Player Matchup

Ymir
Ymir
 
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
ItsMishMish
Awilix
Level 145
God Stats
6W - 5L
1,833 SR
Queue Stats
341W - 332L
1,479 Elo+
Party 2
Rama
Rama
KING_OF_DEMONS-5
Rama
Level 137
God Stats
27W - 24L
1,531 SR
Queue Stats
547W - 553L
1,386 Elo+
Solo
Anubis
Anubis
Minoa64
Anubis
Level 87
God Stats
24W - 23L
1,512 SR
Queue Stats
349W - 347L
1,479 Elo+
Solo
Vamana
Vamana
RicoDH_
Vamana
Level 104
God Stats
6W - 7L
1,524 SR
Queue Stats
232W - 222L
1,440 Elo+
Solo
Team Averages
Level 121
1,580 SR
1,457 Elo+

VS

Team Averages
Level 78
1,541 SR
1,477 Elo+
Nu Wa
Nu Wa
Amin_mirage
Nu Wa
Level 144
God Stats
6W - 8L
1,543 SR
Queue Stats
317W - 303L
1,548 Elo+
Solo
Hun Batz
Hun Batz
CoachMattie
Hun Batz
Level 83
God Stats
5W - 4L
1,358 SR
Queue Stats
66W - 94L
1,419 Elo+
Party 1
Baba Yaga
Baba Yaga
JamousN
Baba Yaga
Level 15
God Stats
4W - 1L
1,630 SR
Queue Stats
23W - 19L
1,484 Elo+
Party 1
Ymir
Ymir
Spookyloki96
Ymir
Level 117
God Stats
10W - 8L
1,564 SR
Queue Stats
302W - 288L
1,502 Elo+
Solo
Izanami
Izanami
SpurSHKSpurS10
Izanami
Level 29
God Stats
4W - 2L
1,609 SR
Queue Stats
49W - 67L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 3 / 1
6,217
478
5,675
12,696
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
10
2 / 4 / 2
6,415
493
6,969
10,337
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
5,434
418
3,008
3,524
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Minoa64
Anubis
14
1 / 0 / 1
7,558
581
7,326
6,836
3,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
RicoDH_
Vamana
13
0 / 0 / 1
7,324
563
4,167
8,424
5,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,666
590
5,644
6,152
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
CoachMattie
Hun Batz
12
7 / 1 / 0
7,444
573
9,543
12,718
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
JamousN
Baba Yaga
10
0 / 2 / 1
5,905
454
4,303
6,316
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 4
6,325
487
3,527
8,961
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 3
5,809
447
2,440
7,759
2,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
7
7
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
1
0.5
W
0
1
0
0
W
Hun Batz
CoachMattie
Hun Batz
7
1
0
7
L
Awilix
2
4
2
0.75
W
Baba Yaga
JamousN
Baba Yaga
0
2
1
0.25
L
0
0
0
0
L
Anubis
Minoa64
Anubis
1
0
1
1.5
L
Vamana
RicoDH_
Vamana
0
0
1
0.5
W
0
0
4
2
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,145
Damage
25,457
41,817
Taken
41,906
24,986
Mitigated
16,562
13,861
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,675
1,305
0
2,050
12,696
10,164
162
2,695
9,939
20,578
0
W
5,644
2,231
0
531
6,152
2,230
0
0
6,152
60,679
0
W
Hun Batz
CoachMattie
Hun Batz
9,543
4,365
0
1,610
12,718
4,358
0
4,073
8,645
0
59,968
L
Awilix
6,969
2,100
0
508
10,337
4,110
0
2,414
7,901
0
32,594
W
Baba Yaga
JamousN
Baba Yaga
4,303
335
0
1,998
6,316
2,011
0
2,928
3,388
35,837
0
L
3,008
2,429
0
1,523
3,524
1,420
0
839
2,663
0
30,721
L
Anubis
Minoa64
Anubis
7,326
273
0
5,861
6,836
3,356
0
3,113
3,701
72,831
0
L
Vamana
RicoDH_
Vamana
4,167
1,354
0
3,919
8,424
5,936
0
4,077
4,139
0
70,957
W
3,527
899
0
2,745
8,961
5,458
0
3,853
5,108
21,632
0
W
2,440
1,709
0
1,993
7,759
2,505
66
2,147
5,612
0
31,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
33,149
368
Minions Killed
334
0
Camps Cleared
0
1,221,572
Distance Traveled
1,226,248
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,217
478
33
3
0
256,936
2
W
Nu Wa
7,666
590
126
10
0
207,093
4
W
Hun Batz
7,444
573
79
6
0
295,391
0
L
Awilix
6,415
493
38
3
0
318,544
2
W
Baba Yaga
5,905
454
46
4
0
234,094
0
L
Rama
5,434
418
53
4
0
137,365
2
L
Anubis
7,558
581
131
10
0
241,352
2
L
Vamana
7,324
563
113
9
0
267,375
0
W
Ymir
6,325
487
36
3
0
238,043
5
W
Izanami
5,809
447
47
4
0
251,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role