Player Matchup

Cerberus
Cerberus
ACEMANIX
Cerberus
Level 87
God Stats
4W - 1L
1,760 SR
Queue Stats
273W - 274L
1,459 Elo+
Party 2
Horus
Horus
Chico Amaro9874
Horus
Level 84
God Stats
4W - 5L
1,420 SR
Queue Stats
126W - 107L
1,447 Elo+
Solo
Izanami
Izanami
EOE_SIDIOUS
Izanami
Level 83
God Stats
7W - 12L
1,229 SR
Queue Stats
57W - 50L
1,273 Elo+
Solo
Vulcan
Vulcan
LordSlaughter42
Vulcan
Level 60
God Stats
2W - 4L
1,494 SR
Queue Stats
208W - 220L
1,415 Elo+
Party 2
Lancelot
Lancelot
睡倒河床
Lancelot
Level 86
God Stats
2W - 1L
1,735 SR
Queue Stats
18W - 16L
1,449 Elo+
Solo
Team Averages
Level 80
1,527 SR
1,409 Elo+

VS

Team Averages
Level 70
1,406 SR
1,379 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Big_Nut_Berry
Sol
Level 48
God Stats
9W - 4L
1,500 SR
Queue Stats
92W - 112L
1,373 Elo+
Party 1
Freya
Freya
Knockout_Senpai
Freya
Level 39
God Stats
2W - 11L
1,143 SR
Queue Stats
28W - 47L
1,268 Elo+
Solo
Geb
Geb
Tee_Wally
Geb
Level 49
God Stats
18W - 15L
1,437 SR
Queue Stats
185W - 184L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 106
God Stats
405W - 370L
1,450 SR
Queue Stats
441W - 437L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACEMANIX
Cerberus
10
1 / 2 / 0
5,483
498
1,889
9,261
7,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 0
5,073
461
2,183
8,806
7,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
EOE_SIDIOUS
Izanami
9
0 / 2 / 1
5,311
483
3,045
6,785
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,539
504
4,297
4,001
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
睡倒河床
Lancelot
9
0 / 2 / 1
5,154
469
3,589
8,331
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 1
5,669
515
2,743
7,780
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 2
6,337
576
6,219
5,307
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 1
6,426
584
3,589
5,566
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 1 / 2
5,598
509
2,896
4,905
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
pepetruenohot
Kukulkan
11
2 / 4 / 1
6,848
623
3,986
5,773
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
9
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
1
1.5
L
Cerberus
ACEMANIX
Cerberus
1
2
0
0.5
W
2
0
2
3
L
1
1
0
1
L
Izanami
EOE_SIDIOUS
Izanami
0
2
1
0.25
W
2
0
1
2.5
L
0
2
0
0
W
1
1
2
2
W
Kukulkan
pepetruenohot
Kukulkan
2
4
1
0.63
L
Lancelot
睡倒河床
Lancelot
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,003
Damage
19,433
37,184
Taken
29,331
21,849
Mitigated
11,600
10,001
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,743
749
0
3,543
7,780
3,435
63
1,294
6,486
27,295
0
L
Cerberus
ACEMANIX
Cerberus
1,889
215
0
3,288
9,261
7,090
0
4,216
5,045
30,437
0
W
6,219
2,333
0
2,700
5,307
1,308
100
0
5,307
40,170
0
L
2,183
1,285
527
3,084
8,806
7,155
18
4,441
4,365
0
11,384
L
Izanami
EOE_SIDIOUS
Izanami
3,045
2,415
249
1,754
6,785
2,742
0
4,877
1,908
0
37,305
W
3,589
1,088
0
3,513
5,566
2,062
164
2,968
2,598
38,752
0
L
4,297
1,238
0
750
4,001
1,609
0
3,066
935
32,094
0
W
2,896
403
0
1,636
4,905
2,950
0
0
4,905
9,334
0
W
Kukulkan
pepetruenohot
Kukulkan
3,986
669
0
1,146
5,773
1,845
1,231
1,924
3,849
47,975
0
L
Lancelot
睡倒河床
Lancelot
3,589
1,082
111
238
8,331
3,253
0
2,833
5,498
0
31,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,560
Gold Earned
30,878
247
Minions Killed
277
0
Camps Cleared
0
1,028,383
Distance Traveled
1,165,413
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,669
515
44
4
0
271,403
0
L
Cerberus
5,483
498
75
7
0
199,393
0
W
Sol
6,337
576
65
6
0
227,054
1
L
Horus
5,073
461
14
1
0
176,931
4
L
Izanami
5,311
483
64
6
0
186,937
0
W
Freya
6,426
584
74
7
0
207,875
0
L
Vulcan
5,539
504
45
4
0
202,857
0
W
Geb
5,598
509
7
1
0
253,345
4
W
Kukulkan
6,848
623
87
8
0
205,736
0
L
Lancelot
5,154
469
49
4
0
262,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role