Player Matchup

Aphrodite
Aphrodite
BoyNoir
Aphrodite
Level 86
God Stats
42W - 33L
1,613 SR
Queue Stats
219W - 213L
1,400 Elo+
Solo
Hercules
Hercules
Spellslingerz
Hercules
Level 65
God Stats
43W - 30L
1,739 SR
Queue Stats
124W - 113L
1,540 Elo+
Party 1
Neith
Neith
TheSideFrog
Neith
Level 53
God Stats
8W - 3L
1,902 SR
Queue Stats
116W - 107L
1,488 Elo+
Party 1
Team Averages
Level 68
1,751 SR
1,476 Elo+

VS

Team Averages
Level 74
1,571 SR
1,532 Elo+
Chang'e
Chang'e
Kalich91
Chang'e
Level 68
God Stats
57W - 64L
1,572 SR
Queue Stats
563W - 551L
1,499 Elo+
Solo
Cernunnos
Cernunnos
Protocop
Cernunnos
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,605 Elo+
Solo
Ullr
Ullr
The-CHRONIC777
Ullr
Level 87
God Stats
267W - 229L
1,640 SR
Queue Stats
434W - 447L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoyNoir
Aphrodite
13
2 / 1 / 5
10,675
712
5,823
8,492
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Spellslingerz
Hercules
15
3 / 2 / 7
11,474
765
8,852
17,414
19,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 1 / 5
11,926
795
17,965
10,626
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kalich91
Chang'e
14
2 / 2 / 2
10,807
720
6,654
12,239
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Protocop
Cernunnos
12
1 / 3 / 0
9,338
623
9,090
14,340
6,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 1
9,472
631
5,983
14,797
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
3
4
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BoyNoir
Aphrodite
2
1
5
4.5
L
Chang'e
Kalich91
Chang'e
2
2
2
1.5
L
Cernunnos
Protocop
Cernunnos
1
3
0
0.33
W
Hercules
Spellslingerz
Hercules
3
2
7
3.25
L
0
5
1
0.1
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
21,727
36,532
Taken
41,376
29,115
Mitigated
16,733
16,736
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BoyNoir
Aphrodite
5,823
372
4,530
5,084
8,492
4,357
288
1,752
6,740
42,843
0
L
Chang'e
Kalich91
Chang'e
6,654
700
1,942
7,011
12,239
4,586
0
2,519
9,720
34,046
0
L
Cernunnos
Protocop
Cernunnos
9,090
4,405
0
2,119
14,340
6,034
270
992
13,348
0
34,753
W
Hercules
Spellslingerz
Hercules
8,852
2,043
0
3,424
17,414
19,344
522
4,299
13,115
0
39,863
L
5,983
1,244
0
1,260
14,797
6,113
0
2,874
11,923
0
44,551
W
17,965
6,007
0
3,698
10,626
5,414
1,796
1,649
8,977
0
62,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
29,617
161
Minions Killed
135
0
Camps Cleared
0
824,530
Distance Traveled
783,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,675
712
58
4
0
266,463
0
L
Chang'e
10,807
720
43
3
0
301,385
0
L
Cernunnos
9,338
623
47
3
0
244,194
0
W
Hercules
11,474
765
42
3
0
316,574
0
L
Ullr
9,472
631
45
3
0
238,207
0
W
Neith
11,926
795
61
4
0
241,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role