Player Matchup

Jormungandr
Jormungandr
FIVEGREENS
Jormungandr
Level 106
God Stats
1W - 0L
1,367 SR
Queue Stats
50W - 42L
1,464 Elo+
Solo
Xing Tian
Xing Tian
Harbinger7065
Xing Tian
Level 63
God Stats
2W - 0L
1,701 SR
Queue Stats
195W - 200L
1,375 Elo+
Party 1
Cernunnos
Cernunnos
Replyka
Cernunnos
Level 65
God Stats
4W - 2L
1,636 SR
Queue Stats
190W - 174L
1,463 Elo+
Solo
Chang'e
Chang'e
SauceJohnson820
Chang'e
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 102L
1,475 Elo+
Solo
Freya
Freya
ZureTheMailman
Freya
Level 87
God Stats
4W - 1L
1,659 SR
Queue Stats
227W - 210L
1,401 Elo+
Party 1
Team Averages
Level 68
1,572 SR
1,436 Elo+

VS

Team Averages
Level 94
1,596 SR
1,462 Elo+
Martichoras
Martichoras
LegendairyBeary
Martichoras
Level 28
God Stats
7W - 3L
1,702 SR
Queue Stats
378W - 359L
1,506 Elo+
Solo
Kali
Kali
LulaPTNoob
Kali
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,447 Elo+
Party 2
King Arthur
King Arthur
Mr_Foxxyyy
King Arthur
Level 118
God Stats
3W - 3L
1,442 SR
Queue Stats
447W - 418L
1,437 Elo+
Solo
Fenrir
Fenrir
StealingUrKill
Fenrir
Level 109
God Stats
1W - 2L
1,810 SR
Queue Stats
65W - 52L
1,469 Elo+
Solo
Sylvanus
Sylvanus
janjacomozzi
Sylvanus
Level 158
God Stats
3W - 7L
1,525 SR
Queue Stats
525W - 539L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FIVEGREENS
Jormungandr
16
1 / 2 / 15
8,788
799
13,597
14,190
14,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Harbinger7065
Xing Tian
16
0 / 1 / 15
8,732
794
8,020
13,612
18,585
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Replyka
Cernunnos
16
10 / 2 / 4
9,993
908
15,359
9,844
4,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 12
8,897
809
8,591
13,520
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
4 / 2 / 10
8,694
790
5,112
8,419
3,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LegendairyBeary
Martichoras
17
2 / 2 / 6
8,871
806
19,676
10,443
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
4 / 4 / 4
7,757
705
8,791
11,156
6,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Mr_Foxxyyy
King Arthur
10
0 / 5 / 5
6,730
612
5,001
9,726
9,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 4
6,913
628
5,816
10,265
12,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
janjacomozzi
Sylvanus
14
2 / 4 / 5
8,348
759
10,623
15,472
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
18
Kills
9
9
Deaths
18
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FIVEGREENS
Jormungandr
1
2
15
4.25
W
Xing Tian
Harbinger7065
Xing Tian
0
1
15
7.5
L
Martichoras
LegendairyBeary
Martichoras
2
2
6
2.5
L
4
4
4
1.5
L
King Arthur
Mr_Foxxyyy
King Arthur
0
5
5
0.5
W
Cernunnos
Replyka
Cernunnos
10
2
4
6
W
3
2
12
4.5
L
1
3
4
1
W
4
2
10
4.5
L
Sylvanus
janjacomozzi
Sylvanus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,679
Damage
49,907
59,585
Taken
57,062
45,113
Mitigated
49,201
28,209
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FIVEGREENS
Jormungandr
13,597
2,901
1,358
1,936
14,190
14,128
696
2,793
11,397
27,431
1,392
W
Xing Tian
Harbinger7065
Xing Tian
8,020
915
2,089
1,850
13,612
18,585
591
2,489
11,123
16,737
606
L
Martichoras
LegendairyBeary
Martichoras
19,676
6,364
445
3,086
10,443
5,598
90
6,146
3,977
0
38,533
L
8,791
2,867
468
2,916
11,156
6,592
0
5,708
5,401
0
12,301
L
King Arthur
Mr_Foxxyyy
King Arthur
5,001
96
391
256
9,726
9,219
0
6,101
3,495
0
11,573
W
Cernunnos
Replyka
Cernunnos
15,359
7,521
1,360
1,955
9,844
4,080
2,353
1,871
7,973
0
26,739
W
8,591
483
9,844
6,293
13,520
4,784
900
2,322
11,198
14,257
0
L
5,816
461
741
1,339
10,265
12,403
0
5,409
4,633
0
8,174
W
5,112
1,924
268
1,256
8,419
3,536
873
1,148
7,271
10,001
0
L
Sylvanus
janjacomozzi
Sylvanus
10,623
2,800
2,019
3,762
15,472
15,389
175
8,727
6,234
16,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
38,619
128
Minions Killed
71
0
Camps Cleared
0
1,016,719
Distance Traveled
913,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,788
799
35
3
0
200,208
0
W
Xing Tian
8,732
794
21
2
0
229,444
0
L
Martichoras
8,871
806
45
4
0
195,886
0
L
Kali
7,757
705
4
0
0
191,794
0
L
King Arthur
6,730
612
12
1
0
157,690
0
W
Cernunnos
9,993
908
34
3
0
214,175
0
W
Chang'e
8,897
809
15
1
0
210,650
0
L
Fenrir
6,913
628
2
0
0
205,989
0
W
Freya
8,694
790
23
2
0
162,242
0
L
Sylvanus
8,348
759
8
1
0
162,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role