Player Matchup

Morgan Le Fay
Morgan Le Fay
AustinCruelty
Morgan Le Fay
Level 92
God Stats
11W - 13L
1,538 SR
Queue Stats
120W - 140L
1,435 Elo+
Party 1
Yemoja
Yemoja
BucknersFinest
Yemoja
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 35L
1,563 Elo+
Party 1
Shiva
Shiva
SamoanSenpai
Shiva
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 103L
1,577 Elo+
Party 1
Thor
Thor
Storkmonster92
Thor
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 61L
1,548 Elo+
Party 1
Neith
Neith
mizzou1258
Neith
Level 170
God Stats
5W - 8L
1,500 SR
Queue Stats
164W - 195L
1,478 Elo+
Party 1
Team Averages
Level 112
1,508 SR
1,520 Elo+

VS

Team Averages
Level 20
1,326 SR
1,357 Elo+
Sun Wukong
Sun Wukong
Awesomistics
Sun Wukong
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 3L
1,184 Elo+
Solo
Charon
Charon
Billweed
Charon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
MightBeBlazed
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,489 Elo+
Solo
Kukulkan
Kukulkan
gdhfss
Kukulkan
Level 27
God Stats
0W - 1L
1,134 SR
Queue Stats
4W - 15L
1,282 Elo+
Solo
Fenrir
Fenrir
pengoo20
Fenrir
Level 15
God Stats
1W - 3L
1,208 SR
Queue Stats
5W - 12L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AustinCruelty
Morgan Le Fay
17
10 / 1 / 21
10,276
934
20,226
10,708
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 2 / 17
10,283
935
13,783
11,301
6,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 13
9,139
831
7,408
13,633
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 0 / 21
10,187
926
12,192
8,138
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
8 / 0 / 8
10,695
972
10,510
6,824
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awesomistics
Sun Wukong
14
0 / 7 / 3
7,610
692
5,244
15,791
9,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
Billweed
Charon
12
0 / 8 / 2
6,864
624
5,368
15,373
10,440
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
MightBeBlazed
Ao Kuang
13
0 / 7 / 1
7,252
659
3,303
12,875
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
gdhfss
Kukulkan
12
1 / 9 / 2
7,426
675
5,335
12,789
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
pengoo20
Fenrir
13
2 / 11 / 0
7,739
704
5,863
16,619
6,485
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
11
42
Kills
3
4
Deaths
42
80
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AustinCruelty
Morgan Le Fay
10
1
21
20.5
L
Sun Wukong
Awesomistics
Sun Wukong
0
7
3
0.21
L
Charon
Billweed
Charon
0
8
2
0.13
W
11
2
17
9.75
L
Ao Kuang
MightBeBlazed
Ao Kuang
0
7
1
0.07
W
4
1
13
10.5
W
9
0
21
19.5
L
Kukulkan
gdhfss
Kukulkan
1
9
2
0.22
W
Neith
8
0
8
12
L
Fenrir
pengoo20
Fenrir
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,119
Damage
25,113
50,604
Taken
73,447
29,990
Mitigated
36,904
11,683
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AustinCruelty
Morgan Le Fay
20,226
2,749
0
1,505
10,708
5,060
654
4,114
6,420
38,583
0
L
Sun Wukong
Awesomistics
Sun Wukong
5,244
649
0
600
15,791
9,965
0
8,583
6,704
0
24,383
L
Charon
Billweed
Charon
5,368
520
0
813
15,373
10,440
0
7,523
7,553
14,448
0
W
13,783
913
2,578
1,501
11,301
6,978
231
3,568
7,525
24,476
0
L
Ao Kuang
MightBeBlazed
Ao Kuang
3,303
997
0
570
12,875
6,157
0
4,585
8,024
15,340
2,276
W
7,408
1,346
515
1,581
13,633
11,164
923
2,303
11,330
0
23,065
W
12,192
1,169
0
1,250
8,138
3,659
950
1,403
6,650
0
25,875
L
Kukulkan
gdhfss
Kukulkan
5,335
850
0
0
12,789
3,857
0
6,179
6,561
13,919
0
W
Neith
10,510
3,727
0
2,753
6,824
3,129
6,088
1,982
4,842
0
55,960
L
Fenrir
pengoo20
Fenrir
5,863
2,449
0
723
16,619
6,485
0
6,467
9,733
0
12,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,580
Gold Earned
36,891
239
Minions Killed
126
0
Camps Cleared
0
1,201,845
Distance Traveled
986,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,276
934
36
3
0
243,529
0
L
Sun Wukong
7,610
692
42
4
0
228,276
0
L
Charon
6,864
624
8
1
0
187,513
0
W
Yemoja
10,283
935
33
3
0
228,942
0
L
Ao Kuang
7,252
659
42
4
0
208,524
0
W
Shiva
9,139
831
19
2
0
265,891
0
W
Thor
10,187
926
37
3
0
253,291
0
L
Kukulkan
7,426
675
17
2
0
167,022
0
W
Neith
10,695
972
114
10
0
210,192
0
L
Fenrir
7,739
704
17
2
0
194,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role