Player Matchup

Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Durks03
Danzaburou
Level 41
God Stats
3W - 0L
1,271 SR
Queue Stats
51W - 50L
1,291 Elo+
Party 2
Sol
Sol
rubenUwU-GG
Sol
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,297 Elo+
Solo
Team Averages
Level 49
1,424 SR
1,363 Elo+

VS

Team Averages
Level 68
1,502 SR
1,369 Elo+
Ishtar
Ishtar
CaRPerXx0
Ishtar
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 23L
1,396 Elo+
Solo
Fafnir
Fafnir
Dannynorth16
Fafnir
Level 109
God Stats
0W - 3L
1,303 SR
Queue Stats
238W - 250L
1,358 Elo+
Party 1
Freya
Freya
Rollerskatie
Freya
Level 25
God Stats
17W - 17L
1,489 SR
Queue Stats
271W - 281L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 6 / 8
11,090
693
4,598
13,070
5,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Durks03
Danzaburou
16
5 / 1 / 5
13,571
848
19,019
13,328
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 5
13,048
816
13,408
15,593
6,234
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CaRPerXx0
Ishtar
13
1 / 5 / 6
10,520
658
9,588
14,326
6,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
4 / 2 / 5
11,824
739
10,869
18,958
25,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 4
11,578
724
9,840
12,600
5,733
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
10
Kills
10
10
Deaths
10
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
6
8
0.67
L
Ishtar
CaRPerXx0
Ishtar
1
5
6
0.8
L
Fafnir
4
2
5
3.25
W
Danzaburou
Durks03
Danzaburou
5
1
5
7.5
L
5
3
4
2.33
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,025
Damage
30,297
41,991
Taken
45,884
17,695
Mitigated
38,179
14,600
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,598
1,562
0
355
13,070
5,291
145
6,097
6,584
0
18,845
L
Ishtar
CaRPerXx0
Ishtar
9,588
5,688
0
2,240
14,326
6,570
924
5,366
8,960
0
41,083
L
Fafnir
10,869
1,876
0
2,299
18,958
25,876
463
5,243
13,715
24,093
652
W
Danzaburou
Durks03
Danzaburou
19,019
8,462
0
6,548
13,328
6,170
1,640
5,285
7,649
0
78,617
L
9,840
2,829
0
4,549
12,600
5,733
46
3,011
9,589
59,261
0
W
13,408
1,821
371
7,326
15,593
6,234
1,237
8,164
6,918
61,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
33,922
198
Minions Killed
138
0
Camps Cleared
0
852,277
Distance Traveled
806,667
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,090
693
24
2
0
322,239
0
L
Ishtar
10,520
658
45
3
0
268,122
0
L
Fafnir
11,824
739
17
1
0
293,543
4
W
Danzaburou
13,571
848
92
6
0
276,928
0
L
Freya
11,578
724
76
5
0
245,002
0
W
Sol
13,048
816
82
5
0
253,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role