Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lyndon29
Loki
Level 30
God Stats
24W - 30L
1,452 SR
Queue Stats
108W - 154L
1,378 Elo+
Party 1
Erlang Shen
Erlang Shen
PrincePwnly
Erlang Shen
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,322 Elo+
Party 3
Nu Wa
Nu Wa
lethal_money06
Nu Wa
Level 28
God Stats
18W - 36L
1,315 SR
Queue Stats
94W - 157L
1,406 Elo+
Party 1
Cabrakan
Cabrakan
luserbob1
Cabrakan
Level 40
God Stats
1W - 2L
1,748 SR
Queue Stats
4W - 6L
1,536 Elo+
Party 3
Team Averages
Level 53
1,503 SR
1,428 Elo+

VS

Team Averages
Level 69
1,465 SR
1,464 Elo+
Cthulhu
Cthulhu
Morenoooooh
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
SuperSoldier99
Cernunnos
Level 67
God Stats
115W - 122L
1,509 SR
Queue Stats
157W - 179L
1,507 Elo+
Solo
Athena
Athena
mistica4888
Athena
Level 97
God Stats
1W - 0L
1,224 SR
Queue Stats
143W - 145L
1,437 Elo+
Party 2
Surtr
Surtr
veryepicdude
Surtr
Level 56
God Stats
19W - 19L
1,538 SR
Queue Stats
135W - 139L
1,488 Elo+
Solo
Discordia
Discordia
xCUERVO_ALFAx
Discordia
Level 105
God Stats
3W - 1L
1,552 SR
Queue Stats
10W - 13L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 0 / 3
7,463
1,244
7,230
4,734
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
0 / 0 / 1
4,348
725
0
0
0
Erlang Shen
PrincePwnly
Erlang Shen
11
1 / 2 / 1
6,656
1,109
5,494
7,690
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 2
7,139
1,190
6,063
4,091
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
luserbob1
Cabrakan
11
0 / 1 / 4
6,946
1,158
4,370
8,163
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

351

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Morenoooooh
Cthulhu
11
3 / 3 / 0
7,234
1,206
6,765
9,994
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
SuperSoldier99
Cernunnos
11
1 / 0 / 0
6,180
1,030
1,232
772
355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
12
0 / 0 / 3
6,627
1,105
3,461
7,361
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 1 / 3
6,588
1,098
3,796
5,373
4,051
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
xCUERVO_ALFAx
Discordia
12
0 / 0 / 2
6,918
1,153
6,417
2,573
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
4
Kills
4
4
Deaths
4
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
0
3
2.5
L
Loki
0
0
1
0.5
W
Cthulhu
Morenoooooh
Cthulhu
3
3
0
1
L
Erlang Shen
PrincePwnly
Erlang Shen
1
2
1
0.75
W
Cernunnos
SuperSoldier99
Cernunnos
1
0
0
1
L
2
1
2
3
L
Cabrakan
luserbob1
Cabrakan
0
1
4
2
W
Athena
0
0
3
1.5
W
0
1
3
1.5
W
Discordia
xCUERVO_ALFAx
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
21,671
24,678
Taken
26,073
20,605
Mitigated
19,299
2,706
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,230
2,938
0
712
4,734
2,023
0
2,987
1,215
34,822
2,415
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Morenoooooh
Cthulhu
6,765
423
396
440
9,994
8,344
0
7,313
1,958
17,628
361
L
Erlang Shen
PrincePwnly
Erlang Shen
5,494
2,656
0
1,408
7,690
8,091
0
4,022
3,278
0
11,405
W
Cernunnos
SuperSoldier99
Cernunnos
1,232
725
0
224
772
355
0
182
543
0
3,366
L
6,063
1,553
0
0
4,091
1,853
0
3,190
795
13,806
0
L
Cabrakan
luserbob1
Cabrakan
4,370
766
0
586
8,163
8,638
0
4,418
2,885
10,309
0
W
Athena
3,461
825
0
39
7,361
5,421
0
4,627
2,448
5,491
0
W
3,796
1,492
0
529
5,373
4,051
0
3,183
1,910
134
9,798
W
Discordia
xCUERVO_ALFAx
Discordia
6,417
202
0
475
2,573
1,128
0
1,454
1,074
27,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
33,547
146
Minions Killed
109
6
Camps Cleared
5
459,692
Distance Traveled
498,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,463
1,244
75
13
4
117,430
0
L
Loki
4,348
725
0
0
0
0
0
W
Cthulhu
7,234
1,206
22
4
1
127,362
0
L
Erlang Shen
6,656
1,109
25
4
1
117,591
0
W
Cernunnos
6,180
1,030
8
1
1
15,233
0
L
Nu Wa
7,139
1,190
31
5
1
116,143
0
L
Cabrakan
6,946
1,158
15
3
0
108,528
0
W
Athena
6,627
1,105
8
1
1
117,164
0
W
Surtr
6,588
1,098
15
3
1
114,193
0
W
Discordia
6,918
1,153
56
9
1
124,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role