Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ironieus
Thor
Level 125
God Stats
14W - 6L
1,645 SR
Queue Stats
102W - 55L
1,640 Elo+
Party 1
Sol
Sol
Sillico
Sol
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 12L
1,736 Elo+
Party 1
Team Averages
Level 110
1,548 SR
1,625 Elo+

VS

Team Averages
Level 93
1,621 SR
1,523 Elo+
Jing Wei
Jing Wei
Amnesia25
Jing Wei
Level 149
God Stats
8W - 4L
1,613 SR
Queue Stats
8W - 4L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
BAS3M
Baron Samedi
Level 127
God Stats
1W - 0L
1,469 SR
Queue Stats
94W - 69L
1,533 Elo+
Solo
Discordia
Discordia
DoYourThingie
Discordia
Level 3
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 3 / 4
6,961
696
3,594
6,745
5,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
4 / 2 / 0
8,173
817
7,752
10,594
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
10
0 / 3 / 3
7,237
724
6,003
9,634
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amnesia25
Jing Wei
12
6 / 2 / 2
9,026
903
7,745
7,437
2,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BAS3M
Baron Samedi
11
0 / 2 / 7
7,821
782
5,539
12,408
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
DoYourThingie
Discordia
11
2 / 0 / 6
8,276
828
10,361
4,051
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
4
0.67
W
Jing Wei
Amnesia25
Jing Wei
6
2
2
3.5
W
Baron Samedi
BAS3M
Baron Samedi
0
2
7
1.75
W
Discordia
DoYourThingie
Discordia
2
0
6
5
L
Thor
4
2
0
2
L
Sol
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
23,645
26,973
Taken
23,896
13,511
Mitigated
10,655
6,265
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,594
165
0
2,088
6,745
5,737
0
3,288
3,457
0
14,648
W
Jing Wei
Amnesia25
Jing Wei
7,745
6,375
0
2,061
7,437
2,494
1,974
1,610
5,827
0
32,811
W
Baron Samedi
BAS3M
Baron Samedi
5,539
377
428
4,135
12,408
6,913
391
3,772
8,636
27,130
0
W
Discordia
DoYourThingie
Discordia
10,361
298
0
1,179
4,051
1,248
708
1,098
2,953
34,253
0
L
Thor
7,752
1,107
0
1,450
10,594
3,979
0
6,019
4,575
0
21,541
L
Sol
6,003
1,584
0
2,727
9,634
3,795
0
7,209
2,425
31,753
2,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,371
Gold Earned
25,123
97
Minions Killed
116
0
Camps Cleared
0
543,007
Distance Traveled
546,310
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,961
696
17
2
0
145,111
0
W
Jing Wei
9,026
903
37
4
0
191,391
0
W
Baron Samedi
7,821
782
37
4
0
176,906
4
W
Discordia
8,276
828
42
4
0
178,013
0
L
Thor
8,173
817
24
2
0
206,031
0
L
Sol
7,237
724
56
6
0
191,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role