Player Matchup

Vamana
Vamana
Bromicron19
Vamana
Level 119
God Stats
4W - 7L
1,728 SR
Queue Stats
223W - 216L
1,570 Elo+
Party 1
Izanami
Izanami
Dimrain47
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,561 Elo+
Party 1
Chronos
Chronos
PoopKnightly
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,616 Elo+
Party 1
Sol
Sol
daddyduckler
Sol
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
475W - 488L
1,516 Elo+
Party 1
Ra
Ra
wpnzg
Ra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 112L
1,632 Elo+
Solo
Team Averages
Level 93
1,546 SR
1,579 Elo+

VS

Team Averages
Level 113
1,494 SR
1,506 Elo+
Ullr
Ullr
AngHell666
Ullr
Level 159
God Stats
6W - 4L
1,492 SR
Queue Stats
630W - 615L
1,553 Elo+
Solo
Artemis
Artemis
AnxiousVoid
Artemis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,528 Elo+
Solo
Shiva
Shiva
NUKE STORMER
Shiva
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,438 Elo+
Solo
Sylvanus
Sylvanus
SnorlaxSaint
Sylvanus
Level 95
God Stats
6W - 8L
1,477 SR
Queue Stats
559W - 567L
1,480 Elo+
Solo
Hun Batz
Hun Batz
degree488
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 260L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
4 / 6 / 2
8,019
729
10,686
16,622
22,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Dimrain47
Izanami
12
0 / 6 / 5
6,883
626
3,933
11,333
4,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
PoopKnightly
Chronos
14
1 / 4 / 7
7,878
716
6,095
10,913
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 7
7,059
642
8,133
10,946
3,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
16
3 / 3 / 3
8,742
795
13,093
8,328
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 10
9,514
865
12,521
8,600
4,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
AnxiousVoid
Artemis
14
4 / 3 / 7
9,256
841
17,230
9,735
4,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 14
9,725
884
10,488
12,447
15,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
SnorlaxSaint
Sylvanus
16
2 / 0 / 14
9,877
898
3,847
8,914
8,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
degree488
Hun Batz
15
4 / 4 / 12
8,924
811
11,423
10,377
5,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
8
Kills
23
24
Deaths
9
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
Artemis
AnxiousVoid
Artemis
4
3
7
2.5
L
Vamana
4
6
2
0.83
L
Izanami
Dimrain47
Izanami
0
6
5
0.42
W
5
1
14
12
L
Chronos
PoopKnightly
Chronos
1
4
7
1.13
W
Sylvanus
SnorlaxSaint
Sylvanus
2
0
14
9
L
0
5
7
0.7
W
Hun Batz
degree488
Hun Batz
4
4
12
2.5
L
Ra
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,940
Damage
55,509
58,142
Taken
50,073
38,139
Mitigated
39,422
16,564
Healing
24,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,521
3,274
1,170
1,990
8,600
4,637
589
3,950
4,575
0
27,462
W
Artemis
AnxiousVoid
Artemis
17,230
6,742
138
1,574
9,735
4,622
2,158
5,605
3,968
0
31,751
L
Vamana
10,686
3,817
131
704
16,622
22,119
0
1,204
15,114
0
18,247
L
Izanami
Dimrain47
Izanami
3,933
2,161
992
712
11,333
4,243
0
1,226
9,969
0
6,271
W
10,488
1,084
2,099
3,406
12,447
15,826
444
6,099
6,348
576
20,453
L
Chronos
PoopKnightly
Chronos
6,095
1,157
577
948
10,913
4,277
0
513
10,300
14,903
0
W
Sylvanus
SnorlaxSaint
Sylvanus
3,847
983
9,146
4,580
8,914
8,511
716
5,820
2,966
6,717
0
L
8,133
861
561
2,280
10,946
3,512
0
489
10,160
13,768
0
W
Hun Batz
degree488
Hun Batz
11,423
1,691
340
255
10,377
5,826
412
5,417
4,895
0
17,886
L
Ra
13,093
930
6,760
2,899
8,328
3,988
0
731
7,553
34,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,581
Gold Earned
47,296
108
Minions Killed
117
0
Camps Cleared
0
1,034,232
Distance Traveled
1,157,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,514
865
20
2
0
248,928
0
W
Artemis
9,256
841
37
3
0
216,750
0
L
Vamana
8,019
729
6
1
0
209,925
0
L
Izanami
6,883
626
7
1
0
182,183
0
W
Shiva
9,725
884
34
3
0
251,039
0
L
Chronos
7,878
716
22
2
0
207,804
0
W
Sylvanus
9,877
898
7
1
0
238,259
0
L
Sol
7,059
642
13
1
0
216,659
0
W
Hun Batz
8,924
811
19
2
0
202,546
0
L
Ra
8,742
795
60
5
0
217,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role