Player Matchup

Terra
Terra
DanieltheGREAT08
Terra
Level 126
God Stats
1W - 1L
1,278 SR
Queue Stats
55W - 59L
1,353 Elo+
Party 1
Chronos
Chronos
DrKinsey
Chronos
Level 143
God Stats
4W - 6L
1,463 SR
Queue Stats
213W - 241L
1,394 Elo+
Solo
Ne Zha
Ne Zha
JimAlv88
Ne Zha
Level 142
God Stats
5W - 3L
1,636 SR
Queue Stats
73W - 65L
1,425 Elo+
Party 1
Bellona
Bellona
Mania99
Bellona
Level 34
God Stats
3W - 2L
1,523 SR
Queue Stats
90W - 15L
1,785 Elo+
Party 2
Anhur
Anhur
spriteguy113
Anhur
Level 37
God Stats
1W - 0L
1,756 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 2
Team Averages
Level 96
1,531 SR
1,472 Elo+

VS

Team Averages
Level 82
1,555 SR
1,446 Elo+
Charon
Charon
Darth Remz
Charon
Level 157
God Stats
5W - 6L
1,702 SR
Queue Stats
119W - 109L
1,486 Elo+
Solo
Hachiman
Hachiman
Hazimus
Hachiman
Level 128
God Stats
0W - 2L
1,497 SR
Queue Stats
6W - 10L
1,373 Elo+
Solo
Bellona
Bellona
MammonTheDvl
Bellona
Level 27
God Stats
6W - 7L
1,434 SR
Queue Stats
9W - 12L
1,373 Elo+
Solo
Set
Set
Spawn_XXIV
Set
Level 72
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
adanlugo
Nu Wa
Level 26
God Stats
13W - 16L
1,578 SR
Queue Stats
138W - 141L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 10
11,916
794
4,360
23,734
24,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
DrKinsey
Chronos
19
3 / 1 / 3
11,873
792
6,445
12,678
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
JimAlv88
Ne Zha
18
2 / 1 / 3
11,262
751
14,336
13,838
6,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Mania99
Bellona
19
5 / 3 / 6
11,640
776
21,943
18,927
23,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 4
12,446
830
22,781
16,670
6,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Darth Remz
Charon
18
3 / 4 / 4
10,474
698
12,980
20,691
22,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Hazimus
Hachiman
14
2 / 3 / 1
9,207
614
3,378
7,282
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MammonTheDvl
Bellona
16
0 / 5 / 3
9,590
639
8,842
25,122
22,114
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 5 / 4
10,453
697
15,161
21,462
10,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
adanlugo
Nu Wa
18
1 / 1 / 2
10,734
716
17,226
10,808
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
18
Kills
8
9
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Charon
Darth Remz
Charon
3
4
4
1.25
W
Chronos
DrKinsey
Chronos
3
1
3
4.5
L
Hachiman
Hazimus
Hachiman
2
3
1
0.83
W
Ne Zha
JimAlv88
Ne Zha
2
1
3
3.5
L
Bellona
MammonTheDvl
Bellona
0
5
3
0.3
W
Bellona
Mania99
Bellona
5
3
6
2.67
L
2
5
4
0.8
L
Nu Wa
adanlugo
Nu Wa
1
1
2
2
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,865
Damage
57,587
85,847
Taken
85,365
66,281
Mitigated
59,799
29,835
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,360
341
4,385
6,859
23,734
24,180
783
6,072
15,827
18,381
0
L
Charon
Darth Remz
Charon
12,980
1,130
461
3,930
20,691
22,119
230
3,813
15,271
29,713
0
W
Chronos
DrKinsey
Chronos
6,445
898
0
3,399
12,678
5,073
7,183
3,961
7,094
56,391
0
L
Hachiman
Hazimus
Hachiman
3,378
1,565
0
353
7,282
1,637
0
215
6,951
0
8,547
W
Ne Zha
JimAlv88
Ne Zha
14,336
985
0
4,131
13,838
6,964
514
4,832
8,700
0
69,564
L
Bellona
MammonTheDvl
Bellona
8,842
1,156
0
235
25,122
22,114
0
2,063
21,005
2,327
23,331
W
Bellona
Mania99
Bellona
21,943
6,773
0
4,993
18,927
23,079
1,183
6,888
10,808
0
37,371
L
15,161
4,569
0
3,188
21,462
10,564
280
3,001
18,058
0
35,965
L
Nu Wa
adanlugo
Nu Wa
17,226
5,637
0
2,270
10,808
3,365
1,503
1,713
9,095
64,651
0
W
22,781
13,590
0
6,068
16,670
6,985
5,385
7,257
9,138
0
73,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,137
Gold Earned
50,458
343
Minions Killed
240
0
Camps Cleared
0
1,593,030
Distance Traveled
1,218,954
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,916
794
22
1
0
349,067
0
L
Charon
10,474
698
36
2
0
303,426
1
W
Chronos
11,873
792
92
6
0
258,566
7
L
Hachiman
9,207
614
17
1
0
104,157
0
W
Ne Zha
11,262
751
102
7
0
375,708
0
L
Bellona
9,590
639
38
3
0
254,804
0
W
Bellona
11,640
776
30
2
0
309,303
0
L
Set
10,453
697
57
4
0
300,590
0
L
Nu Wa
10,734
716
92
6
0
255,977
0
W
Anhur
12,446
830
97
6
0
300,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role