Player Matchup

Thor
Thor
AzaxSyndr
Thor
Level 83
God Stats
6W - 2L
1,777 SR
Queue Stats
70W - 69L
1,522 Elo+
Party 3
Neith
Neith
MapieMr
Neith
Level 29
God Stats
3W - 1L
1,626 SR
Queue Stats
47W - 39L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
Rfsdbb
Baron Samedi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 117L
1,512 Elo+
Party 2
Ymir
Ymir
gg_der_gamer
Ymir
Level 60
God Stats
8W - 8L
1,448 SR
Queue Stats
94W - 95L
1,483 Elo+
Party 2
Surtr
Surtr
temp-400872162
Surtr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,737 Elo+
Party 3
Team Averages
Level 59
1,570 SR
1,544 Elo+

VS

Team Averages
Level 73
1,329 SR
1,440 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HybrisTheGod
Anubis
Level 63
God Stats
1W - 3L
1,100 SR
Queue Stats
111W - 138L
1,430 Elo+
Party 4
Thanatos
Thanatos
Raffy15032003
Thanatos
Level 48
God Stats
12W - 10L
1,319 SR
Queue Stats
205W - 204L
1,404 Elo+
Party 1
King Arthur
King Arthur
dehret
King Arthur
Level 66
God Stats
1W - 2L
1,222 SR
Queue Stats
88W - 104L
1,450 Elo+
Party 4
Ares
Ares
masi_5
Ares
Level 100
God Stats
14W - 19L
1,503 SR
Queue Stats
65W - 70L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 3 / 5
6,743
482
7,387
11,012
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
MapieMr
Neith
11
2 / 4 / 4
6,466
462
7,807
10,436
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Rfsdbb
Baron Samedi
14
3 / 4 / 0
6,973
498
4,910
7,196
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 6 / 2
6,424
459
5,580
16,126
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 1
6,138
438
2,126
10,158
6,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
7 / 3 / 6
7,936
567
12,407
12,219
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
15
3 / 1 / 4
9,155
654
6,792
7,641
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Raffy15032003
Thanatos
14
4 / 4 / 9
8,202
586
9,071
14,290
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
dehret
King Arthur
14
2 / 0 / 1
8,540
610
4,938
8,449
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
masi_5
Ares
12
4 / 2 / 5
7,094
507
4,607
9,215
5,143
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
20
20
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
6
3.33
L
Thor
2
3
5
1.5
W
Anubis
3
1
4
5
L
Neith
MapieMr
Neith
2
4
4
1
W
Thanatos
Raffy15032003
Thanatos
4
4
9
2.13
L
Baron Samedi
Rfsdbb
Baron Samedi
3
4
0
0.75
W
King Arthur
dehret
King Arthur
2
0
1
2.5
L
2
6
2
0.5
W
Ares
masi_5
Ares
4
2
5
3.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
37,815
54,928
Taken
51,814
30,052
Mitigated
27,936
14,233
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,407
6,952
0
4,476
12,219
4,827
504
2,490
9,729
0
41,567
L
Thor
7,387
1,277
0
3,315
11,012
3,889
0
2,210
8,802
0
42,786
W
Anubis
6,792
43
0
3,735
7,641
4,236
391
4,416
3,225
80,380
0
L
Neith
MapieMr
Neith
7,807
2,025
0
2,194
10,436
3,703
0
2,575
7,861
0
45,186
W
Thanatos
Raffy15032003
Thanatos
9,071
2,402
0
7,594
14,290
5,898
0
2,607
11,683
0
66,821
L
Baron Samedi
Rfsdbb
Baron Samedi
4,910
129
0
1,080
7,196
2,638
0
2,925
4,271
50,757
0
W
King Arthur
dehret
King Arthur
4,938
336
0
500
8,449
7,832
9
24
8,425
646
62,893
L
5,580
1,209
0
3,329
16,126
13,431
0
3,859
12,267
21,646
0
W
Ares
masi_5
Ares
4,607
352
231
1,666
9,215
5,143
53
977
8,238
25,751
0
L
2,126
317
0
4,315
10,158
6,391
0
224
9,934
337
35,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
40,927
302
Minions Killed
422
0
Camps Cleared
0
1,264,744
Distance Traveled
1,330,727
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,936
567
53
4
0
243,642
0
L
Thor
6,743
482
74
5
0
287,988
0
W
Anubis
9,155
654
139
10
0
263,224
0
L
Neith
6,466
462
68
5
0
217,023
0
W
Thanatos
8,202
586
74
5
0
288,701
0
L
Baron Samedi
6,973
498
72
5
0
241,542
0
W
King Arthur
8,540
610
116
8
0
262,889
1
L
Ymir
6,424
459
25
2
0
257,815
0
W
Ares
7,094
507
40
3
0
272,271
0
L
Surtr
6,138
438
63
5
0
260,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role