Player Matchup

Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BellaBellagio
Surtr
Level 28
God Stats
0W - 3L
1,411 SR
Queue Stats
13W - 24L
1,195 Elo+
Party 1
Ra
Ra
Ky Skoon D
Ra
Level 19
God Stats
54W - 173L
1,354 SR
Queue Stats
73W - 207L
1,339 Elo+
Solo
Hel
Hel
Zanyxi
Hel
Level 96
God Stats
15W - 13L
1,563 SR
Queue Stats
129W - 140L
1,384 Elo+
Party 1
Chernobog
Chernobog
sanleaco_2004
Chernobog
Level 28
God Stats
0W - 3L
1,240 SR
Queue Stats
8W - 10L
1,462 Elo+
Solo
Team Averages
Level 59
1,414 SR
1,376 Elo+

VS

Team Averages
Level 50
1,409 SR
1,171 Elo+
Izanami
Izanami
Chronikk B
Izanami
Level 17
God Stats
1W - 2L
1,246 SR
Queue Stats
2W - 10L
1,158 Elo+
Party 2
Hercules
Hercules
HafnerJR
Hercules
Level 62
God Stats
7W - 9L
1,420 SR
Queue Stats
58W - 87L
1,305 Elo+
Party 2
Xbalanque
Xbalanque
PWavy2479
Xbalanque
Level 66
God Stats
4W - 7L
1,366 SR
Queue Stats
7W - 25L
1,112 Elo+
Party 2
Bacchus
Bacchus
Tannner4674
Bacchus
Level 60
God Stats
13W - 13L
1,532 SR
Queue Stats
36W - 60L
1,244 Elo+
Party 2
Discordia
Discordia
The Gunz Ghost
Discordia
Level 46
God Stats
2W - 2L
1,480 SR
Queue Stats
10W - 40L
1,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
0 / 4 / 1
6,990
699
4,097
10,671
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 1
6,763
676
1,953
7,354
3,758
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 0
6,325
633
1,658
1,428
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hel
Zanyxi
Hel
13
1 / 2 / 1
7,061
706
9,308
7,216
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
sanleaco_2004
Chernobog
12
0 / 1 / 1
6,550
655
3,327
9,794
4,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chronikk B
Izanami
14
2 / 0 / 3
7,403
740
5,950
4,966
2,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
HafnerJR
Hercules
13
2 / 1 / 4
7,212
721
5,076
9,377
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
PWavy2479
Xbalanque
14
1 / 0 / 5
7,809
781
6,923
6,016
2,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Tannner4674
Bacchus
14
5 / 1 / 4
7,757
776
6,747
6,964
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
The Gunz Ghost
Discordia
13
0 / 0 / 4
6,979
698
5,452
2,377
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
4
1
0.13
L
1
3
1
0.5
W
Izanami
Chronikk B
Izanami
2
0
3
3.5
W
Hercules
HafnerJR
Hercules
2
1
4
4
L
0
0
0
0
W
Xbalanque
PWavy2479
Xbalanque
1
0
5
3.5
W
Bacchus
Tannner4674
Bacchus
5
1
4
7
W
Discordia
The Gunz Ghost
Discordia
0
0
4
2
L
Hel
Zanyxi
Hel
1
2
1
0.75
L
Chernobog
sanleaco_2004
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
30,148
36,463
Taken
29,700
19,510
Mitigated
22,941
8,180
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,097
1,759
0
1,508
10,671
7,776
723
2,260
7,930
0
21,668
L
1,953
787
0
606
7,354
3,758
0
1,479
5,506
41
9,069
W
Izanami
Chronikk B
Izanami
5,950
4,265
0
908
4,966
2,018
1,401
1,231
3,695
0
26,650
W
Hercules
HafnerJR
Hercules
5,076
1,097
0
3,000
9,377
8,220
605
3,859
5,216
0
12,651
L
1,658
84
988
288
1,428
760
0
683
658
8,345
0
W
Xbalanque
PWavy2479
Xbalanque
6,923
3,322
98
980
6,016
2,456
2,081
2,126
3,744
0
25,518
W
Bacchus
Tannner4674
Bacchus
6,747
980
0
1,232
6,964
9,377
280
1,888
4,793
11,299
0
W
Discordia
The Gunz Ghost
Discordia
5,452
256
0
179
2,377
870
583
1,020
1,271
21,009
0
L
Hel
Zanyxi
Hel
9,308
609
525
2,091
7,216
3,156
408
3,203
3,747
24,370
0
L
Chernobog
sanleaco_2004
Chernobog
3,327
2,117
98
2,076
9,794
4,060
96
3,688
5,838
0
16,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
37,160
151
Minions Killed
174
0
Camps Cleared
0
841,233
Distance Traveled
1,012,726
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,990
699
39
4
0
154,494
0
L
Surtr
6,763
676
15
2
0
177,536
0
W
Izanami
7,403
740
54
5
0
196,200
0
W
Hercules
7,212
721
19
2
0
212,138
1
L
Ra
6,325
633
20
2
0
129,284
1
W
Xbalanque
7,809
781
47
5
0
201,798
0
W
Bacchus
7,757
776
15
2
0
235,363
0
W
Discordia
6,979
698
39
4
0
167,227
0
L
Hel
7,061
706
49
5
0
192,232
0
L
Chernobog
6,550
655
28
3
0
187,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role