Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver IV
LordDixi
Ix Chel
Silver IV
Level 67
God Stats
18W - 13L
1,596 SR
Queue Stats
189W - 226L
753 MMR
Solo
Charon
Charon
Silver IV
Reeed94
Charon
Silver IV
Level 134
God Stats
13W - 17L
1,487 SR
Queue Stats
323W - 362L
695 MMR
Solo
Artemis
Artemis
Bronze II
WildAlone-_-
Artemis
Bronze II
Level 85
God Stats
5W - 4L
1,505 SR
Queue Stats
121W - 151L
282 MMR
Solo
Thor
Thor
Silver IV
xtnie
Thor
Silver IV
Level 69
God Stats
36W - 45L
1,443 SR
Queue Stats
121W - 164L
729 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,506 SR
792 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 155
1,616 SR
736 MMR
Loki
Loki
Bronze I
 
Loki
Bronze I
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze I
Kyle10fs
Chiron
Bronze I
Level 127
God Stats
5W - 1L
1,732 SR
Queue Stats
162W - 190L
293 MMR
Solo
Kali
Kali
Silver III
PHOENIX M24
Kali
Silver III
Level 198
God Stats
1W - 1L
1,629 SR
Queue Stats
369W - 395L
756 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver III
RHxStealth
Ah Muzen Cab
Silver III
Level 159
God Stats
10W - 11L
1,625 SR
Queue Stats
367W - 397L
756 MMR
Party 1
Sylvanus
Sylvanus
Silver V
o2ax
Sylvanus
Silver V
Level 67
God Stats
6W - 4L
1,591 SR
Queue Stats
304W - 331L
377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 4 / 1
6,791
566
4,138
10,350
5,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
LordDixi
Ix Chel
10
0 / 5 / 0
6,063
505
3,727
8,401
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Reeed94
Charon
9
0 / 3 / 3
5,871
489
4,014
10,536
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
WildAlone-_-
Artemis
9
1 / 3 / 2
5,744
479
6,292
8,182
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
xtnie
Thor
11
1 / 5 / 1
6,321
527
4,940
13,069
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
MartichorasThanatosAchilles

VS

Bans
Ao KuangAnubisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 0 / 6
8,309
692
7,436
8,877
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Kyle10fs
Chiron
11
3 / 2 / 0
6,647
554
6,999
9,121
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 1 / 3
8,319
693
6,614
10,580
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
RHxStealth
Ah Muzen Cab
14
7 / 0 / 7
8,683
724
9,234
4,886
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
o2ax
Sylvanus
11
0 / 1 / 7
7,064
589
4,413
9,809
9,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
20
20
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
1
0.63
W
Loki
 
Loki
6
0
6
9
W
Chiron
Kyle10fs
Chiron
3
2
0
1.5
L
Ix Chel
LordDixi
Ix Chel
0
5
0
0
W
4
1
3
5.5
W
Ah Muzen Cab
RHxStealth
Ah Muzen Cab
7
0
7
10.5
L
Charon
Reeed94
Charon
0
3
3
0.5
L
Artemis
WildAlone-_-
Artemis
1
3
2
0.67
W
Sylvanus
o2ax
Sylvanus
0
1
7
3.5
L
Thor
xtnie
Thor
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,111
Damage
34,696
50,538
Taken
43,273
25,347
Mitigated
24,788
7,235
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,138
755
0
508
10,350
5,873
0
346
10,004
0
37,617
W
Loki
 
Loki
7,436
2,279
0
5,175
8,877
3,465
506
766
8,111
0
67,599
W
Chiron
Kyle10fs
Chiron
6,999
2,985
195
2,816
9,121
3,893
0
1,906
7,162
0
54,608
L
Ix Chel
LordDixi
Ix Chel
3,727
422
564
1,450
8,401
2,914
0
35
8,366
35,363
0
W
6,614
3,676
0
6,492
10,580
5,644
798
734
9,846
0
47,740
W
Ah Muzen Cab
RHxStealth
Ah Muzen Cab
9,234
3,610
0
619
4,886
2,127
1,078
1,758
3,128
0
65,290
L
Charon
Reeed94
Charon
4,014
398
291
2,762
10,536
8,055
0
1,831
8,705
22,492
0
L
Artemis
WildAlone-_-
Artemis
6,292
3,120
0
490
8,182
3,160
0
1,518
6,664
0
27,079
W
Sylvanus
o2ax
Sylvanus
4,413
1,279
1,650
3,672
9,809
9,659
105
2,848
6,961
20,276
0
L
Thor
xtnie
Thor
4,940
2,100
0
1,170
13,069
5,345
0
683
12,386
0
47,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
39,022
305
Minions Killed
422
0
Camps Cleared
0
1,162,419
Distance Traveled
1,254,129
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,791
566
63
5
0
245,152
0
W
Loki
8,309
692
110
9
0
299,588
2
W
Chiron
6,647
554
87
7
0
230,065
0
L
Ix Chel
6,063
505
92
8
0
235,038
0
W
Kali
8,319
693
89
7
0
245,902
2
W
Ah Muzen Cab
8,683
724
113
9
0
267,182
0
L
Charon
5,871
489
39
3
0
211,617
0
L
Artemis
5,744
479
39
3
0
214,956
0
W
Sylvanus
7,064
589
23
2
0
211,392
2
L
Thor
6,321
527
72
6
0
255,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role