Player Matchup

Fenrir
Fenrir
BBSxSwiper
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,394 Elo+
Solo
Sobek
Sobek
Mr_KlydeFrewg
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
Temapower
Jing Wei
Level 100
God Stats
2W - 3L
1,437 SR
Queue Stats
295W - 274L
1,521 Elo+
Solo
Pele
Pele
Webbthulhu
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,524 Elo+
Party 2
Martichoras
Martichoras
captinha08
Martichoras
Level 125
God Stats
5W - 2L
1,927 SR
Queue Stats
318W - 296L
1,502 Elo+
Solo
Team Averages
Level 122
1,573 SR
1,489 Elo+

VS

Team Averages
Level 130
1,449 SR
1,470 Elo+
Kumbhakarna
Kumbhakarna
Cry of Reaper
Kumbhakarna
Level 172
God Stats
1W - 2L
1,175 SR
Queue Stats
165W - 154L
1,470 Elo+
Solo
Chaac
Chaac
K1llaC4m1610
Chaac
Level 124
God Stats
1W - 0L
1,215 SR
Queue Stats
115W - 100L
1,435 Elo+
Solo
Skadi
Skadi
Leo Wildtail
Skadi
Level 69
God Stats
3W - 0L
1,858 SR
Queue Stats
248W - 240L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
MrNimbus3sm
Danzaburou
Level 157
God Stats
13W - 13L
1,466 SR
Queue Stats
1,208W - 1,246L
1,454 Elo+
Solo
Chronos
Chronos
lButtsMcButtsl
Chronos
Level 127
God Stats
26W - 19L
1,533 SR
Queue Stats
519W - 521L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BBSxSwiper
Fenrir
13
3 / 5 / 8
8,334
758
6,594
12,575
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
1 / 6 / 7
8,508
773
6,568
18,410
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Temapower
Jing Wei
15
1 / 7 / 7
8,443
768
6,400
12,409
6,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 8
8,528
775
6,761
12,441
9,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
captinha08
Martichoras
17
7 / 3 / 7
10,175
925
14,134
13,504
8,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cry of Reaper
Kumbhakarna
16
4 / 3 / 16
10,399
945
5,724
16,220
20,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 16
8,760
796
11,915
15,197
22,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 12
10,115
920
14,688
8,424
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
MrNimbus3sm
Danzaburou
15
2 / 2 / 18
9,699
882
13,577
11,250
14,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
12 / 2 / 11
10,455
950
16,007
11,528
6,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
99
15
Kills
26
26
Deaths
15
37
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BBSxSwiper
Fenrir
3
5
8
1.4
W
Kumbhakarna
Cry of Reaper
Kumbhakarna
4
3
16
4
W
1
5
16
1.8
W
7
3
12
4.33
W
Danzaburou
MrNimbus3sm
Danzaburou
2
2
18
5.5
L
1
6
7
0.75
L
Jing Wei
Temapower
Jing Wei
1
7
7
0.64
L
3
5
8
1.4
L
Martichoras
captinha08
Martichoras
7
3
7
3.5
W
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,457
Damage
61,911
69,339
Taken
62,619
58,060
Mitigated
68,480
14,396
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BBSxSwiper
Fenrir
6,594
1,689
637
1,838
12,575
11,131
172
4,227
8,348
0
9,064
W
Kumbhakarna
Cry of Reaper
Kumbhakarna
5,724
700
323
1,940
16,220
20,216
137
1,383
14,669
10,979
0
W
11,915
1,089
462
3,508
15,197
22,398
392
2,225
12,812
0
23,412
W
14,688
8,198
14
34
8,424
4,916
2,854
376
7,955
0
35,427
W
Danzaburou
MrNimbus3sm
Danzaburou
13,577
1,496
940
3,772
11,250
14,911
231
1,205
9,855
3,710
22,831
L
6,568
228
417
3,113
18,410
22,581
0
3,341
15,069
11,906
0
L
Jing Wei
Temapower
Jing Wei
6,400
4,066
1,034
686
12,409
6,149
1,228
6,294
6,115
0
12,289
L
6,761
797
1,013
950
12,441
9,730
641
5,737
6,704
0
16,782
L
Martichoras
captinha08
Martichoras
14,134
4,702
916
3,792
13,504
8,469
763
4,143
9,361
0
35,443
W
16,007
3,397
922
1,746
11,528
6,039
3,924
1,379
10,057
21,270
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
49,428
99
Minions Killed
99
0
Camps Cleared
0
980,558
Distance Traveled
1,037,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,334
758
4
0
0
219,560
0
W
Kumbhakarna
10,399
945
13
1
0
208,041
0
W
Chaac
8,760
796
18
2
0
215,422
0
W
Skadi
10,115
920
31
3
0
159,914
0
W
Danzaburou
9,699
882
18
2
0
226,759
0
L
Sobek
8,508
773
12
1
0
196,272
0
L
Jing Wei
8,443
768
20
2
0
195,852
0
L
Pele
8,528
775
28
3
0
196,165
0
L
Martichoras
10,175
925
35
3
0
172,709
0
W
Chronos
10,455
950
19
2
0
227,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role