Player Matchup

Ishtar
Ishtar
GingerLegend3000
Ishtar
Level 108
God Stats
2W - 2L
1,453 SR
Queue Stats
61W - 65L
1,430 Elo+
Party 3
Bacchus
Bacchus
Life203
Bacchus
Level 106
God Stats
3W - 5L
1,200 SR
Queue Stats
764W - 761L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
Lightningless
Erlang Shen
Level 110
God Stats
13W - 8L
1,576 SR
Queue Stats
359W - 339L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Loopyrkls
Kukulkan
Level 100
God Stats
1W - 2L
1,318 SR
Queue Stats
78W - 77L
1,439 Elo+
Party 3
Mercury
Mercury
Sark0
Mercury
Level 61
God Stats
12W - 13L
1,437 SR
Queue Stats
30W - 27L
1,518 Elo+
Solo
Team Averages
Level 97
1,397 SR
1,479 Elo+

VS

Team Averages
Level 74
1,613 SR
1,503 Elo+
Bakasura
Bakasura
MikeyDreadzzz
Bakasura
Level 68
God Stats
36W - 26L
1,608 SR
Queue Stats
92W - 83L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
TescoTrolley_420
Sun Wukong
Level 77
God Stats
23W - 18L
1,688 SR
Queue Stats
98W - 78L
1,501 Elo+
Solo
Scylla
Scylla
despikable
Scylla
Level 87
God Stats
0W - 2L
1,767 SR
Queue Stats
159W - 170L
1,503 Elo+
Party 1
Izanami
Izanami
kyligthereal
Izanami
Level 69
God Stats
41W - 34L
1,559 SR
Queue Stats
127W - 125L
1,469 Elo+
Party 2
Neith
Neith
patrick20
Neith
Level 69
God Stats
1W - 3L
1,444 SR
Queue Stats
137W - 121L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
8,551
503
6,814
6,993
2,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Life203
Bacchus
13
4 / 3 / 3
8,638
508
9,176
17,400
18,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Lightningless
Erlang Shen
16
1 / 1 / 2
9,603
565
11,087
17,804
22,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Loopyrkls
Kukulkan
15
2 / 1 / 4
9,586
564
9,387
4,933
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Sark0
Mercury
17
5 / 0 / 3
10,074
593
7,452
7,263
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MikeyDreadzzz
Bakasura
15
1 / 3 / 1
8,627
507
5,838
17,690
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TescoTrolley_420
Sun Wukong
14
1 / 3 / 0
8,557
503
9,213
17,162
16,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
despikable
Scylla
14
1 / 2 / 2
7,929
466
4,274
8,470
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
kyligthereal
Izanami
12
2 / 2 / 0
7,573
445
6,137
12,204
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
patrick20
Neith
12
0 / 3 / 2
7,281
428
5,922
8,551
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Bacchus
Life203
Bacchus
4
3
3
1.83
W
Erlang Shen
Lightningless
Erlang Shen
1
1
2
2
W
Kukulkan
Loopyrkls
Kukulkan
2
1
4
4
L
Bakasura
MikeyDreadzzz
Bakasura
1
3
1
0.5
W
Mercury
Sark0
Mercury
5
0
3
6.5
L
Sun Wukong
TescoTrolley_420
Sun Wukong
1
3
0
0.33
L
Scylla
despikable
Scylla
1
2
2
1
L
Izanami
kyligthereal
Izanami
2
2
0
1
L
Neith
patrick20
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,916
Damage
31,384
54,393
Taken
64,077
49,030
Mitigated
35,858
17,466
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,814
3,556
0
3,882
6,993
2,931
360
915
5,998
0
73,003
W
Bacchus
Life203
Bacchus
9,176
1,200
0
2,437
17,400
18,157
174
1,577
15,285
25,740
0
W
Erlang Shen
Lightningless
Erlang Shen
11,087
6,507
0
9,277
17,804
22,877
0
0
17,338
0
82,061
W
Kukulkan
Loopyrkls
Kukulkan
9,387
46
0
565
4,933
2,075
232
879
3,567
89,210
0
L
Bakasura
MikeyDreadzzz
Bakasura
5,838
3,295
0
3,842
17,690
8,081
0
4,758
12,932
0
75,796
W
Mercury
Sark0
Mercury
7,452
3,805
0
1,305
7,263
2,990
738
618
6,231
0
96,926
L
Sun Wukong
TescoTrolley_420
Sun Wukong
9,213
2,751
0
4,014
17,162
16,262
0
0
17,162
0
72,952
L
Scylla
despikable
Scylla
4,274
102
0
2,040
8,470
3,127
0
4,439
4,031
53,573
0
L
Izanami
kyligthereal
Izanami
6,137
4,786
0
1,085
12,204
4,918
693
5,381
6,823
0
53,269
L
Neith
patrick20
Neith
5,922
2,584
0
2,416
8,551
3,470
223
3,985
4,566
0
45,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,452
Gold Earned
39,967
580
Minions Killed
528
0
Camps Cleared
0
1,755,985
Distance Traveled
1,670,805
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,551
503
134
8
0
336,458
0
W
Bacchus
8,638
508
19
1
0
340,242
5
W
Erlang Shen
9,603
565
132
8
0
282,287
3
W
Kukulkan
9,586
564
156
9
0
346,248
0
L
Bakasura
8,627
507
134
8
0
378,923
0
W
Mercury
10,074
593
139
8
0
450,750
6
L
Sun Wukong
8,557
503
127
7
0
329,450
0
L
Scylla
7,929
466
102
6
0
338,376
3
L
Izanami
7,573
445
93
5
0
302,312
1
L
Neith
7,281
428
72
4
0
321,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role