Player Matchup

Neith
Neith
ConnorXC7
Neith
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 16L
1,123 Elo+
Party 2
Thanatos
Thanatos
SpartanChief256
Thanatos
Level 53
God Stats
0W - 2L
1,306 SR
Queue Stats
12W - 28L
1,192 Elo+
Party 2
Chaac
Chaac
maluigi90
Chaac
Level 104
God Stats
28W - 17L
1,552 SR
Queue Stats
281W - 294L
1,449 Elo+
Party 3
Anubis
Anubis
oSefolosha
Anubis
Level 21
God Stats
1W - 5L
1,133 SR
Queue Stats
8W - 26L
1,145 Elo+
Party 2
Ymir
Ymir
tonyvspeps
Ymir
Level 13
God Stats
1W - 4L
1,363 SR
Queue Stats
4W - 10L
1,242 Elo+
Party 3
Team Averages
Level 40
1,371 SR
1,230 Elo+

VS

Team Averages
Level 48
1,572 SR
1,499 Elo+
Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Gloom0_0
Charybdis
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,256 Elo+
Solo
Anubis
Anubis
PriestBageLz
Anubis
Level 15
God Stats
9W - 3L
1,732 SR
Queue Stats
18W - 9L
1,586 Elo+
Party 1
Charon
Charon
ShyRapisht
Charon
Level 15
God Stats
4W - 2L
1,514 SR
Queue Stats
6W - 4L
1,582 Elo+
Party 1
Loki
Loki
triscit biscuit
Loki
Level 158
God Stats
3W - 3L
1,614 SR
Queue Stats
290W - 266L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ConnorXC7
Neith
10
0 / 5 / 2
5,696
475
4,670
9,334
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
9
2 / 4 / 0
5,751
479
2,520
9,914
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
maluigi90
Chaac
10
0 / 5 / 0
5,667
472
3,799
11,674
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
oSefolosha
Anubis
10
1 / 6 / 0
6,006
501
4,133
9,460
3,252
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 2 / 1
5,692
474
711
8,628
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 0 / 2
7,514
626
5,780
8,986
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Gloom0_0
Charybdis
11
6 / 5 / 1
6,619
552
5,475
10,490
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
12
4 / 0 / 3
7,082
590
5,718
5,498
2,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
ShyRapisht
Charon
10
0 / 1 / 6
6,515
543
4,211
9,471
6,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 0 / 1
8,385
699
10,018
8,280
7,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
21
22
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
2
7
L
Neith
ConnorXC7
Neith
0
5
2
0.2
W
Charybdis
Gloom0_0
Charybdis
6
5
1
1.3
W
Anubis
4
0
3
5.5
W
Charon
ShyRapisht
Charon
0
1
6
3
L
Thanatos
2
4
0
0.5
L
Chaac
maluigi90
Chaac
0
5
0
0
L
Anubis
oSefolosha
Anubis
1
6
0
0.17
L
1
2
1
0.75
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,833
Damage
31,202
49,010
Taken
42,725
21,067
Mitigated
22,593
10,641
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,780
2,116
0
8,856
8,986
3,282
0
0
8,986
0
66,799
L
Neith
ConnorXC7
Neith
4,670
1,671
0
1,275
9,334
3,123
372
1,430
7,904
0
35,080
W
Charybdis
Gloom0_0
Charybdis
5,475
3,473
0
3,134
10,490
3,305
512
1,006
9,484
0
32,253
W
Anubis
5,718
155
0
3,005
5,498
2,053
59
2,372
3,126
48,727
0
W
Charon
ShyRapisht
Charon
4,211
600
0
1,529
9,471
6,739
664
1,466
8,005
22,351
572
L
Thanatos
2,520
1,246
0
3,284
9,914
2,920
0
2,193
7,721
0
29,307
L
Chaac
maluigi90
Chaac
3,799
1,484
0
2,531
11,674
6,246
0
210
11,464
0
34,020
L
Anubis
oSefolosha
Anubis
4,133
111
0
2,504
9,460
3,252
132
4,138
5,322
37,523
0
L
711
132
0
1,047
8,628
5,526
0
1,749
6,879
20,667
0
W
10,018
2,605
0
500
8,280
7,214
0
0
8,280
963
61,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,812
Gold Earned
36,115
240
Minions Killed
352
0
Camps Cleared
0
1,085,204
Distance Traveled
1,181,611
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,514
626
94
8
0
295,143
0
L
Neith
5,696
475
43
4
0
225,287
0
W
Charybdis
6,619
552
53
4
0
189,201
0
W
Anubis
7,082
590
80
7
0
236,559
4
W
Charon
6,515
543
25
2
0
218,592
0
L
Thanatos
5,751
479
50
4
0
240,509
0
L
Chaac
5,667
472
46
4
0
215,768
1
L
Anubis
6,006
501
64
5
0
204,671
0
L
Ymir
5,692
474
37
3
0
198,969
0
W
Loki
8,385
699
100
8
0
242,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role