Player Matchup

Surtr
Surtr
DSeuu
Surtr
Level 104
God Stats
1W - 1L
1,318 SR
Queue Stats
69W - 55L
1,494 Elo+
Solo
Discordia
Discordia
Dÿlòñ
Discordia
Level 109
God Stats
5W - 1L
1,898 SR
Queue Stats
426W - 427L
1,489 Elo+
Solo
Thor
Thor
MeLlamoRoberto
Thor
Level 118
God Stats
8W - 5L
1,464 SR
Queue Stats
342W - 337L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
THEmagicNOODLE
Baron Samedi
Level 129
God Stats
4W - 6L
1,601 SR
Queue Stats
528W - 524L
1,493 Elo+
Solo
Maui
Maui
ThalamicOak99
Maui
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 177L
1,442 Elo+
Party 1
Team Averages
Level 104
1,556 SR
1,478 Elo+

VS

Team Averages
Level 154
1,582 SR
1,450 Elo+
Thor
Thor
ArkimusPrime
Thor
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 46L
1,336 Elo+
Solo
Thoth
Thoth
Hazardous 90
Thoth
Level 147
God Stats
7W - 6L
1,559 SR
Queue Stats
601W - 644L
1,524 Elo+
Solo
Artio
Artio
OzarkMtnMayhem
Artio
Level 156
God Stats
3W - 5L
1,339 SR
Queue Stats
347W - 338L
1,453 Elo+
Solo
Ullr
Ullr
jessblasting
Ullr
Level 147
God Stats
4W - 3L
1,648 SR
Queue Stats
414W - 443L
1,435 Elo+
Solo
Hun Batz
Hun Batz
lusafer420
Hun Batz
Level 233
God Stats
2W - 4L
1,865 SR
Queue Stats
883W - 890L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DSeuu
Surtr
15
6 / 2 / 21
9,406
855
10,733
12,753
12,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Dÿlòñ
Discordia
16
16 / 1 / 12
10,937
994
17,736
7,427
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 3 / 18
9,464
860
13,956
11,901
6,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
THEmagicNOODLE
Baron Samedi
16
5 / 1 / 20
9,384
853
10,174
8,049
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 23
9,445
859
2,783
12,251
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
6,727
612
4,950
12,590
5,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 2
7,630
694
8,083
7,205
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 3
7,207
655
4,665
14,179
14,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 8 / 1
7,072
643
5,942
14,868
6,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
lusafer420
Hun Batz
15
2 / 6 / 4
8,586
781
8,046
11,884
6,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
18
33
Kills
5
8
Deaths
33
94
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Surtr
DSeuu
Surtr
6
2
21
8.25
W
Discordia
Dÿlòñ
Discordia
16
1
12
22
L
1
5
2
0.4
W
4
3
18
4.33
L
1
5
3
0.5
W
Baron Samedi
THEmagicNOODLE
Baron Samedi
5
1
20
15
W
2
1
23
13.5
L
1
8
1
0.19
L
Hun Batz
lusafer420
Hun Batz
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,382
Damage
31,686
52,381
Taken
60,726
40,025
Mitigated
34,262
21,106
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
1,214
145
102
12,590
5,246
0
7,841
4,749
0
11,445
W
Surtr
DSeuu
Surtr
10,733
3,321
1,603
2,080
12,753
12,883
1,098
3,931
8,822
507
19,019
W
Discordia
Dÿlòñ
Discordia
17,736
1,114
2,141
1,536
7,427
3,685
1,399
1,191
6,236
42,269
0
L
8,083
273
165
185
7,205
2,871
0
3,716
3,489
20,881
0
W
13,956
2,058
929
2,445
11,901
6,226
1,125
3,291
8,610
0
25,819
L
4,665
500
1,231
2,239
14,179
14,041
0
6,061
8,118
9,112
0
W
Baron Samedi
THEmagicNOODLE
Baron Samedi
10,174
720
4,142
2,616
8,049
5,275
2,828
2,266
5,783
23,760
0
W
2,783
196
947
2,667
12,251
11,956
615
2,069
10,182
3,330
0
L
5,942
2,337
922
1,018
14,868
6,008
0
7,791
7,077
0
12,396
L
Hun Batz
lusafer420
Hun Batz
8,046
210
313
1,011
11,884
6,096
0
5,642
6,242
0
25,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,636
Gold Earned
37,222
118
Minions Killed
99
0
Camps Cleared
0
1,091,921
Distance Traveled
856,499
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,727
612
10
1
0
155,374
0
W
Surtr
9,406
855
16
1
0
236,989
0
W
Discordia
10,937
994
55
5
0
216,105
0
L
Thoth
7,630
694
38
3
0
193,909
0
W
Thor
9,464
860
20
2
0
201,830
0
L
Artio
7,207
655
8
1
0
205,777
0
W
Baron Samedi
9,384
853
26
2
0
202,085
0
W
Maui
9,445
859
1
0
0
234,912
1
L
Ullr
7,072
643
16
1
0
167,597
0
L
Hun Batz
8,586
781
27
2
0
133,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role