Player Matchup

Bastet
Bastet
 
Bastet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Orelo
Ganesha
Level 215
God Stats
2W - 0L
1,317 SR
Queue Stats
257W - 277L
1,546 Elo+
Solo
Horus
Horus
SoraKai96
Horus
Level 66
God Stats
3W - 1L
1,680 SR
Queue Stats
75W - 82L
1,523 Elo+
Solo
Merlin
Merlin
llSolid-
Merlin
Level 126
God Stats
4W - 4L
1,534 SR
Queue Stats
137W - 120L
1,584 Elo+
Solo
Martichoras
Martichoras
xXlsnagforXx
Martichoras
Level 71
God Stats
4W - 6L
1,403 SR
Queue Stats
109W - 101L
1,497 Elo+
Solo
Team Averages
Level 112
1,487 SR
1,530 Elo+

VS

Team Averages
Level 118
1,401 SR
1,513 Elo+
Hercules
Hercules
Blurgz
Hercules
Level 103
God Stats
3W - 5L
1,483 SR
Queue Stats
290W - 288L
1,481 Elo+
Party 1
Discordia
Discordia
CboBoss
Discordia
Level 106
God Stats
2W - 8L
1,430 SR
Queue Stats
45W - 49L
1,505 Elo+
Party 1
Thor
Thor
IblazeDahaze
Thor
Level 108
God Stats
1W - 3L
1,304 SR
Queue Stats
278W - 278L
1,515 Elo+
Solo
Heimdallr
Heimdallr
InvertedNavi
Heimdallr
Level 118
God Stats
0W - 2L
1,198 SR
Queue Stats
413W - 391L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
ORIONPAX009
Kuzenbo
Level 153
God Stats
17W - 13L
1,589 SR
Queue Stats
559W - 537L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 3 / 9
10,103
561
12,891
15,381
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Orelo
Ganesha
13
0 / 0 / 12
9,119
507
7,323
12,305
11,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
SoraKai96
Horus
16
6 / 0 / 8
10,252
570
13,659
14,719
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
llSolid-
Merlin
17
8 / 1 / 5
10,929
607
13,586
10,259
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
xXlsnagforXx
Martichoras
16
3 / 1 / 3
9,933
552
11,034
13,073
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blurgz
Hercules
15
1 / 3 / 0
8,704
484
8,408
18,667
21,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
CboBoss
Discordia
14
2 / 5 / 1
8,898
494
8,943
10,308
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 1
7,476
415
4,248
17,618
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
InvertedNavi
Heimdallr
14
0 / 6 / 1
8,496
472
9,234
15,099
5,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
ORIONPAX009
Kuzenbo
10
1 / 3 / 1
7,754
431
7,745
19,359
19,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
24
Kills
5
5
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
9
3.83
L
Hercules
Blurgz
Hercules
1
3
0
0.33
L
Discordia
CboBoss
Discordia
2
5
1
0.5
L
1
7
1
0.21
L
Heimdallr
InvertedNavi
Heimdallr
0
6
1
0.08
L
Kuzenbo
ORIONPAX009
Kuzenbo
1
3
1
0.5
W
Ganesha
Orelo
Ganesha
0
0
12
6
W
Horus
SoraKai96
Horus
6
0
8
10
W
Merlin
llSolid-
Merlin
8
1
5
10.5
W
Martichoras
xXlsnagforXx
Martichoras
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,493
Damage
38,578
65,737
Taken
81,051
43,267
Mitigated
56,185
20,276
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,891
5,418
0
3,994
15,381
6,074
414
2,086
13,137
0
88,841
L
Hercules
Blurgz
Hercules
8,408
1,246
0
6,659
18,667
21,488
0
4,243
13,502
0
76,819
L
Discordia
CboBoss
Discordia
8,943
206
0
500
10,308
3,273
0
3,994
6,075
66,439
0
L
4,248
825
0
4,197
17,618
6,221
0
3,648
13,772
0
47,639
L
Heimdallr
InvertedNavi
Heimdallr
9,234
5,030
0
4,425
15,099
5,940
0
3,340
11,350
0
77,535
L
Kuzenbo
ORIONPAX009
Kuzenbo
7,745
3,061
1,660
3,038
19,359
19,263
7
4,834
14,023
26,795
0
W
Ganesha
Orelo
Ganesha
7,323
304
2,542
2,705
12,305
11,775
83
4,034
8,143
33,468
82
W
Horus
SoraKai96
Horus
13,659
4,170
1,040
4,300
14,719
13,535
471
2,685
11,864
0
67,475
W
Merlin
llSolid-
Merlin
13,586
729
0
2,250
10,259
5,066
797
2,628
7,353
98,273
0
W
Martichoras
xXlsnagforXx
Martichoras
11,034
3,704
0
3,445
13,073
6,817
741
4,445
8,474
0
82,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
41,328
540
Minions Killed
479
0
Camps Cleared
0
1,881,468
Distance Traveled
1,743,506
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,103
561
104
6
0
423,662
4
L
Hercules
8,704
484
117
7
0
375,690
0
L
Discordia
8,898
494
124
7
0
327,914
1
L
Thor
7,476
415
69
4
0
356,059
0
L
Heimdallr
8,496
472
138
8
0
336,313
0
L
Kuzenbo
7,754
431
31
2
0
347,530
5
W
Ganesha
9,119
507
13
1
0
385,283
1
W
Horus
10,252
570
104
6
0
396,320
6
W
Merlin
10,929
607
168
9
0
326,093
6
W
Martichoras
9,933
552
151
8
0
350,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role