Player Matchup

Thanatos
Thanatos
DirtyDoinDavis
Thanatos
Level 89
God Stats
17W - 20L
1,549 SR
Queue Stats
99W - 151L
1,417 Elo+
Party 3
Poseidon
Poseidon
Grimms_Requiem
Poseidon
Level 126
God Stats
118W - 132L
1,578 SR
Queue Stats
246W - 277L
1,519 Elo+
Party 3
Sol
Sol
KazuTheAssassin
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,507 Elo+
Party 1
King Arthur
King Arthur
MainStarBoy19
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,498 Elo+
Party 1
Hel
Hel
Uknown_Lies
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,472 Elo+
Party 1
Team Averages
Level 117
1,525 SR
1,482 Elo+

VS

Team Averages
Level 167
1,524 SR
1,501 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BeTa Mello
Morgan Le Fay
Level 148
God Stats
10W - 5L
1,499 SR
Queue Stats
68W - 56L
1,504 Elo+
Solo
Olorun
Olorun
DiamondF0X
Olorun
Level 129
God Stats
3W - 1L
1,623 SR
Queue Stats
460W - 445L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 1 / 2
5,749
523
4,013
8,371
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
11
0 / 3 / 2
5,960
542
4,946
6,038
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 0
6,070
552
5,978
5,630
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MainStarBoy19
King Arthur
11
0 / 3 / 1
5,975
543
9,568
11,584
8,989
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 0 / 3
5,612
510
1,875
5,141
2,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 1 / 3
6,937
631
6,537
17,418
11,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
 
Serqet
12
2 / 0 / 1
6,498
591
3,307
9,504
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
9
0 / 2 / 1
4,925
448
4,092
7,872
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
BeTa Mello
Morgan Le Fay
12
4 / 1 / 0
7,087
644
4,747
4,445
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
DiamondF0X
Olorun
10
1 / 1 / 0
5,976
543
4,158
5,120
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
8
8
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
3
2.5
W
Serqet
 
Serqet
2
0
1
2.5
W
Horus
 
Horus
0
2
1
0.25
W
Morgan Le Fay
BeTa Mello
Morgan Le Fay
4
1
0
4
W
Olorun
DiamondF0X
Olorun
1
1
0
1
L
Thanatos
2
1
2
3
L
Poseidon
0
3
2
0.33
L
3
1
0
3
L
King Arthur
MainStarBoy19
King Arthur
0
3
1
0.17
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,380
Damage
22,841
36,764
Taken
44,359
17,838
Mitigated
23,245
13,541
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,537
3,366
0
9,269
17,418
11,214
0
2,234
15,184
0
45,800
W
Serqet
 
Serqet
3,307
1,056
0
625
9,504
3,798
0
1,442
8,062
0
47,683
W
Horus
 
Horus
4,092
1,697
649
2,685
7,872
4,600
0
4,091
3,781
0
13,110
W
Morgan Le Fay
BeTa Mello
Morgan Le Fay
4,747
422
0
601
4,445
1,634
0
1,270
3,175
54,483
0
W
Olorun
DiamondF0X
Olorun
4,158
1,845
360
1,672
5,120
1,999
644
3,762
1,358
51,917
0
L
Thanatos
4,013
1,191
0
4,557
8,371
3,025
0
1,666
6,705
0
34,456
L
Poseidon
4,946
567
0
280
6,038
1,914
18
2,654
3,234
45,757
0
L
5,978
3,121
0
1,813
5,630
1,697
0
2,015
3,615
44,899
0
L
King Arthur
MainStarBoy19
King Arthur
9,568
1,471
0
2,032
11,584
8,989
0
855
10,486
0
50,290
L
1,875
397
2,187
2,672
5,141
2,213
0
1,715
3,426
23,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
31,423
330
Minions Killed
348
0
Camps Cleared
0
1,053,777
Distance Traveled
1,082,112
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,937
631
82
7
0
202,492
0
W
Serqet
6,498
591
77
7
0
248,638
0
W
Horus
4,925
448
22
2
0
199,462
0
W
Morgan Le Fay
7,087
644
82
7
0
228,618
0
W
Olorun
5,976
543
85
8
0
202,902
0
L
Thanatos
5,749
523
55
5
0
232,642
0
L
Poseidon
5,960
542
84
8
0
223,961
0
L
Sol
6,070
552
80
7
0
186,281
1
L
King Arthur
5,975
543
75
7
0
210,015
0
L
Hel
5,612
510
36
3
0
200,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role