Player Matchup

Ganesha
Ganesha
Bad-Aim_me
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 149L
1,534 Elo+
Party 3
Mulan
Mulan
Dasty
Mulan
Level 168
God Stats
28W - 27L
1,571 SR
Queue Stats
181W - 179L
1,456 Elo+
Solo
Ne Zha
Ne Zha
OneEightSeven02
Ne Zha
Level 128
God Stats
27W - 27L
1,500 SR
Queue Stats
159W - 181L
1,436 Elo+
Party 3
Ra
Ra
Valar_Morgulis95
Ra
Level 128
God Stats
0W - 13L
972 SR
Queue Stats
224W - 240L
1,533 Elo+
Party 3
Artemis
Artemis
maximsantiago
Artemis
Level 86
God Stats
11W - 10L
1,555 SR
Queue Stats
263W - 273L
1,545 Elo+
Solo
Team Averages
Level 127
1,419 SR
1,501 Elo+

VS

Team Averages
Level 126
1,504 SR
1,507 Elo+
Janus
Janus
 
Janus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ChigiVaro
Chang'e
Level 156
God Stats
3W - 6L
1,417 SR
Queue Stats
94W - 75L
1,549 Elo+
Party 1
Martichoras
Martichoras
Heli0sLB
Martichoras
Level 108
God Stats
8W - 10L
1,403 SR
Queue Stats
176W - 167L
1,514 Elo+
Party 2
Bastet
Bastet
Tobtanium
Bastet
Level 148
God Stats
8W - 4L
1,512 SR
Queue Stats
512W - 509L
1,482 Elo+
Solo
Cerberus
Cerberus
ZjowelXIV
Cerberus
Level 85
God Stats
4W - 1L
1,687 SR
Queue Stats
48W - 36L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bad-Aim_me
Ganesha
11
0 / 4 / 3
6,289
419
4,733
13,651
9,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Dasty
Mulan
11
1 / 4 / 0
7,063
471
8,138
11,995
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 0
7,429
495
5,253
13,410
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 3 / 2
8,256
550
3,689
9,541
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
12
4 / 4 / 0
7,765
518
8,913
9,802
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 1 / 3
8,456
564
7,547
5,742
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
ChigiVaro
Chang'e
14
1 / 1 / 5
8,841
589
8,752
11,797
9,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Heli0sLB
Martichoras
14
2 / 1 / 4
8,617
574
6,326
10,597
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Tobtanium
Bastet
16
12 / 2 / 4
10,276
685
11,657
13,623
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
ZjowelXIV
Cerberus
11
0 / 1 / 10
7,672
511
4,950
12,964
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
20
20
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
3
6.5
L
Ganesha
Bad-Aim_me
Ganesha
0
4
3
0.38
W
Chang'e
ChigiVaro
Chang'e
1
1
5
3.5
L
Mulan
Dasty
Mulan
1
4
0
0.25
W
Martichoras
Heli0sLB
Martichoras
2
1
4
4
L
1
5
0
0.2
W
Bastet
Tobtanium
Bastet
12
2
4
7
L
0
3
2
0.33
W
Cerberus
ZjowelXIV
Cerberus
0
1
10
5
L
Artemis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
39,232
58,399
Taken
54,723
26,763
Mitigated
31,824
11,610
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,547
568
0
250
5,742
2,101
140
2,161
3,581
58,442
0
L
Ganesha
Bad-Aim_me
Ganesha
4,733
892
0
1,648
13,651
9,388
0
4,275
9,286
29,762
0
W
Chang'e
ChigiVaro
Chang'e
8,752
1,519
160
6,351
11,797
9,560
568
1,276
10,427
62,986
0
L
Mulan
Dasty
Mulan
8,138
1,374
0
2,989
11,995
6,365
0
7,494
4,477
0
50,891
W
Martichoras
Heli0sLB
Martichoras
6,326
1,360
0
4,752
10,597
4,424
820
1,309
9,288
0
70,569
L
5,253
1,111
0
1,437
13,410
4,457
0
3,333
10,001
0
57,285
W
Bastet
Tobtanium
Bastet
11,657
3,912
0
5,829
13,623
5,511
22
1,643
11,980
0
77,386
L
3,689
456
512
2,537
9,541
3,350
0
4,033
5,336
82,236
0
W
Cerberus
ZjowelXIV
Cerberus
4,950
469
197
3,140
12,964
10,228
0
2,373
10,591
21,417
0
L
Artemis
8,913
4,183
0
2,487
9,802
3,203
0
1,752
8,050
0
44,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
43,862
423
Minions Killed
469
0
Camps Cleared
0
1,383,383
Distance Traveled
1,487,646
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,456
564
99
7
0
306,970
0
L
Ganesha
6,289
419
19
1
0
301,413
1
W
Chang'e
8,841
589
101
7
0
265,529
4
L
Mulan
7,063
471
83
6
0
198,402
0
W
Martichoras
8,617
574
116
8
0
281,145
0
L
Ne Zha
7,429
495
85
6
0
313,718
0
W
Bastet
10,276
685
101
7
0
342,135
0
L
Ra
8,256
550
145
10
0
319,449
0
W
Cerberus
7,672
511
52
3
0
291,867
5
L
Artemis
7,765
518
91
6
0
250,401
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role