Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
KoroX99
Pele
Level 46
God Stats
17W - 9L
1,661 SR
Queue Stats
83W - 77L
1,441 Elo+
Party 2
Hachiman
Hachiman
MrMatt04
Hachiman
Level 144
God Stats
1W - 2L
1,312 SR
Queue Stats
29W - 28L
1,306 Elo+
Party 3
Eset
Eset
TRAFFY-2112
Eset
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 284L
1,461 Elo+
Solo
Odin
Odin
nukejeffkem
Odin
Level 64
God Stats
7W - 5L
1,444 SR
Queue Stats
113W - 93L
1,406 Elo+
Party 2
Team Averages
Level 91
1,483 SR
1,423 Elo+

VS

Team Averages
Level 76
1,569 SR
1,444 Elo+
Jing Wei
Jing Wei
ConBri07
Jing Wei
Level 43
God Stats
2W - 1L
1,865 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 1
Sobek
Sobek
Diablo09347
Sobek
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 96L
1,352 Elo+
Solo
Bastet
Bastet
chrismcl2000
Bastet
Level 66
God Stats
3W - 4L
1,707 SR
Queue Stats
32W - 33L
1,385 Elo+
Solo
Martichoras
Martichoras
lukowski123
Martichoras
Level 48
God Stats
1W - 4L
1,328 SR
Queue Stats
17W - 15L
1,449 Elo+
Solo
Discordia
Discordia
nathombie
Discordia
Level 100
God Stats
3W - 4L
1,448 SR
Queue Stats
179W - 179L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 3
6,090
508
3,529
11,267
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
KoroX99
Pele
13
4 / 0 / 4
7,276
606
5,115
8,616
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
MrMatt04
Hachiman
12
5 / 1 / 1
7,506
626
9,043
8,669
3,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 4
6,586
549
5,204
7,019
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 0 / 1
7,073
589
6,636
7,711
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ConBri07
Jing Wei
10
0 / 2 / 0
6,006
501
4,419
9,800
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 4 / 2
5,876
490
4,078
11,715
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
10
1 / 3 / 2
5,900
492
3,229
10,024
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
lukowski123
Martichoras
9
0 / 2 / 1
5,941
495
5,076
7,829
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
nathombie
Discordia
11
3 / 2 / 0
6,239
520
5,160
6,811
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
6
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
3
1.25
L
Jing Wei
ConBri07
Jing Wei
0
2
0
0
L
1
4
2
0.5
W
Pele
KoroX99
Pele
4
0
4
6
W
Hachiman
MrMatt04
Hachiman
5
1
1
5.5
W
1
3
4
1
L
Bastet
1
3
2
0.67
L
Martichoras
lukowski123
Martichoras
0
2
1
0.25
L
Discordia
nathombie
Discordia
3
2
0
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,527
Damage
21,962
43,282
Taken
46,179
26,408
Mitigated
22,468
11,153
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,529
639
0
2,508
11,267
9,149
0
2,372
8,895
17,658
0
L
Jing Wei
ConBri07
Jing Wei
4,419
2,861
0
2,528
9,800
3,117
0
255
8,847
0
36,597
L
4,078
391
0
2,453
11,715
10,454
0
2,785
8,930
14,085
0
W
Pele
KoroX99
Pele
5,115
906
0
1,096
8,616
3,342
687
1,721
6,895
0
63,958
W
Hachiman
MrMatt04
Hachiman
9,043
6,236
0
4,479
8,669
3,196
0
749
7,920
0
50,906
W
5,204
94
202
631
7,019
2,851
214
4,396
2,623
47,597
0
L
Bastet
3,229
1,012
0
1,252
10,024
3,591
0
3,009
6,934
0
31,078
L
Martichoras
lukowski123
Martichoras
5,076
2,180
0
1,348
7,829
2,958
0
390
7,439
0
44,945
L
Discordia
nathombie
Discordia
5,160
416
0
125
6,811
2,348
0
2,549
4,262
44,892
0
W
6,636
192
0
2,237
7,711
7,870
139
0
7,711
388
44,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,531
Gold Earned
29,962
376
Minions Killed
260
0
Camps Cleared
0
1,261,409
Distance Traveled
1,154,377
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,090
508
24
2
0
250,067
0
L
Jing Wei
6,006
501
62
5
0
250,388
0
L
Sobek
5,876
490
17
1
0
256,164
1
W
Pele
7,276
606
98
8
0
269,239
0
W
Hachiman
7,506
626
87
7
0
225,095
0
W
Eset
6,586
549
91
8
0
251,937
2
L
Bastet
5,900
492
44
4
0
244,967
0
L
Martichoras
5,941
495
73
6
0
206,146
0
L
Discordia
6,239
520
64
5
0
196,712
4
W
Odin
7,073
589
76
6
0
265,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role