Player Matchup

Hades
Hades
CanibusCrom
Hades
Level 64
God Stats
215W - 192L
1,520 SR
Queue Stats
373W - 412L
1,388 Elo+
Party 2
Nox
Nox
DeStRoYeR_312
Nox
Level 101
God Stats
2W - 4L
1,504 SR
Queue Stats
15W - 17L
1,427 Elo+
Solo
Sylvanus
Sylvanus
Gwarmax
Sylvanus
Level 156
God Stats
10W - 10L
1,549 SR
Queue Stats
429W - 438L
1,454 Elo+
Solo
Chernobog
Chernobog
Whiteroses14
Chernobog
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,132 Elo+
Party 2
Fenrir
Fenrir
Zeppie84
Fenrir
Level 108
God Stats
3W - 13L
1,250 SR
Queue Stats
138W - 155L
1,460 Elo+
Party 2
Team Averages
Level 87
1,465 SR
1,372 Elo+

VS

Team Averages
Level 94
1,487 SR
1,356 Elo+
Raijin
Raijin
Annunakey
Raijin
Level 37
God Stats
3W - 1L
1,488 SR
Queue Stats
13W - 15L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
Kyle8212503
Sun Wukong
Level 37
God Stats
13W - 18L
1,439 SR
Queue Stats
146W - 176L
1,292 Elo+
Party 1
Chaac
Chaac
PSMiChELBoTeLhO
Chaac
Level 154
God Stats
11W - 6L
1,575 SR
Queue Stats
57W - 62L
1,441 Elo+
Solo
Ah Puch
Ah Puch
dirtywolfman014
Ah Puch
Level 157
God Stats
42W - 37L
1,520 SR
Queue Stats
105W - 122L
1,360 Elo+
Party 1
Ishtar
Ishtar
pwneece
Ishtar
Level 86
God Stats
5W - 2L
1,416 SR
Queue Stats
249W - 251L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
11,818
1,182
18,556
25,292
13,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 7
11,203
1,120
10,552
11,261
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Gwarmax
Sylvanus
17
2 / 2 / 7
10,951
1,095
5,346
14,079
13,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chernobog
Whiteroses14
Chernobog
16
1 / 9 / 7
10,121
1,012
9,184
20,257
9,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Zeppie84
Fenrir
17
5 / 5 / 7
11,709
1,171
12,113
19,331
10,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

98

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Annunakey
Raijin
17
6 / 3 / 5
11,801
1,180
15,678
10,351
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Kyle8212503
Sun Wukong
17
0 / 5 / 12
10,715
1,072
4,443
13,089
10,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 1 / 9
12,769
1,277
19,245
14,585
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 1 / 12
13,552
1,355
29,431
10,735
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
pwneece
Ishtar
17
3 / 6 / 8
10,872
1,087
14,500
13,543
6,271
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
16
Kills
25
25
Deaths
16
38
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Raijin
Annunakey
Raijin
6
3
5
2.83
L
4
5
10
1.8
L
4
4
7
1.88
L
Sylvanus
Gwarmax
Sylvanus
2
2
7
2.75
W
Sun Wukong
Kyle8212503
Sun Wukong
0
5
12
1.2
W
8
1
9
12.5
L
Chernobog
Whiteroses14
Chernobog
1
9
7
0.5
L
Fenrir
Zeppie84
Fenrir
5
5
7
1.7
W
8
1
12
14
W
Ishtar
pwneece
Ishtar
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,751
Damage
83,297
90,220
Taken
62,303
52,241
Mitigated
36,387
11,710
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Annunakey
Raijin
15,678
1,757
0
109
10,351
3,379
0
6,566
3,614
31,050
0
L
18,556
110
300
2,439
25,292
13,579
0
11,694
12,732
46,486
0
L
10,552
564
0
0
11,261
5,490
0
3,844
7,060
27,388
0
L
Sylvanus
Gwarmax
Sylvanus
5,346
1,149
3,782
3,229
14,079
13,732
0
6,926
6,221
19,306
0
W
Sun Wukong
Kyle8212503
Sun Wukong
4,443
1,038
0
583
13,089
10,264
0
6,958
5,585
0
20,514
W
19,245
1,649
0
4,625
14,585
11,589
0
9,560
4,890
347
33,685
L
Chernobog
Whiteroses14
Chernobog
9,184
5,689
0
726
20,257
9,091
0
10,674
8,954
0
14,154
L
Fenrir
Zeppie84
Fenrir
12,113
2,587
10
1,224
19,331
10,349
0
12,136
6,775
0
24,292
W
29,431
250
0
2,545
10,735
4,884
0
5,200
5,244
53,545
0
W
Ishtar
pwneece
Ishtar
14,500
10,452
0
799
13,543
6,271
0
7,710
5,699
0
18,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,802
Gold Earned
59,709
174
Minions Killed
249
5
Camps Cleared
6
968,581
Distance Traveled
939,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,801
1,180
54
5
1
176,493
0
L
Hades
11,818
1,182
68
7
0
206,224
0
L
Nox
11,203
1,120
36
4
0
191,710
0
L
Sylvanus
10,951
1,095
32
3
0
161,788
0
W
Sun Wukong
10,715
1,072
34
3
1
193,858
0
W
Chaac
12,769
1,277
53
5
1
215,260
0
L
Chernobog
10,121
1,012
17
2
1
203,597
0
L
Fenrir
11,709
1,171
21
2
4
205,262
0
W
Ah Puch
13,552
1,355
80
8
0
197,245
0
W
Ishtar
10,872
1,087
28
3
3
156,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role