Player Matchup

Ah Puch
Ah Puch
A115TAR J3FF
Ah Puch
Level 69
God Stats
33W - 26L
1,450 SR
Queue Stats
186W - 181L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
Darkfire700
Cthulhu
Level 28
God Stats
2W - 2L
1,594 SR
Queue Stats
49W - 52L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
PseudJohn
Amaterasu
Level 102
God Stats
10W - 17L
1,483 SR
Queue Stats
315W - 348L
1,356 Elo+
Party 1
Team Averages
Level 66
1,509 SR
1,368 Elo+

VS

Team Averages
Level 79
1,484 SR
1,421 Elo+
Cthulhu
Cthulhu
FatherYig
Cthulhu
Level 105
God Stats
16W - 8L
1,208 SR
Queue Stats
95W - 88L
1,369 Elo+
Solo
Anubis
Anubis
K_Gold_72_
Anubis
Level 63
God Stats
18W - 17L
1,647 SR
Queue Stats
77W - 84L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
The-Big-Kahuna7
Hou Yi
Level 68
God Stats
6W - 5L
1,597 SR
Queue Stats
114W - 121L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A115TAR J3FF
Ah Puch
14
3 / 5 / 3
10,173
848
12,343
11,320
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Darkfire700
Cthulhu
11
1 / 7 / 3
8,910
743
6,084
16,911
13,864
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
PseudJohn
Amaterasu
12
4 / 11 / 3
9,760
813
7,159
20,174
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatherYig
Cthulhu
14
3 / 2 / 18
10,952
913
9,030
15,630
16,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
K_Gold_72_
Anubis
13
7 / 4 / 14
11,069
922
15,163
9,710
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
13 / 2 / 9
12,091
1,008
15,881
8,339
3,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
8
Kills
23
23
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
A115TAR J3FF
Ah Puch
3
5
3
0.9
L
Cthulhu
Darkfire700
Cthulhu
1
7
3
0.36
W
Cthulhu
FatherYig
Cthulhu
3
2
18
6
W
Anubis
K_Gold_72_
Anubis
7
4
14
3.5
L
Amaterasu
PseudJohn
Amaterasu
4
11
3
0.5
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,586
Damage
40,074
48,405
Taken
33,679
26,119
Mitigated
24,679
3,646
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
A115TAR J3FF
Ah Puch
12,343
676
0
505
11,320
4,038
145
5,508
5,812
52,538
0
L
Cthulhu
Darkfire700
Cthulhu
6,084
556
0
120
16,911
13,864
0
7,066
9,845
13,392
211
W
Cthulhu
FatherYig
Cthulhu
9,030
1,995
304
1,228
15,630
16,386
99
8,505
6,898
32,370
0
W
Anubis
K_Gold_72_
Anubis
15,163
425
0
1,156
9,710
4,706
931
5,001
4,424
37,895
0
L
Amaterasu
PseudJohn
Amaterasu
7,159
3,182
184
2,837
20,174
8,217
0
12,403
7,771
0
26,617
W
15,881
9,668
0
2,049
8,339
3,587
1,557
5,350
2,906
0
43,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
34,112
110
Minions Killed
137
0
Camps Cleared
0
602,149
Distance Traveled
625,287
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,173
848
76
6
0
192,778
0
L
Cthulhu
8,910
743
13
1
0
193,383
2
W
Cthulhu
10,952
913
48
4
0
216,076
2
W
Anubis
11,069
922
53
4
0
200,428
4
L
Amaterasu
9,760
813
21
2
0
215,988
2
W
Hou Yi
12,091
1,008
36
3
0
208,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role