Player Matchup

Set
Set
Enderchris9317
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,333 Elo+
Solo
Anhur
Anhur
JeffThreats
Anhur
Level 109
God Stats
2W - 2L
1,371 SR
Queue Stats
136W - 117L
1,492 Elo+
Party 2
Horus
Horus
OGHobbes
Horus
Level 133
God Stats
7W - 4L
1,545 SR
Queue Stats
398W - 409L
1,480 Elo+
Solo
Athena
Athena
Tıbbers
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
iioyou
Cernunnos
Level 115
God Stats
1W - 2L
1,457 SR
Queue Stats
220W - 182L
1,555 Elo+
Party 2
Team Averages
Level 79
1,475 SR
1,472 Elo+

VS

Team Averages
Level 105
1,445 SR
1,548 Elo+
He Bo
He Bo
AngryAznDude
He Bo
Level 149
God Stats
1W - 2L
1,158 SR
Queue Stats
82W - 82L
1,505 Elo+
Party 1
Cerberus
Cerberus
Kanttum
Cerberus
Level 16
God Stats
2W - 0L
1,749 SR
Queue Stats
60W - 58L
1,702 Elo+
Solo
Ra
Ra
buddh4z
Ra
Level 99
God Stats
2W - 2L
1,371 SR
Queue Stats
160W - 142L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
dallascowboys737
Ah Puch
Level 159
God Stats
6W - 5L
1,444 SR
Queue Stats
471W - 445L
1,511 Elo+
Solo
Kukulkan
Kukulkan
frozen_jayhawk21
Kukulkan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
6,705
610
3,474
11,860
5,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 6 / 3
8,276
752
8,036
12,420
6,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
OGHobbes
Horus
15
2 / 4 / 7
7,697
700
10,764
16,863
21,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
Tıbbers
Athena
6
0 / 2 / 0
6,044
549
197
4,103
3,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
iioyou
Cernunnos
16
3 / 3 / 6
8,024
729
18,876
12,194
6,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 7
9,519
865
9,381
9,239
2,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Kanttum
Cerberus
16
1 / 1 / 16
8,827
802
8,137
20,723
17,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 2 / 9
10,554
959
10,961
8,658
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 12
8,426
766
8,462
5,925
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 12
8,878
807
9,893
9,817
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
10
Kills
21
23
Deaths
12
19
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
L
0
8
3
0.19
L
5
6
3
1.08
W
Cerberus
Kanttum
Cerberus
1
1
16
9
L
Horus
OGHobbes
Horus
2
4
7
1.38
L
Athena
Tıbbers
Athena
0
2
0
0
W
9
2
9
6.75
W
1
2
12
3.5
W
2
3
12
2.67
L
Cernunnos
iioyou
Cernunnos
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
46,834
57,440
Taken
54,362
43,196
Mitigated
30,795
17,312
Healing
24,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,381
246
1,806
1,405
9,239
2,321
2,104
0
8,907
12,537
0
L
3,474
1,760
0
0
11,860
5,842
280
9,749
1,925
0
5,646
L
8,036
3,704
645
1,407
12,420
6,291
528
9,364
2,925
0
22,841
W
Cerberus
Kanttum
Cerberus
8,137
712
503
8,902
20,723
17,531
1,169
137
20,126
14,143
0
L
Horus
OGHobbes
Horus
10,764
4,391
5,956
7,211
16,863
21,192
0
12,856
3,582
0
13,258
L
Athena
Tıbbers
Athena
197
31
151
312
4,103
3,818
0
3,784
245
632
0
W
10,961
1,023
6,191
3,371
8,658
4,088
810
0
8,523
32,438
0
W
8,462
687
787
387
5,925
2,273
529
29
5,807
24,697
0
W
9,893
80
292
993
9,817
4,582
1,218
31
9,739
18,303
0
L
Cernunnos
iioyou
Cernunnos
18,876
11,173
439
1,191
12,194
6,053
1,256
10,090
1,929
0
34,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
46,204
81
Minions Killed
125
0
Camps Cleared
0
776,215
Distance Traveled
952,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,519
865
8
1
0
191,675
0
L
Set
6,705
610
5
0
0
180,505
0
L
Anhur
8,276
752
30
3
0
153,444
0
W
Cerberus
8,827
802
16
1
0
192,057
0
L
Horus
7,697
700
13
1
0
202,541
0
L
Athena
6,044
549
1
0
0
56,600
0
W
Ra
10,554
959
72
7
0
199,702
0
W
Ah Puch
8,426
766
17
2
0
151,813
0
W
Kukulkan
8,878
807
12
1
0
216,761
0
L
Cernunnos
8,024
729
32
3
0
183,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role