Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BarRoomHero27
Sol
Level 144
God Stats
2W - 5L
1,568 SR
Queue Stats
189W - 157L
1,440 Elo+
Solo
Atlas
Atlas
Dookieman5
Atlas
Level 66
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 3L
1,395 Elo+
Solo
Achilles
Achilles
TrueSaiyanMight
Achilles
Level 87
God Stats
15W - 18L
1,436 SR
Queue Stats
191W - 192L
1,493 Elo+
Solo
Chernobog
Chernobog
xCUERVO_ALFAx
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,382 Elo+
Solo
Team Averages
Level 106
1,447 SR
1,442 Elo+

VS

Team Averages
Level 112
1,435 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Grape Green
Ix Chel
Level 99
God Stats
91W - 84L
1,409 SR
Queue Stats
337W - 374L
1,409 Elo+
Solo
Loki
Loki
JJN8O
Loki
Level 95
God Stats
5W - 2L
1,266 SR
Queue Stats
145W - 160L
1,425 Elo+
Solo
Charon
Charon
Teramorphious
Charon
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,515 Elo+
Solo
Hou Yi
Hou Yi
squilldoh84
Hou Yi
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 118L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 2
6,841
622
1,640
2,619
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 2
8,101
736
9,876
9,509
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
13
0 / 0 / 1
7,175
652
7,126
8,497
7,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
14
3 / 1 / 0
7,957
723
5,664
13,093
15,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
xCUERVO_ALFAx
Chernobog
15
0 / 1 / 1
7,773
707
4,118
7,683
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 1
7,807
710
7,546
9,033
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Grape Green
Ix Chel
14
1 / 0 / 2
7,760
705
7,652
4,404
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
JJN8O
Loki
15
1 / 0 / 2
8,456
769
5,528
6,947
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 2
7,907
719
7,469
11,405
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
15
0 / 0 / 3
8,040
731
5,258
6,320
3,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
4
4
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
2
1
W
Sol
 
Sol
1
2
1
0.75
L
0
2
2
0.5
L
Atlas
0
0
1
0.5
W
Ix Chel
Grape Green
Ix Chel
1
0
2
2
W
Loki
JJN8O
Loki
1
0
2
2
W
1
1
2
2
L
Achilles
3
1
0
3
W
Hou Yi
0
0
3
1.5
L
Chernobog
xCUERVO_ALFAx
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,424
Damage
33,453
41,401
Taken
38,109
31,351
Mitigated
23,674
11,298
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,640
96
0
750
2,619
830
0
1,265
1,241
5,910
0
W
Sol
 
Sol
7,546
1,851
0
2,306
9,033
3,865
760
5,041
3,992
20,826
0
L
9,876
3,744
0
4,157
9,509
4,028
1,289
5,466
3,793
42,352
0
L
Atlas
7,126
3,067
0
3,055
8,497
7,430
0
4,650
3,556
17,522
0
W
Ix Chel
Grape Green
Ix Chel
7,652
1,079
1,588
874
4,404
2,005
489
2,704
1,700
17,539
0
W
Loki
JJN8O
Loki
5,528
551
402
1,114
6,947
3,008
663
2,098
4,849
0
42,181
W
7,469
1,566
28
1,341
11,405
11,618
377
6,234
5,171
17,806
0
L
Achilles
5,664
1,372
376
1,855
13,093
15,632
0
5,629
7,197
0
17,037
W
Hou Yi
5,258
2,375
276
745
6,320
3,178
2,137
2,565
3,755
0
28,343
L
Chernobog
xCUERVO_ALFAx
Chernobog
4,118
1,541
0
1,105
7,683
3,431
276
4,389
2,947
0
26,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
39,970
200
Minions Killed
212
0
Camps Cleared
0
942,455
Distance Traveled
1,138,734
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,841
622
19
2
0
92,194
0
W
Sol
7,807
710
29
3
0
236,034
0
L
Sol
8,101
736
70
6
0
209,899
3
L
Atlas
7,175
652
21
2
0
198,153
0
W
Ix Chel
7,760
705
24
2
0
218,117
0
W
Loki
8,456
769
77
7
0
244,195
4
W
Charon
7,907
719
22
2
0
223,215
0
L
Achilles
7,957
723
25
2
0
222,455
0
W
Hou Yi
8,040
731
60
5
0
217,173
1
L
Chernobog
7,773
707
65
6
0
219,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role