Player Matchup

Vamana
Vamana
IIAced
Vamana
Level 40
God Stats
3W - 0L
1,685 SR
Queue Stats
18W - 14L
1,593 Elo+
Party 1
Mercury
Mercury
RuinPrince
Mercury
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 14L
1,523 Elo+
Party 1
Neith
Neith
Saftschupse
Neith
Level 8
God Stats
6W - 7L
1,562 SR
Queue Stats
7W - 8L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
ThaSteven
Nu Wa
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,519 Elo+
Party 1
Ymir
Ymir
xDJ4NG0x
Ymir
Level 14
God Stats
3W - 3L
1,467 SR
Queue Stats
4W - 5L
1,392 Elo+
Party 1
Team Averages
Level 59
1,543 SR
1,500 Elo+

VS

Team Averages
Level 98
1,490 SR
1,498 Elo+
Bacchus
Bacchus
Life203
Bacchus
Level 106
God Stats
3W - 5L
1,369 SR
Queue Stats
764W - 761L
1,509 Elo+
Solo
Olorun
Olorun
Lobito_RxZ
Olorun
Level 32
God Stats
1W - 1L
1,795 SR
Queue Stats
15W - 22L
1,442 Elo+
Solo
Thanatos
Thanatos
Pujan1
Thanatos
Level 102
God Stats
6W - 5L
1,525 SR
Queue Stats
126W - 113L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
adribarro07
Kuzenbo
Level 154
God Stats
5W - 8L
1,457 SR
Queue Stats
352W - 332L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
mikinmolina
Danzaburou
Level 97
God Stats
4W - 6L
1,305 SR
Queue Stats
120W - 120L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IIAced
Vamana
17
4 / 2 / 8
11,353
598
13,996
20,208
13,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
RuinPrince
Mercury
18
7 / 6 / 9
11,469
604
19,231
18,826
7,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 2 / 5
9,980
525
11,883
13,171
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ThaSteven
Nu Wa
18
12 / 6 / 7
12,324
649
18,071
14,325
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
1 / 3 / 10
9,341
492
6,105
15,585
13,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Life203
Bacchus
15
2 / 7 / 5
9,827
517
15,153
24,644
26,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Lobito_RxZ
Olorun
14
0 / 7 / 9
9,316
490
9,926
16,078
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pujan1
Thanatos
17
14 / 6 / 3
12,173
641
18,941
23,041
9,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
adribarro07
Kuzenbo
14
2 / 2 / 5
9,700
511
7,570
20,632
29,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
mikinmolina
Danzaburou
13
1 / 4 / 2
8,608
453
7,841
13,257
5,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
26
Kills
19
19
Deaths
26
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
IIAced
Vamana
4
2
8
4
L
Bacchus
Life203
Bacchus
2
7
5
0.64
L
Olorun
Lobito_RxZ
Olorun
0
7
9
0.64
L
Thanatos
Pujan1
Thanatos
14
6
3
2.58
W
Mercury
RuinPrince
Mercury
7
6
9
1.92
W
2
2
5
2.25
W
Nu Wa
ThaSteven
Nu Wa
12
6
7
2.58
L
Kuzenbo
adribarro07
Kuzenbo
2
2
5
2.25
L
Danzaburou
mikinmolina
Danzaburou
1
4
2
0.5
W
Ymir
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,286
Damage
59,431
82,115
Taken
97,652
44,537
Mitigated
77,655
14,462
Healing
29,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
IIAced
Vamana
13,996
7,323
0
5,893
20,208
13,557
3,141
9,555
10,058
0
87,625
L
Bacchus
Life203
Bacchus
15,153
2,026
0
3,580
24,644
26,200
0
3,858
20,786
50,710
526
L
Olorun
Lobito_RxZ
Olorun
9,926
3,758
383
3,384
16,078
7,062
1,384
6,211
9,867
72,122
0
L
Thanatos
Pujan1
Thanatos
18,941
5,180
0
14,007
23,041
9,904
328
6,363
16,678
0
91,623
W
Mercury
RuinPrince
Mercury
19,231
13,263
0
2,648
18,826
7,683
0
5,707
12,945
0
102,966
W
11,883
4,675
0
2,801
13,171
5,022
1,675
3,764
9,347
0
86,590
W
Nu Wa
ThaSteven
Nu Wa
18,071
4,417
0
1,772
14,325
4,653
518
6,650
7,528
72,286
0
L
Kuzenbo
adribarro07
Kuzenbo
7,570
2,379
253
4,287
20,632
29,079
97
5,556
15,076
31,005
0
L
Danzaburou
mikinmolina
Danzaburou
7,841
3,237
0
3,816
13,257
5,410
533
2,188
11,069
0
52,428
W
Ymir
6,105
1,394
0
1,348
15,585
13,622
145
5,934
9,588
24,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,467
Gold Earned
49,624
525
Minions Killed
444
0
Camps Cleared
0
1,883,247
Distance Traveled
1,812,858
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,353
598
135
7
0
367,572
0
L
Bacchus
9,827
517
87
5
0
341,376
0
L
Olorun
9,316
490
99
5
0
332,470
5
L
Thanatos
12,173
641
124
7
0
407,417
0
W
Mercury
11,469
604
110
6
0
460,107
0
W
Neith
9,980
525
145
8
0
345,603
0
W
Nu Wa
12,324
649
101
5
0
358,732
2
L
Kuzenbo
9,700
511
42
2
0
391,533
0
L
Danzaburou
8,608
453
92
5
0
340,062
4
W
Ymir
9,341
492
34
2
0
351,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role