Player Matchup

Cernunnos
Cernunnos
Jozzyy
Cernunnos
Level 26
God Stats
3W - 2L
1,721 SR
Queue Stats
28W - 30L
1,463 Elo+
Party 1
Achilles
Achilles
Lechh
Achilles
Level 54
God Stats
2W - 3L
1,200 SR
Queue Stats
30W - 35L
1,461 Elo+
Party 1
Geb
Geb
Ruthless101
Geb
Level 69
God Stats
7W - 0L
1,691 SR
Queue Stats
41W - 40L
1,479 Elo+
Party 1
Janus
Janus
ShanBag
Janus
Level 21
God Stats
1W - 1L
1,327 SR
Queue Stats
5W - 6L
1,363 Elo+
Solo
Danzaburou
Danzaburou
iZenzo
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,460 Elo+
Party 1
Team Averages
Level 47
1,488 SR
1,445 Elo+

VS

Team Averages
Level 13
1,478 SR
1,406 Elo+
Cthulhu
Cthulhu
Avalod
Cthulhu
Level 6
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 4L
1,247 Elo+
Solo
Ra
Ra
CactusOctopus
Ra
Level 12
God Stats
7W - 11L
1,323 SR
Queue Stats
28W - 30L
1,322 Elo+
Solo
Ullr
Ullr
Comicallypad
Ullr
Level 14
God Stats
36W - 21L
1,704 SR
Queue Stats
66W - 60L
1,577 Elo+
Solo
Chernobog
Chernobog
EndTheos
Chernobog
Level 29
God Stats
5W - 12L
1,406 SR
Queue Stats
84W - 127L
1,384 Elo+
Solo
Thor
Thor
Sharp9702
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jozzyy
Cernunnos
18
3 / 3 / 3
9,763
814
10,330
10,866
5,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Lechh
Achilles
15
3 / 4 / 7
8,710
726
5,535
9,620
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 1 / 6
8,896
741
4,632
8,531
6,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Janus
ShanBag
Janus
18
4 / 4 / 2
10,091
841
11,249
11,426
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
iZenzo
Danzaburou
15
1 / 2 / 6
8,418
702
8,905
9,789
4,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avalod
Cthulhu
15
2 / 2 / 5
8,276
690
7,049
12,064
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 0 / 8
9,714
810
6,084
9,109
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 4 / 1
10,433
869
18,395
16,833
8,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
EndTheos
Chernobog
15
1 / 5 / 7
8,396
700
7,166
15,106
6,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
10
0 / 1 / 0
6,769
564
392
988
268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
12
Kills
14
14
Deaths
12
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Avalod
Cthulhu
2
2
5
2.25
L
0
0
8
4
L
11
4
1
2.88
L
Chernobog
EndTheos
Chernobog
1
5
7
0.9
W
Cernunnos
Jozzyy
Cernunnos
3
3
3
1.5
W
Achilles
Lechh
Achilles
3
4
7
1.63
W
1
1
6
4
W
Janus
ShanBag
Janus
4
4
2
1.25
L
Thor
0
1
0
0
W
Danzaburou
iZenzo
Danzaburou
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,651
Damage
39,086
50,232
Taken
54,100
29,802
Mitigated
31,241
9,384
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Avalod
Cthulhu
7,049
694
0
920
12,064
11,896
0
1,753
9,920
12,529
0
L
6,084
832
4,253
5,910
9,109
3,809
196
5,028
3,605
35,698
0
L
18,395
6,569
0
2,393
16,833
8,855
1,272
5,818
10,690
0
53,816
L
Chernobog
EndTheos
Chernobog
7,166
3,821
0
3,757
15,106
6,413
118
2,343
12,444
0
31,674
W
Cernunnos
Jozzyy
Cernunnos
10,330
7,556
0
2,081
10,866
5,189
328
3,286
7,117
0
37,442
W
Achilles
Lechh
Achilles
5,535
922
0
1,753
9,620
8,291
0
2,758
6,517
349
9,055
W
4,632
602
1,255
1,014
8,531
6,417
0
1,597
6,793
16,882
0
W
Janus
ShanBag
Janus
11,249
264
290
1,474
11,426
5,363
0
2,462
8,802
53,917
0
L
Thor
392
130
0
0
988
268
0
332
614
0
392
W
Danzaburou
iZenzo
Danzaburou
8,905
2,412
0
1,517
9,789
4,542
349
1,677
7,870
0
31,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,878
Gold Earned
43,588
256
Minions Killed
218
0
Camps Cleared
0
1,120,465
Distance Traveled
943,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,276
690
14
1
0
265,121
0
L
Ra
9,714
810
68
6
0
201,561
0
L
Ullr
10,433
869
87
7
0
237,051
0
L
Chernobog
8,396
700
49
4
0
218,911
0
W
Cernunnos
9,763
814
70
6
0
209,994
0
W
Achilles
8,710
726
18
2
0
258,605
0
W
Geb
8,896
741
23
2
0
183,934
0
W
Janus
10,091
841
98
8
0
254,268
0
L
Thor
6,769
564
0
0
0
21,068
0
W
Danzaburou
8,418
702
47
4
0
213,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role