Player Matchup

Sol
Sol
Ciganito-cruel
Sol
Level 214
God Stats
2W - 3L
1,186 SR
Queue Stats
494W - 492L
1,426 Elo+
Party 3
Surtr
Surtr
JànusOrTróll
Surtr
Level 276
God Stats
0W - 4L
1,290 SR
Queue Stats
409W - 393L
1,532 Elo+
Party 1
Thor
Thor
PoisonMyda
Thor
Level 141
God Stats
13W - 14L
1,338 SR
Queue Stats
185W - 178L
1,503 Elo+
Party 1
Nox
Nox
TheFatKiing
Nox
Level 89
God Stats
9W - 11L
1,427 SR
Queue Stats
386W - 370L
1,473 Elo+
Solo
Charybdis
Charybdis
ikillpros4workYT
Charybdis
Level 127
God Stats
27W - 24L
1,532 SR
Queue Stats
100W - 113L
1,445 Elo+
Party 3
Team Averages
Level 169
1,355 SR
1,476 Elo+

VS

Team Averages
Level 134
1,643 SR
1,448 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Drag0nS7667
Anubis
Level 165
God Stats
3W - 0L
1,852 SR
Queue Stats
31W - 36L
1,393 Elo+
Party 2
Xbalanque
Xbalanque
RickGrimessS
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,476 Elo+
Party 2
Bastet
Bastet
S3VN
Bastet
Level 137
God Stats
4W - 0L
1,720 SR
Queue Stats
203W - 197L
1,491 Elo+
Solo
King Arthur
King Arthur
angelsph
King Arthur
Level 152
God Stats
1W - 1L
1,645 SR
Queue Stats
13W - 14L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,111
508
7,006
10,663
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
6,964
497
5,723
11,953
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
5,605
400
3,340
9,170
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,659
476
4,084
8,408
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
12
0 / 2 / 0
6,992
499
5,001
11,446
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 5
6,671
477
2,972
6,865
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
13
0 / 2 / 4
7,903
565
7,390
10,755
6,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
RickGrimessS
Xbalanque
12
0 / 0 / 1
6,946
496
4,769
8,045
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
S3VN
Bastet
13
6 / 0 / 2
8,100
579
7,579
10,573
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

King Arthur
angelsph
King Arthur
13
6 / 0 / 2
8,252
589
9,860
11,110
9,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
5
2.5
L
2
3
0
0.67
W
Anubis
0
2
4
1
L
0
4
0
0
L
0
1
0
0
W
Xbalanque
RickGrimessS
Xbalanque
0
0
1
0.5
W
Bastet
S3VN
Bastet
6
0
2
7
L
0
2
1
0.25
W
King Arthur
angelsph
King Arthur
6
0
2
7
L
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,154
Damage
32,570
51,640
Taken
47,348
24,976
Mitigated
28,785
18,692
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,972
1,196
0
3,198
6,865
6,581
0
2,859
4,006
17,980
0
L
7,006
855
0
4,715
10,663
3,557
0
3,736
6,927
57,664
0
W
Anubis
7,390
90
0
7,079
10,755
6,023
0
6,072
4,683
75,923
0
L
5,723
1,923
0
3,000
11,953
6,897
300
85
11,868
823
49,958
L
3,340
380
0
2,179
9,170
3,155
0
2,247
6,923
0
21,968
W
Xbalanque
RickGrimessS
Xbalanque
4,769
2,713
0
1,623
8,045
2,784
30
1,138
6,907
0
58,251
W
Bastet
S3VN
Bastet
7,579
3,296
0
3,720
10,573
3,691
282
717
9,856
0
67,109
L
4,084
759
0
2,276
8,408
7,122
0
3,933
4,475
27,629
0
W
King Arthur
angelsph
King Arthur
9,860
791
0
2,024
11,110
9,706
0
958
10,152
425
61,045
L
Charybdis
5,001
3,330
0
6,522
11,446
4,245
565
553
10,893
0
57,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
37,872
385
Minions Killed
436
0
Camps Cleared
0
1,281,416
Distance Traveled
1,429,193
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,671
477
29
2
0
304,274
0
L
Sol
7,111
508
93
7
0
266,762
2
W
Anubis
7,903
565
118
8
0
261,971
0
L
Surtr
6,964
497
79
6
0
253,485
1
L
Thor
5,605
400
45
3
0
306,767
1
W
Xbalanque
6,946
496
98
7
0
251,736
0
W
Bastet
8,100
579
86
6
0
341,410
0
L
Nox
6,659
476
65
5
0
245,145
2
W
King Arthur
8,252
589
105
8
0
269,802
2
L
Charybdis
6,992
499
103
7
0
209,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role