Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BidaAnnihilator
Odin
Level 66
God Stats
7W - 7L
1,661 SR
Queue Stats
55W - 46L
1,539 Elo+
Party 2
He Bo
He Bo
DementedDwight
He Bo
Level 157
God Stats
2W - 0L
1,774 SR
Queue Stats
172W - 172L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J3spayMan
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,555 SR
Queue Stats
93W - 77L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
TheShadou
Jormungandr
Level 41
God Stats
4W - 4L
1,431 SR
Queue Stats
140W - 126L
1,454 Elo+
Solo
Team Averages
Level 99
1,584 SR
1,502 Elo+

VS

Team Averages
Level 43
1,543 SR
1,435 Elo+
Atlas
Atlas
HiRe5isCheeks
Atlas
Level 34
God Stats
1W - 2L
1,743 SR
Queue Stats
210W - 138L
1,618 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mosquito3499
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,256 Elo+
Party 1
Thor
Thor
Sochiix
Thor
Level 101
God Stats
5W - 7L
1,524 SR
Queue Stats
223W - 251L
1,498 Elo+
Solo
Aphrodite
Aphrodite
Wolfgong1
Aphrodite
Level 27
God Stats
3W - 6L
1,449 SR
Queue Stats
8W - 23L
1,278 Elo+
Party 1
Shiva
Shiva
oksilky
Shiva
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 270L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 0 / 10
7,526
753
9,266
6,299
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 3 / 12
6,913
691
6,720
10,368
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 1 / 3
8,317
832
7,219
6,622
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
J3spayMan
Morgan Le Fay
15
12 / 1 / 7
9,102
910
18,058
10,079
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
TheShadou
Jormungandr
14
3 / 0 / 11
8,221
822
12,405
7,159
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,305
831
6,497
13,918
11,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Mosquito3499
Morgan Le Fay
12
0 / 8 / 1
6,474
647
4,870
10,920
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Sochiix
Thor
13
2 / 6 / 3
7,322
732
5,165
13,468
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Wolfgong1
Aphrodite
13
0 / 2 / 2
6,718
672
4,006
11,292
5,792
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
oksilky
Shiva
13
0 / 4 / 4
6,788
679
7,542
13,082
9,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
21
Kills
5
5
Deaths
21
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
10
5
W
0
3
12
2
W
6
1
3
7.5
L
3
1
1
3.5
W
Morgan Le Fay
J3spayMan
Morgan Le Fay
12
1
7
15.5
L
Morgan Le Fay
Mosquito3499
Morgan Le Fay
0
8
1
0.06
L
Thor
Sochiix
Thor
2
6
3
0.58
W
Jormungandr
TheShadou
Jormungandr
3
0
11
8.5
L
Aphrodite
Wolfgong1
Aphrodite
0
2
2
0.5
L
Shiva
oksilky
Shiva
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,668
Damage
28,080
40,527
Taken
62,680
23,075
Mitigated
36,288
6,947
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,266
2,504
414
2,397
6,299
2,652
113
3,031
3,268
0
31,162
W
6,720
781
0
903
10,368
8,634
181
4,571
5,797
0
9,808
W
7,219
444
0
944
6,622
2,648
868
1,934
4,688
27,836
0
L
6,497
2,370
1,130
2,285
13,918
11,014
0
7,280
6,213
17,222
0
W
Morgan Le Fay
J3spayMan
Morgan Le Fay
18,058
2,532
0
964
10,079
4,470
1,290
3,212
6,867
32,197
0
L
Morgan Le Fay
Mosquito3499
Morgan Le Fay
4,870
1,237
18
126
10,920
4,387
0
8,437
1,901
10,587
0
L
Thor
Sochiix
Thor
5,165
307
0
1,538
13,468
5,535
0
7,915
5,345
0
11,340
W
Jormungandr
TheShadou
Jormungandr
12,405
2,119
0
1,325
7,159
4,671
0
3,431
3,728
31,528
0
L
Aphrodite
Wolfgong1
Aphrodite
4,006
477
3,345
5,597
11,292
5,792
0
5,635
4,937
17,719
0
L
Shiva
oksilky
Shiva
7,542
765
472
1,212
13,082
9,560
0
6,657
5,759
1,303
23,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
35,607
200
Minions Killed
129
0
Camps Cleared
0
1,083,668
Distance Traveled
966,468
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,526
753
53
5
0
194,475
2
W
Odin
6,913
691
8
1
0
225,222
2
W
He Bo
8,317
832
51
5
0
210,656
2
L
Atlas
8,305
831
23
2
0
191,444
0
W
Morgan Le Fay
9,102
910
32
3
0
229,054
0
L
Morgan Le Fay
6,474
647
14
1
0
191,561
0
L
Thor
7,322
732
7
1
0
178,513
0
W
Jormungandr
8,221
822
56
6
0
224,261
0
L
Aphrodite
6,718
672
39
4
0
198,466
0
L
Shiva
6,788
679
46
5
0
206,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role