Player Matchup

Charon
Charon
EnderSoul708
Charon
Level 80
God Stats
5W - 5L
1,631 SR
Queue Stats
99W - 96L
1,568 Elo+
Party 2
Ullr
Ullr
TyrLan
Ullr
Level 148
God Stats
58W - 68L
1,501 SR
Queue Stats
267W - 265L
1,526 Elo+
Party 2
Ra
Ra
XxNoToRiUs_Boy_
Ra
Level 126
God Stats
2W - 6L
1,333 SR
Queue Stats
163W - 177L
1,410 Elo+
Solo
Mulan
Mulan
dasleck20
Mulan
Level 69
God Stats
10W - 13L
1,545 SR
Queue Stats
78W - 101L
1,475 Elo+
Party 2
Ymir
Ymir
t55jk7op
Ymir
Level 143
God Stats
2W - 6L
1,527 SR
Queue Stats
117W - 122L
1,557 Elo+
Party 2
Team Averages
Level 113
1,507 SR
1,507 Elo+

VS

Team Averages
Level 150
1,569 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
IWHIbriangamerex
Hades
Level 168
God Stats
7W - 8L
1,575 SR
Queue Stats
280W - 270L
1,529 Elo+
Party 1
Thanatos
Thanatos
MrShadowmourne
Thanatos
Level 179
God Stats
45W - 25L
1,674 SR
Queue Stats
533W - 471L
1,506 Elo+
Party 1
Rama
Rama
zonterror
Rama
Level 125
God Stats
45W - 35L
1,598 SR
Queue Stats
1,162W - 1,141L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
7
0 / 2 / 2
5,038
504
3,527
8,061
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
TyrLan
Ullr
10
2 / 2 / 1
5,734
573
7,253
7,681
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,114
511
4,046
5,050
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
dasleck20
Mulan
10
1 / 2 / 0
5,640
564
2,813
7,618
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
9
1 / 4 / 1
5,326
533
2,814
9,478
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 6
7,101
710
7,696
5,382
2,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
 
Bacchus
9
2 / 1 / 3
5,727
573
3,344
7,603
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 3
6,995
700
3,695
5,408
2,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
7 / 0 / 5
6,805
681
7,018
9,723
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
10
0 / 2 / 0
5,469
547
1,586
7,050
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
6
6
W
Bacchus
 
Bacchus
2
1
3
3.5
L
Charon
0
2
2
0.5
W
1
1
3
2.5
W
Thanatos
7
0
5
9.5
L
Ullr
TyrLan
Ullr
2
2
1
1.25
L
0
3
0
0
L
Mulan
dasleck20
Mulan
1
2
0
0.5
L
Ymir
1
4
1
0.38
W
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
23,339
37,888
Taken
35,166
16,316
Mitigated
18,186
7,670
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,696
1,124
336
4,456
5,382
2,761
216
2,263
2,961
67,427
0
W
Bacchus
 
Bacchus
3,344
451
0
2,502
7,603
6,265
0
2,729
4,709
15,862
0
L
Charon
3,527
727
0
1,788
8,061
3,765
0
4,816
3,245
9,888
0
W
3,695
773
60
2,306
5,408
2,990
287
659
4,733
52,660
0
W
Thanatos
7,018
2,857
0
7,545
9,723
3,736
0
3,494
6,079
0
41,379
L
Ullr
TyrLan
Ullr
7,253
2,376
0
896
7,681
2,646
0
2,364
5,317
0
47,481
L
4,046
254
110
714
5,050
1,306
0
3,083
1,967
31,868
0
L
Mulan
dasleck20
Mulan
2,813
361
0
1,722
7,618
4,616
0
2,406
5,212
0
38,674
L
Ymir
2,814
1,378
0
2,440
9,478
3,983
0
2,066
7,412
33,093
0
W
Rama
1,586
1,467
0
2,016
7,050
2,434
0
753
6,297
0
35,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
32,097
289
Minions Killed
356
0
Camps Cleared
0
1,037,942
Distance Traveled
1,042,737
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,101
710
116
12
0
187,644
3
W
Bacchus
5,727
573
24
2
0
235,407
2
L
Charon
5,038
504
21
2
0
203,559
7
W
Hades
6,995
700
101
10
0
173,484
0
W
Thanatos
6,805
681
61
6
0
255,459
2
L
Ullr
5,734
573
73
7
0
198,432
0
L
Ra
5,114
511
63
6
0
210,885
2
L
Mulan
5,640
564
69
7
0
207,023
0
L
Ymir
5,326
533
63
6
0
218,043
0
W
Rama
5,469
547
54
5
0
190,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role