Player Matchup

Raijin
Raijin
B2DAZED
Raijin
Level 68
God Stats
10W - 6L
1,702 SR
Queue Stats
72W - 73L
1,492 Elo+
Party 1
Ymir
Ymir
H1GHT3CHREDNECK
Ymir
Level 128
God Stats
2W - 0L
1,803 SR
Queue Stats
14W - 9L
1,623 Elo+
Solo
Bastet
Bastet
IvanDaSlayer
Bastet
Level 102
God Stats
6W - 4L
1,588 SR
Queue Stats
347W - 327L
1,377 Elo+
Solo
Cernunnos
Cernunnos
cracky5o
Cernunnos
Level 146
God Stats
16W - 9L
1,684 SR
Queue Stats
352W - 317L
1,559 Elo+
Solo
Nike
Nike
sjm96
Nike
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 81L
1,311 Elo+
Party 1
Team Averages
Level 90
1,655 SR
1,472 Elo+

VS

Team Averages
Level 108
1,475 SR
1,454 Elo+
Hercules
Hercules
Death by Oni
Hercules
Level 116
God Stats
22W - 25L
1,468 SR
Queue Stats
638W - 623L
1,531 Elo+
Solo
Loki
Loki
Hugostiggs
Loki
Level 147
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 5L
1,290 Elo+
Solo
Horus
Horus
JustSalsa
Horus
Level 98
God Stats
1W - 2L
1,547 SR
Queue Stats
57W - 58L
1,436 Elo+
Solo
Freya
Freya
Unsae
Freya
Level 69
God Stats
7W - 6L
1,553 SR
Queue Stats
204W - 167L
1,548 Elo+
Solo
Agni
Agni
xdOram
Agni
Level 112
God Stats
6W - 8L
1,595 SR
Queue Stats
202W - 211L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
B2DAZED
Raijin
11
5 / 0 / 1
6,952
632
4,236
5,495
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 7
5,593
508
2,951
6,647
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
11
2 / 0 / 3
6,433
585
4,976
10,147
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
cracky5o
Cernunnos
11
3 / 1 / 4
7,004
637
5,141
6,452
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
sjm96
Nike
13
8 / 0 / 0
8,634
785
7,931
9,191
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Death by Oni
Hercules
7
1 / 4 / 2
5,613
510
4,023
9,841
7,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,985
453
3,485
9,296
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
JustSalsa
Horus
9
0 / 5 / 0
5,133
467
1,845
7,627
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Unsae
Freya
10
2 / 3 / 1
5,839
531
4,849
7,185
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
xdOram
Agni
10
0 / 3 / 0
5,480
498
5,189
5,554
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
B2DAZED
Raijin
5
0
1
5.5
L
Hercules
Death by Oni
Hercules
1
4
2
0.5
W
0
2
7
1.75
L
0
3
0
0
W
Bastet
2
0
3
3.5
L
Horus
JustSalsa
Horus
0
5
0
0
L
Freya
Unsae
Freya
2
3
1
0.83
W
Cernunnos
cracky5o
Cernunnos
3
1
4
5
W
Nike
sjm96
Nike
8
0
0
8
L
Agni
xdOram
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
19,391
37,932
Taken
39,503
16,610
Mitigated
17,870
13,514
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
B2DAZED
Raijin
4,236
375
0
1,202
5,495
1,807
13
2,138
3,357
47,714
0
L
Hercules
Death by Oni
Hercules
4,023
1,308
0
1,956
9,841
7,446
0
3,330
6,511
0
15,563
W
2,951
1,139
23
1,571
6,647
4,237
0
2,991
3,449
15,580
0
L
3,485
885
0
1,004
9,296
2,293
0
1,158
8,138
0
25,821
W
Bastet
4,976
1,831
0
3,968
10,147
3,553
0
1,272
8,875
0
49,593
L
Horus
JustSalsa
Horus
1,845
1,131
80
838
7,627
3,628
0
0
7,627
0
29,539
L
Freya
Unsae
Freya
4,849
1,908
0
2,725
7,185
2,905
0
608
6,577
40,314
0
W
Cernunnos
cracky5o
Cernunnos
5,141
2,966
0
2,363
6,452
2,223
752
2,711
3,471
0
40,220
W
Nike
sjm96
Nike
7,931
2,165
0
4,387
9,191
4,790
0
449
8,490
0
70,335
L
Agni
xdOram
Agni
5,189
442
0
1,135
5,554
1,598
0
2,091
3,463
40,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
27,050
382
Minions Killed
262
0
Camps Cleared
0
1,113,604
Distance Traveled
1,061,100
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,952
632
95
9
0
213,582
0
L
Hercules
5,613
510
25
2
0
177,974
0
W
Ymir
5,593
508
15
1
0
197,015
0
L
Loki
4,985
453
40
4
0
238,105
3
W
Bastet
6,433
585
73
7
0
273,566
1
L
Horus
5,133
467
41
4
0
227,361
0
L
Freya
5,839
531
78
7
0
213,692
3
W
Cernunnos
7,004
637
82
7
0
207,851
0
W
Nike
8,634
785
117
11
0
221,590
2
L
Agni
5,480
498
78
7
0
203,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role