Player Matchup

Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Cannibal Llamas
Ah Muzen Cab
Gold V
Level 148
God Stats
21W - 12L
1,618 SR
Queue Stats
70W - 75L
1,339 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SmurfNation38
Baron Samedi
Gold V
Level 64
God Stats
32W - 18L
1,650 SR
Queue Stats
132W - 141L
1,384 MMR
Solo
Loki
Loki
Silver I
jorguau2277
Loki
Silver I
Level 88
God Stats
24W - 23L
1,589 SR
Queue Stats
163W - 187L
1,359 MMR
Solo
Tyr
Tyr
Bronze III
potato-PR2
Tyr
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,361 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,572 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,547 SR
1,380 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold V
BoneyElite luis
Merlin
Gold V
Level 122
God Stats
4W - 2L
1,437 SR
Queue Stats
155W - 148L
1,375 MMR
Solo
Martichoras
Martichoras
Silver IV
JJBear55
Martichoras
Silver IV
Level 120
God Stats
1W - 0L
1,558 SR
Queue Stats
8W - 10L
1,343 MMR
Party 2
Thanatos
Thanatos
Silver III
Strikerc6
Thanatos
Silver III
Level 83
God Stats
23W - 7L
1,707 SR
Queue Stats
40W - 32L
1,354 MMR
Party 1
Nike
Nike
Silver IV
xNoCapZonex
Nike
Silver IV
Level 128
God Stats
2W - 1L
1,531 SR
Queue Stats
7W - 9L
1,327 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 2 / 0
5,208
473
4,512
7,344
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Cannibal Llamas
Ah Muzen Cab
10
1 / 2 / 0
5,708
519
2,695
8,163
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SmurfNation38
Baron Samedi
8
0 / 1 / 0
5,070
461
3,154
7,067
3,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 1
5,635
512
3,445
9,119
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 0
5,719
520
3,109
9,680
7,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MulanBakasuraThor

VS

Bans
HorusAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 6
6,377
580
3,815
8,079
5,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 5
6,385
580
5,262
3,194
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
JJBear55
Martichoras
11
2 / 1 / 0
6,262
569
5,987
6,685
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Strikerc6
Thanatos
12
5 / 0 / 1
6,992
636
6,410
12,001
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 2
6,550
595
5,145
7,848
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Bacchus
 
Bacchus
0
0
6
3
W
0
0
5
2.5
L
Ah Muzen Cab
Cannibal Llamas
Ah Muzen Cab
1
2
0
0.5
W
Martichoras
JJBear55
Martichoras
2
1
0
2
L
Baron Samedi
SmurfNation38
Baron Samedi
0
1
0
0
W
Thanatos
Strikerc6
Thanatos
5
0
1
5.5
L
0
1
1
0.5
L
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
26,619
41,373
Taken
37,807
19,981
Mitigated
20,052
16,259
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,512
424
1,932
3,492
7,344
2,763
0
3,071
3,987
37,609
0
W
Bacchus
 
Bacchus
3,815
246
1,452
2,683
8,079
5,675
400
1,602
6,477
19,995
0
W
5,262
219
0
739
3,194
1,150
753
1,467
1,727
51,146
0
L
Ah Muzen Cab
Cannibal Llamas
Ah Muzen Cab
2,695
1,306
0
2,417
8,163
2,851
0
1,373
6,790
0
41,214
W
Martichoras
JJBear55
Martichoras
5,987
1,643
0
2,125
6,685
2,920
713
939
5,746
0
48,249
L
Baron Samedi
SmurfNation38
Baron Samedi
3,154
457
1,141
1,685
7,067
3,067
0
2,499
4,462
15,900
0
W
Thanatos
Strikerc6
Thanatos
6,410
1,635
0
10,142
12,001
4,921
581
3,145
8,856
0
57,630
L
3,445
1,015
0
2,154
9,119
3,700
0
1,127
7,890
0
46,557
L
3,109
397
0
3,438
9,680
7,600
0
536
9,056
0
38,883
W
5,145
512
0
368
7,848
5,386
295
513
7,335
305
42,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
32,566
302
Minions Killed
385
0
Camps Cleared
0
1,013,150
Distance Traveled
1,062,344
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,208
473
77
7
0
201,043
0
W
Bacchus
6,377
580
43
4
0
222,583
2
W
Merlin
6,385
580
105
10
0
205,348
0
L
Ah Muzen Cab
5,708
519
71
6
0
204,932
0
W
Martichoras
6,262
569
80
7
0
186,004
0
L
Baron Samedi
5,070
461
14
1
0
169,658
4
W
Thanatos
6,992
636
83
8
0
232,553
0
L
Loki
5,635
512
71
6
0
226,562
0
L
Tyr
5,719
520
69
6
0
210,955
0
W
Nike
6,550
595
74
7
0
215,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role