Player Matchup

Izanami
Izanami
Lucky_kitty1209
Izanami
Level 102
God Stats
8W - 9L
1,652 SR
Queue Stats
107W - 120L
1,423 Elo+
Party 1
Discordia
Discordia
Noteviddia
Discordia
Level 88
God Stats
11W - 9L
1,462 SR
Queue Stats
107W - 91L
1,509 Elo+
Solo
Cthulhu
Cthulhu
OutragedLime
Cthulhu
Level 149
God Stats
47W - 38L
1,590 SR
Queue Stats
162W - 158L
1,426 Elo+
Party 1
Susano
Susano
TagmanUK
Susano
Level 117
God Stats
11W - 32L
1,342 SR
Queue Stats
626W - 626L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
kemal0p
Sun Wukong
Level 23
God Stats
3W - 1L
1,416 SR
Queue Stats
16W - 6L
1,597 Elo+
Solo
Team Averages
Level 96
1,492 SR
1,480 Elo+

VS

Team Averages
Level 85
1,513 SR
1,498 Elo+
Tyr
Tyr
Kiimi97
Tyr
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 66L
1,623 Elo+
Solo
Ne Zha
Ne Zha
Majesteea
Ne Zha
Level 103
God Stats
2W - 6L
1,467 SR
Queue Stats
274W - 350L
1,484 Elo+
Solo
Nu Wa
Nu Wa
YouBelongToBase
Nu Wa
Level 23
God Stats
53W - 62L
1,538 SR
Queue Stats
71W - 79L
1,511 Elo+
Solo
Xbalanque
Xbalanque
arturthunder
Xbalanque
Level 102
God Stats
15W - 12L
1,519 SR
Queue Stats
447W - 534L
1,404 Elo+
Solo
Sol
Sol
familypa
Sol
Level 65
God Stats
2W - 3L
1,542 SR
Queue Stats
149W - 175L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,282
844
2,894
7,945
3,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Noteviddia
Discordia
15
2 / 0 / 12
8,792
799
11,853
6,787
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
OutragedLime
Cthulhu
16
6 / 0 / 7
9,472
861
6,306
10,133
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
TagmanUK
Susano
16
3 / 2 / 10
8,915
810
6,492
10,020
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
kemal0p
Sun Wukong
17
7 / 0 / 11
9,680
880
15,103
11,979
10,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
0 / 4 / 1
7,100
645
4,404
14,878
12,445
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Majesteea
Ne Zha
13
1 / 8 / 1
7,313
665
8,278
13,280
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 1
7,466
679
6,613
2,686
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
arturthunder
Xbalanque
14
0 / 7 / 1
7,251
659
5,402
13,309
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 0
7,579
689
5,082
6,832
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
21
Kills
2
2
Deaths
21
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
4
1
0.13
W
3
0
5
5.5
L
Ne Zha
Majesteea
Ne Zha
1
8
1
0.19
W
Discordia
Noteviddia
Discordia
2
0
12
8
W
Cthulhu
OutragedLime
Cthulhu
6
0
7
9.5
W
Susano
TagmanUK
Susano
3
2
10
4
L
0
1
1
0.5
L
Xbalanque
arturthunder
Xbalanque
0
7
1
0.07
L
1
1
0
1
W
Sun Wukong
kemal0p
Sun Wukong
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,648
Damage
29,779
46,864
Taken
50,985
31,636
Mitigated
27,360
11,497
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
4,404
214
0
3,553
14,878
12,445
0
5,267
9,611
0
17,989
W
2,894
1,809
0
1,429
7,945
3,270
4,215
2,358
5,429
0
39,619
L
Ne Zha
Majesteea
Ne Zha
8,278
1,459
67
788
13,280
5,904
0
5,750
7,530
0
17,907
W
Discordia
Noteviddia
Discordia
11,853
234
0
1,685
6,787
2,597
1,028
969
5,646
31,500
0
W
Cthulhu
OutragedLime
Cthulhu
6,306
378
319
3,050
10,133
11,123
124
2,743
7,212
17,373
214
W
Susano
TagmanUK
Susano
6,492
1,165
0
2,080
10,020
4,491
0
1,706
8,203
0
33,002
L
6,613
862
0
0
2,686
1,000
0
865
1,821
27,342
0
L
Xbalanque
arturthunder
Xbalanque
5,402
1,566
40
516
13,309
5,077
0
4,452
8,857
0
24,075
L
5,082
909
0
870
6,832
2,934
0
1,611
5,221
25,674
692
W
Sun Wukong
kemal0p
Sun Wukong
15,103
2,946
0
2,934
11,979
10,155
0
3,037
8,834
0
41,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
36,709
283
Minions Killed
190
0
Camps Cleared
0
1,237,740
Distance Traveled
997,102
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,100
645
29
3
0
222,573
0
W
Izanami
9,282
844
83
8
0
223,141
0
L
Ne Zha
7,313
665
21
2
0
203,528
0
W
Discordia
8,792
799
49
4
0
238,827
8
W
Cthulhu
9,472
861
29
3
0
252,328
0
W
Susano
8,915
810
56
5
0
250,367
0
L
Nu Wa
7,466
679
50
5
0
142,505
5
L
Xbalanque
7,251
659
46
4
0
198,101
0
L
Sol
7,579
689
44
4
0
230,395
0
W
Sun Wukong
9,680
880
66
6
0
273,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role