Player Matchup

Danzaburou
Danzaburou
Just4Moist20
Danzaburou
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
MarsMakesMeSmile
Baron Samedi
Level 149
God Stats
4W - 0L
1,893 SR
Queue Stats
34W - 17L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
SmokyPokyBALLS
Gilgamesh
Level 84
God Stats
21W - 18L
1,502 SR
Queue Stats
36W - 42L
1,390 Elo+
Party 1
Team Averages
Level 123
1,632 SR
1,541 Elo+

VS

Team Averages
Level 124
1,515 SR
1,504 Elo+
Neith
Neith
SpeedSoldier
Neith
Level 142
God Stats
6W - 12L
1,561 SR
Queue Stats
92W - 62L
1,650 Elo+
Solo
Chaac
Chaac
lRein9
Chaac
Level 143
God Stats
1W - 3L
1,403 SR
Queue Stats
226W - 232L
1,473 Elo+
Solo
The Morrigan
The Morrigan
medic1226
The Morrigan
Level 88
God Stats
3W - 3L
1,580 SR
Queue Stats
11W - 20L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Just4Moist20
Danzaburou
14
10 / 2 / 4
11,357
946
10,387
10,263
4,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
MarsMakesMeSmile
Baron Samedi
13
4 / 2 / 9
10,171
848
10,008
8,808
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SmokyPokyBALLS
Gilgamesh
12
0 / 1 / 14
9,066
756
5,812
9,032
6,939
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
8,710
726
9,068
10,894
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
lRein9
Chaac
12
3 / 3 / 2
9,689
807
6,846
12,528
14,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
medic1226
The Morrigan
12
2 / 6 / 3
9,380
782
6,084
8,024
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
14
Kills
5
5
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Just4Moist20
Danzaburou
10
2
4
6
W
Baron Samedi
MarsMakesMeSmile
Baron Samedi
4
2
9
4.25
W
Gilgamesh
SmokyPokyBALLS
Gilgamesh
0
1
14
7
L
0
5
4
0.4
L
Chaac
lRein9
Chaac
3
3
2
1.33
L
The Morrigan
medic1226
The Morrigan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
21,998
28,103
Taken
31,446
16,788
Mitigated
22,349
4,954
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Just4Moist20
Danzaburou
10,387
5,921
0
1,189
10,263
4,464
1,051
2,594
7,533
0
47,463
W
Baron Samedi
MarsMakesMeSmile
Baron Samedi
10,008
925
804
2,628
8,808
5,385
0
2,563
6,123
48,256
0
W
Gilgamesh
SmokyPokyBALLS
Gilgamesh
5,812
1,019
0
333
9,032
6,939
499
2,214
6,734
3,370
19,228
L
9,068
3,328
0
998
10,894
4,655
1,078
3,178
7,716
0
35,980
L
Chaac
lRein9
Chaac
6,846
418
9
1,138
12,528
14,328
0
3,961
8,567
1,345
23,186
L
The Morrigan
medic1226
The Morrigan
6,084
1,378
0
1,277
8,024
3,366
550
3,992
3,830
35,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
27,779
162
Minions Killed
150
0
Camps Cleared
0
648,905
Distance Traveled
612,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,357
946
68
6
0
205,337
0
W
Baron Samedi
10,171
848
73
6
0
209,662
0
W
Gilgamesh
9,066
756
21
2
0
233,906
0
L
Neith
8,710
726
48
4
0
205,470
0
L
Chaac
9,689
807
28
2
0
217,551
0
L
The Morrigan
9,380
782
74
6
0
189,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role