Player Matchup

Izanami
Izanami
Aziraphale24
Izanami
Level 27
God Stats
18W - 11L
1,583 SR
Queue Stats
116W - 123L
1,344 Elo+
Party 2
Arachne
Arachne
MagicMagno1981
Arachne
Level 47
God Stats
10W - 9L
1,353 SR
Queue Stats
59W - 70L
1,409 Elo+
Party 1
Baba Yaga
Baba Yaga
Sammyman83
Baba Yaga
Level 80
God Stats
15W - 11L
1,539 SR
Queue Stats
367W - 358L
1,400 Elo+
Party 2
Geb
Geb
Slide_On_Um
Geb
Level 56
God Stats
2W - 3L
1,540 SR
Queue Stats
8W - 20L
1,265 Elo+
Solo
King Arthur
King Arthur
SlookHD
King Arthur
Level 40
God Stats
0W - 2L
1,209 SR
Queue Stats
41W - 49L
1,370 Elo+
Party 1
Team Averages
Level 50
1,445 SR
1,358 Elo+

VS

Team Averages
Level 119
1,499 SR
1,440 Elo+
Janus
Janus
BoboMonster315
Janus
Level 65
God Stats
5W - 1L
1,694 SR
Queue Stats
14W - 13L
1,433 Elo+
Solo
Agni
Agni
InebriatedBeggar
Agni
Level 155
God Stats
51W - 44L
1,643 SR
Queue Stats
106W - 90L
1,523 Elo+
Solo
Ravana
Ravana
JerryZheng
Ravana
Level 107
God Stats
19W - 24L
1,326 SR
Queue Stats
346W - 351L
1,352 Elo+
Solo
Hercules
Hercules
PathByDarkness
Hercules
Level 161
God Stats
2W - 2L
1,207 SR
Queue Stats
125W - 130L
1,471 Elo+
Solo
Sol
Sol
QuietFawn11971
Sol
Level 105
God Stats
13W - 8L
1,625 SR
Queue Stats
227W - 221L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aziraphale24
Izanami
7
0 / 3 / 0
4,573
457
1,645
5,076
1,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 5 / 0
5,059
506
4,130
9,385
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Sammyman83
Baba Yaga
10
1 / 2 / 2
5,816
582
3,874
4,567
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,362
436
1,032
7,281
3,556
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
SlookHD
King Arthur
8
0 / 5 / 0
4,445
445
1,551
9,409
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,199
620
2,846
4,914
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 1
6,577
658
7,339
5,170
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
JerryZheng
Ravana
10
0 / 0 / 2
5,862
586
1,787
5,134
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
9
3 / 1 / 7
5,943
594
3,355
7,668
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 0 / 1
6,825
683
7,609
4,407
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aziraphale24
Izanami
0
3
0
0
W
4
2
1
2.25
W
4
0
1
4.5
W
Ravana
JerryZheng
Ravana
0
0
2
1
L
2
5
0
0.4
W
Hercules
3
1
7
6.5
W
5
0
1
5.5
L
Baba Yaga
Sammyman83
Baba Yaga
1
2
2
1
L
0
2
0
0
L
King Arthur
SlookHD
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,232
Damage
22,936
35,718
Taken
27,293
13,933
Mitigated
11,906
5,327
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aziraphale24
Izanami
1,645
1,126
0
981
5,076
1,750
0
2,751
2,087
0
28,381
W
2,846
0
0
432
4,914
1,559
174
2,381
2,533
30,871
0
W
7,339
202
0
1,500
5,170
1,709
0
236
4,934
38,271
0
W
Ravana
JerryZheng
Ravana
1,787
157
0
3,452
5,134
1,923
640
236
4,898
0
44,695
L
4,130
3,207
0
1,029
9,385
2,827
0
2,713
6,431
0
23,912
W
Hercules
3,355
1,354
0
2,043
7,668
5,274
249
1,299
6,369
0
13,009
W
7,609
2,627
0
1,972
4,407
1,441
1,409
754
3,653
52,572
0
L
Baba Yaga
Sammyman83
Baba Yaga
3,874
220
0
1,466
4,567
1,627
0
1,366
3,076
43,948
0
L
1,032
232
33
1,568
7,281
3,556
0
4,177
2,772
7,394
0
L
King Arthur
SlookHD
King Arthur
1,551
198
0
250
9,409
4,173
0
5,394
3,558
0
20,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
31,406
209
Minions Killed
326
0
Camps Cleared
0
959,456
Distance Traveled
1,015,023
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,573
457
58
6
0
180,747
1
W
Janus
6,199
620
67
7
0
218,973
0
W
Agni
6,577
658
55
6
0
201,292
3
W
Ravana
5,862
586
83
8
0
197,630
0
L
Arachne
5,059
506
36
4
0
228,540
0
W
Hercules
5,943
594
21
2
0
209,605
0
W
Sol
6,825
683
100
10
0
187,523
0
L
Baba Yaga
5,816
582
81
8
0
198,664
0
L
Geb
4,362
436
7
1
0
170,501
2
L
King Arthur
4,445
445
27
3
0
181,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role