Player Matchup

Arachne
Arachne
BalancedVirus30
Arachne
Level 124
God Stats
15W - 10L
1,616 SR
Queue Stats
283W - 265L
1,449 Elo+
Solo
Janus
Janus
T3rragamer
Janus
Level 142
God Stats
5W - 9L
1,496 SR
Queue Stats
76W - 86L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
VizZiion GeN
Kukulkan
Level 24
God Stats
10W - 13L
1,480 SR
Queue Stats
22W - 36L
1,391 Elo+
Party 2
Khepri
Khepri
Vizard350
Khepri
Level 167
God Stats
20W - 15L
1,611 SR
Queue Stats
352W - 327L
1,487 Elo+
Solo
Izanami
Izanami
yesLelez
Izanami
Level 63
God Stats
2W - 2L
1,383 SR
Queue Stats
92W - 104L
1,449 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,444 Elo+

VS

Team Averages
Level 76
1,508 SR
1,365 Elo+
Rama
Rama
DigitalExo
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,256 Elo+
Party 1
Bellona
Bellona
FAUXHeretic
Bellona
Level 44
God Stats
8W - 11L
1,435 SR
Queue Stats
34W - 41L
1,318 Elo+
Solo
Anubis
Anubis
Fuhji
Anubis
Level 86
God Stats
2W - 4L
1,358 SR
Queue Stats
27W - 29L
1,502 Elo+
Party 1
Discordia
Discordia
QuaMtuMM
Discordia
Level 117
God Stats
1W - 0L
1,776 SR
Queue Stats
30W - 25L
1,281 Elo+
Solo
Kali
Kali
kheckart
Kali
Level 102
God Stats
8W - 8L
1,469 SR
Queue Stats
87W - 80L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
8,245
550
8,471
15,684
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
13
1 / 4 / 2
8,032
535
2,835
7,961
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
VizZiion GeN
Kukulkan
12
0 / 2 / 0
7,313
488
1,527
6,700
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Vizard350
Khepri
9
2 / 4 / 2
6,145
410
2,962
9,186
6,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
yesLelez
Izanami
12
3 / 5 / 1
7,557
504
8,924
11,490
3,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,557
504
5,213
9,156
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FAUXHeretic
Bellona
14
2 / 0 / 2
8,424
562
5,510
10,305
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Fuhji
Anubis
14
7 / 4 / 5
8,778
585
13,782
10,390
4,828
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
QuaMtuMM
Discordia
14
2 / 3 / 2
8,276
552
2,682
6,184
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
7 / 2 / 5
9,368
625
9,798
13,802
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
19
19
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
1
2
5
1.75
W
Bellona
FAUXHeretic
Bellona
2
0
2
3
W
Anubis
Fuhji
Anubis
7
4
5
2.38
W
Discordia
QuaMtuMM
Discordia
2
3
2
1
L
Janus
1
4
2
0.5
L
Kukulkan
VizZiion GeN
Kukulkan
0
2
0
0
L
Khepri
Vizard350
Khepri
2
4
2
0.75
W
Kali
7
2
5
4.75
L
Izanami
yesLelez
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
36,985
51,021
Taken
49,837
21,769
Mitigated
24,786
8,300
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,471
5,277
0
2,863
15,684
6,065
140
2,682
13,002
0
59,718
W
5,213
4,343
0
2,586
9,156
3,547
934
848
8,308
0
41,806
W
Bellona
FAUXHeretic
Bellona
5,510
1,119
0
4,607
10,305
7,077
340
1,596
8,709
0
44,693
W
Anubis
Fuhji
Anubis
13,782
472
0
4,335
10,390
4,828
1,066
2,438
7,872
58,635
0
W
Discordia
QuaMtuMM
Discordia
2,682
45
0
527
6,184
2,133
850
1,713
4,345
55,641
0
L
Janus
2,835
295
0
1,030
7,961
2,606
0
4,219
3,364
57,487
0
L
Kukulkan
VizZiion GeN
Kukulkan
1,527
109
0
514
6,700
2,535
0
517
6,183
43,945
0
L
Khepri
Vizard350
Khepri
2,962
279
0
1,208
9,186
6,798
138
4,232
4,928
13,426
0
W
Kali
9,798
5,439
0
3,467
13,802
7,201
1,612
511
13,279
0
55,059
L
Izanami
yesLelez
Izanami
8,924
5,197
0
2,685
11,490
3,765
697
4,410
7,080
0
53,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
42,403
393
Minions Killed
413
0
Camps Cleared
0
1,319,488
Distance Traveled
1,377,843
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,245
550
78
5
0
283,589
0
W
Rama
7,557
504
61
4
0
255,569
0
W
Bellona
8,424
562
72
5
0
289,297
0
W
Anubis
8,778
585
90
6
0
259,152
0
W
Discordia
8,276
552
115
8
0
270,659
0
L
Janus
8,032
535
120
8
0
274,497
2
L
Kukulkan
7,313
488
90
6
0
261,515
0
L
Khepri
6,145
410
19
1
0
236,730
5
W
Kali
9,368
625
75
5
0
303,166
0
L
Izanami
7,557
504
86
6
0
263,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role