Player Matchup

Bacchus
Bacchus
Gold II
CaptMrDrSir
Bacchus
Gold II
Level 126
God Stats
1W - 5L
1,363 SR
Queue Stats
170W - 164L
1,559 MMR
Solo
Agni
Agni
Gold II
EternalSmokes
Agni
Gold II
Level 118
God Stats
2W - 5L
1,514 SR
Queue Stats
305W - 305L
1,576 MMR
Solo
Hou Yi
Hou Yi
Gold II
iLove2DThighs
Hou Yi
Gold II
Level 159
God Stats
12W - 20L
1,764 SR
Queue Stats
108W - 96L
1,601 MMR
Solo
Cernunnos
Cernunnos
Platinum V
laureano11
Cernunnos
Platinum V
Level 109
God Stats
0W - 2L
1,258 SR
Queue Stats
177W - 180L
1,601 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
pappyman1
Ao Kuang
Platinum V
Level 146
God Stats
3W - 10L
1,462 SR
Queue Stats
508W - 510L
1,576 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,472 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,581 SR
1,584 MMR
Shiva
Shiva
Gold II
HowsYourBush
Shiva
Gold II
Level 121
God Stats
1W - 3L
1,739 SR
Queue Stats
145W - 142L
1,598 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
Kinetic Voltage
Baron Samedi
Gold II
Level 149
God Stats
8W - 2L
1,644 SR
Queue Stats
41W - 37L
1,598 MMR
Party 2
Neith
Neith
Gold V
ohBlossomz
Neith
Gold V
Level 146
God Stats
4W - 2L
1,394 SR
Queue Stats
55W - 55L
1,387 MMR
Party 1
Thanatos
Thanatos
Gold II
quickstang19
Thanatos
Gold II
Level 45
God Stats
4W - 4L
1,457 SR
Queue Stats
22W - 13L
1,784 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
sxncti
Kuzenbo
Gold II
Level 158
God Stats
5W - 2L
1,670 SR
Queue Stats
141W - 147L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptMrDrSir
Bacchus
7
0 / 4 / 1
5,613
401
4,251
14,471
10,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 1
7,454
532
6,355
7,038
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
7,057
504
5,217
8,438
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
laureano11
Cernunnos
12
0 / 5 / 1
6,746
482
7,852
12,406
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
pappyman1
Ao Kuang
13
1 / 4 / 2
7,356
525
4,134
13,722
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AnubisBastetRavanaHachiman

VS

Bans
JanusKaliMartichorasCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,680
620
9,619
13,281
10,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Kinetic Voltage
Baron Samedi
14
4 / 1 / 10
8,371
598
9,944
7,027
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
12
1 / 0 / 2
7,260
519
4,672
6,762
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
quickstang19
Thanatos
14
6 / 1 / 4
8,440
603
6,869
11,286
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
sxncti
Kuzenbo
11
3 / 0 / 7
7,499
536
4,931
10,724
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
18
18
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CaptMrDrSir
Bacchus
0
4
1
0.13
L
2
4
1
0.63
W
4
1
3
5.5
W
Baron Samedi
Kinetic Voltage
Baron Samedi
4
1
10
9
L
0
1
0
0
L
Cernunnos
laureano11
Cernunnos
0
5
1
0.1
W
Neith
1
0
2
2
L
Ao Kuang
pappyman1
Ao Kuang
1
4
2
0.5
W
Thanatos
quickstang19
Thanatos
6
1
4
8
W
Kuzenbo
sxncti
Kuzenbo
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
36,035
56,075
Taken
49,080
25,258
Mitigated
33,241
11,433
Healing
22,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CaptMrDrSir
Bacchus
4,251
796
0
2,779
14,471
10,416
0
4,931
9,381
17,057
0
L
6,355
967
0
780
7,038
2,337
0
2,667
4,201
57,027
0
W
9,619
829
0
4,034
13,281
10,290
388
725
12,556
476
59,705
W
Baron Samedi
Kinetic Voltage
Baron Samedi
9,944
670
1,218
2,811
7,027
3,316
0
4,553
2,474
58,874
0
L
5,217
2,520
0
4,645
8,438
3,254
32
1,779
6,659
0
58,093
L
Cernunnos
laureano11
Cernunnos
7,852
2,614
0
1,622
12,406
4,262
0
1,873
10,413
0
48,382
W
Neith
4,672
1,732
0
1,982
6,762
2,604
0
1,266
5,496
0
58,052
L
Ao Kuang
pappyman1
Ao Kuang
4,134
393
0
1,607
13,722
4,989
0
3,251
10,279
65,867
0
W
Thanatos
quickstang19
Thanatos
6,869
1,677
0
9,741
11,286
4,978
0
3,702
7,584
0
69,311
W
Kuzenbo
sxncti
Kuzenbo
4,931
2,000
0
2,482
10,724
12,053
8
4,864
5,860
15,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
40,250
425
Minions Killed
418
0
Camps Cleared
0
1,353,811
Distance Traveled
1,489,887
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,613
401
9
1
0
285,745
5
L
Agni
7,454
532
122
9
0
284,094
3
W
Shiva
8,680
620
96
7
0
297,459
6
W
Baron Samedi
8,371
598
113
8
0
297,712
0
L
Hou Yi
7,057
504
116
8
0
253,819
4
L
Cernunnos
6,746
482
77
6
0
242,783
4
W
Neith
7,260
519
109
8
0
268,081
4
L
Ao Kuang
7,356
525
101
7
0
287,370
1
W
Thanatos
8,440
603
85
6
0
341,506
0
W
Kuzenbo
7,499
536
15
1
0
285,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role