Player Matchup

Serqet
Serqet
Gold V
Glycémie
Serqet
Gold V
Level 58
God Stats
12W - 3L
2,055 SR
Queue Stats
21W - 9L
1,676 MMR
Party 3
Scylla
Scylla
Platinum IV
PapiVoldemort
Scylla
Platinum IV
Level 99
God Stats
5W - 4L
1,508 SR
Queue Stats
231W - 214L
1,573 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Saltuffo
Cu Chulainn
Platinum V
Level 135
God Stats
3W - 5L
1,502 SR
Queue Stats
186W - 174L
1,600 MMR
Party 1
Neith
Neith
Bronze III
Skyllha
Neith
Bronze III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,454 MMR
Party 3
Horus
Horus
Platinum V
TERREME2
Horus
Platinum V
Level 126
God Stats
8W - 7L
1,460 SR
Queue Stats
375W - 377L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,605 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,522 SR
1,532 MMR
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold V
LiL Owain
Charon
Gold V
Level 139
God Stats
20W - 17L
1,546 SR
Queue Stats
75W - 62L
1,500 MMR
Party 2
Apollo
Apollo
Gold III
TooMaxy
Apollo
Gold III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 308L
1,569 MMR
Solo
He Bo
He Bo
Gold II
Toragus
He Bo
Gold II
Level 128
God Stats
1W - 2L
1,566 SR
Queue Stats
253W - 230L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Glycémie
Serqet
13
3 / 1 / 5
7,476
623
9,055
9,768
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 3
7,336
611
6,478
4,096
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Saltuffo
Cu Chulainn
12
1 / 0 / 1
6,986
582
7,098
9,196
8,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Skyllha
Neith
14
6 / 0 / 2
8,124
677
9,443
7,471
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
TERREME2
Horus
9
1 / 0 / 4
5,948
496
1,635
8,897
6,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
JanusKali

VS

Bans
Sun WukongAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 1
6,437
536
6,308
12,398
9,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
 
Awilix
11
0 / 1 / 0
5,719
477
2,659
9,072
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
LiL Owain
Charon
9
1 / 1 / 0
6,079
507
4,283
10,777
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
TooMaxy
Apollo
10
0 / 5 / 0
5,878
490
3,912
10,584
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Toragus
He Bo
11
0 / 3 / 0
5,958
497
5,302
6,478
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
L
Awilix
 
Awilix
0
1
0
0
W
Serqet
Glycémie
Serqet
3
1
5
5.5
L
Charon
LiL Owain
Charon
1
1
0
1
W
1
0
3
2.5
W
Cu Chulainn
Saltuffo
Cu Chulainn
1
0
1
1.5
W
Neith
Skyllha
Neith
6
0
2
7
W
Horus
TERREME2
Horus
1
0
4
3
L
Apollo
TooMaxy
Apollo
0
5
0
0
L
He Bo
Toragus
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,709
Damage
22,464
39,428
Taken
49,309
23,436
Mitigated
26,278
9,243
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,308
1,407
0
2,191
12,398
9,499
0
429
11,618
0
50,294
L
Awilix
 
Awilix
2,659
850
0
970
9,072
3,153
0
1,163
7,821
0
43,912
W
Serqet
Glycémie
Serqet
9,055
4,105
0
1,577
9,768
4,146
0
2,226
7,542
0
66,111
L
Charon
LiL Owain
Charon
4,283
534
0
2,964
10,777
7,792
0
3,069
7,363
20,863
0
W
6,478
1,103
0
482
4,096
1,506
112
2,127
1,969
58,225
0
W
Cu Chulainn
Saltuffo
Cu Chulainn
7,098
1,038
0
1,401
9,196
8,397
0
607
8,589
940
50,970
W
Neith
Skyllha
Neith
9,443
3,865
0
3,523
7,471
3,075
225
510
6,961
0
74,710
W
Horus
TERREME2
Horus
1,635
592
441
1,819
8,897
6,312
0
4,115
4,782
0
10,797
L
Apollo
TooMaxy
Apollo
3,912
2,380
0
1,853
10,584
3,835
0
0
10,584
0
37,113
L
He Bo
Toragus
He Bo
5,302
182
0
750
6,478
1,999
0
2,377
3,972
51,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
30,071
431
Minions Killed
337
0
Camps Cleared
0
1,277,519
Distance Traveled
1,231,490
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,437
536
79
7
0
232,160
2
L
Awilix
5,719
477
64
5
0
276,128
1
W
Serqet
7,476
623
98
8
0
294,312
0
L
Charon
6,079
507
26
2
0
237,961
4
W
Scylla
7,336
611
109
9
0
232,882
0
W
Cu Chulainn
6,986
582
85
7
0
257,284
3
W
Neith
8,124
677
124
10
0
221,283
4
W
Horus
5,948
496
15
1
0
271,758
6
L
Apollo
5,878
490
75
6
0
236,456
0
L
He Bo
5,958
497
93
8
0
248,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role