Player Matchup

Bacchus
Bacchus
GigaChomp
Bacchus
Level 60
God Stats
13W - 19L
1,300 SR
Queue Stats
135W - 135L
1,458 Elo+
Solo
Olorun
Olorun
GlizzyGanker
Olorun
Level 8
God Stats
2W - 1L
1,777 SR
Queue Stats
26W - 30L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
GreyLegate
Sun Wukong
Level 18
God Stats
0W - 5L
1,305 SR
Queue Stats
103W - 101L
1,388 Elo+
Party 2
Vulcan
Vulcan
MilkingTable666
Vulcan
Level 60
God Stats
28W - 31L
1,422 SR
Queue Stats
149W - 166L
1,440 Elo+
Party 2
Ratatoskr
Ratatoskr
xORogueJokerOx
Ratatoskr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 100L
1,433 Elo+
Party 2
Team Averages
Level 39
1,461 SR
1,437 Elo+

VS

Team Averages
Level 100
1,574 SR
1,444 Elo+
Chiron
Chiron
DrowningFish230
Chiron
Level 104
God Stats
2W - 2L
1,276 SR
Queue Stats
37W - 30L
1,500 Elo+
Party 1
Zeus
Zeus
FaDe-OhSoRiGhT
Zeus
Level 105
God Stats
3W - 1L
1,701 SR
Queue Stats
12W - 11L
1,445 Elo+
Solo
Sylvanus
Sylvanus
JJPrice
Sylvanus
Level 106
God Stats
2W - 2L
1,874 SR
Queue Stats
51W - 48L
1,456 Elo+
Party 1
Surtr
Surtr
SpaceThunder18
Surtr
Level 120
God Stats
144W - 129L
1,464 SR
Queue Stats
176W - 163L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
ordealt
Baron Samedi
Level 65
God Stats
4W - 1L
1,558 SR
Queue Stats
24W - 23L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GigaChomp
Bacchus
9
0 / 2 / 2
6,179
475
3,014
10,723
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
10
0 / 7 / 0
6,024
463
6,505
10,246
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GreyLegate
Sun Wukong
10
1 / 5 / 1
6,175
475
5,735
12,122
8,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 4 / 0
6,533
503
5,457
7,822
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
xORogueJokerOx
Ratatoskr
10
1 / 2 / 0
6,209
478
4,238
11,113
5,498
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
8,302
639
8,998
9,686
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 2
7,160
551
9,495
4,362
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
JJPrice
Sylvanus
13
3 / 0 / 8
7,811
601
6,305
9,236
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 1
7,329
564
2,954
9,415
5,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
ordealt
Baron Samedi
12
4 / 1 / 1
7,207
554
6,450
6,384
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
20
20
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
3
1
2
4
L
Bacchus
GigaChomp
Bacchus
0
2
2
0.5
L
Olorun
0
7
0
0
L
Sun Wukong
GreyLegate
Sun Wukong
1
5
1
0.3
W
Sylvanus
JJPrice
Sylvanus
3
0
8
7
L
1
4
0
0.25
W
2
1
1
2.5
W
Baron Samedi
ordealt
Baron Samedi
4
1
1
4.5
L
Ratatoskr
xORogueJokerOx
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,949
Damage
34,202
52,026
Taken
39,083
30,068
Mitigated
21,225
10,186
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,998
4,970
298
5,350
9,686
3,758
632
5,272
4,307
0
51,264
W
9,495
1,851
0
1,634
4,362
1,623
620
2,523
1,839
51,377
0
L
Bacchus
GigaChomp
Bacchus
3,014
379
0
3,034
10,723
9,420
116
6,146
4,568
15,019
0
L
Olorun
6,505
3,004
0
1,248
10,246
3,771
0
1,070
9,176
44,019
0
L
Sun Wukong
GreyLegate
Sun Wukong
5,735
1,855
0
3,209
12,122
8,315
0
6,700
4,948
0
34,257
W
Sylvanus
JJPrice
Sylvanus
6,305
2,614
412
3,527
9,236
7,244
272
5,441
3,683
37,567
11,282
L
5,457
532
0
1,500
7,822
3,064
141
4,476
3,336
53,362
0
W
2,954
1,024
0
4,673
9,415
5,749
466
1,396
8,019
1,096
48,471
W
Baron Samedi
ordealt
Baron Samedi
6,450
427
0
1,857
6,384
2,851
40
125
6,259
32,987
0
L
Ratatoskr
xORogueJokerOx
Ratatoskr
4,238
571
0
1,195
11,113
5,498
0
3,123
7,986
0
37,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
37,809
290
Minions Killed
365
0
Camps Cleared
0
1,337,195
Distance Traveled
1,249,368
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,302
639
80
6
0
259,564
4
W
Zeus
7,160
551
80
6
0
227,394
0
L
Bacchus
6,179
475
28
2
0
292,470
0
L
Olorun
6,024
463
77
6
0
251,428
0
L
Sun Wukong
6,175
475
52
4
0
219,285
0
W
Sylvanus
7,811
601
74
6
0
221,804
2
L
Vulcan
6,533
503
82
6
0
253,725
0
W
Surtr
7,329
564
74
6
0
306,489
0
W
Baron Samedi
7,207
554
57
4
0
234,117
4
L
Ratatoskr
6,209
478
51
4
0
320,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role