Player Matchup

Yu Huang
Yu Huang
Fr1ziPL
Yu Huang
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Lady_Pump
Danzaburou
Level 122
God Stats
6W - 6L
1,519 SR
Queue Stats
232W - 248L
1,380 Elo+
Solo
Geb
Geb
UnDeAdElItZ23
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,087 Elo+
Solo
Eset
Eset
jonny_joker1987
Eset
Level 88
God Stats
0W - 3L
1,311 SR
Queue Stats
19W - 61L
1,229 Elo+
Solo
Hades
Hades
kitxsune
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,120 Elo+
Solo
Team Averages
Level 62
1,466 SR
1,239 Elo+

VS

Team Averages
Level 69
1,365 SR
1,442 Elo+
Geb
Geb
Maaaaaax2909
Geb
Level 69
God Stats
4W - 4L
1,387 SR
Queue Stats
296W - 283L
1,474 Elo+
Solo
Achilles
Achilles
San4es5440
Achilles
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 231L
1,356 Elo+
Solo
Lancelot
Lancelot
TRickman00
Lancelot
Level 82
God Stats
1W - 2L
1,186 SR
Queue Stats
249W - 253L
1,467 Elo+
Party 1
Ganesha
Ganesha
haribochvpple
Ganesha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 285L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
zombie_cats21
Baron Samedi
Level 44
God Stats
2W - 2L
1,251 SR
Queue Stats
92W - 78L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fr1ziPL
Yu Huang
15
3 / 5 / 9
10,167
635
8,256
8,734
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Lady_Pump
Danzaburou
20
11 / 3 / 12
13,291
831
27,559
18,868
11,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 5 / 17
10,610
663
12,462
20,957
22,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
3 / 5 / 9
8,995
562
5,787
8,376
3,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
kitxsune
Hades
18
2 / 6 / 15
9,867
617
13,423
20,835
14,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 16
11,316
707
9,556
32,338
22,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
San4es5440
Achilles
18
4 / 3 / 10
12,227
764
8,928
16,824
24,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
TRickman00
Lancelot
19
11 / 8 / 9
12,775
798
9,186
22,567
19,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
17
0 / 8 / 21
10,473
655
15,839
22,414
21,519
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
zombie_cats21
Baron Samedi
20
9 / 3 / 12
13,806
863
27,445
16,372
9,908
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
92
22
Kills
24
24
Deaths
25
62
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Fr1ziPL
Yu Huang
3
5
9
1.5
L
Danzaburou
Lady_Pump
Danzaburou
11
3
12
5.67
W
0
3
16
2.67
W
Achilles
San4es5440
Achilles
4
3
10
3
W
Lancelot
TRickman00
Lancelot
11
8
9
1.94
L
3
5
17
2.3
W
Ganesha
0
8
21
1.31
L
3
5
9
1.5
L
Hades
kitxsune
Hades
2
6
15
1.58
W
Baron Samedi
zombie_cats21
Baron Samedi
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,487
Damage
70,954
77,770
Taken
110,515
56,889
Mitigated
97,984
19,018
Healing
39,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Fr1ziPL
Yu Huang
8,256
2,012
795
239
8,734
4,733
0
5,301
3,175
14,515
0
L
Danzaburou
Lady_Pump
Danzaburou
27,559
14,543
1,613
7,032
18,868
11,947
276
12,621
6,122
0
58,211
W
9,556
210
4,126
12,614
32,338
22,499
858
7,692
22,531
24,330
0
W
Achilles
San4es5440
Achilles
8,928
1,830
834
4,138
16,824
24,352
1,071
8,725
8,099
0
22,928
W
Lancelot
TRickman00
Lancelot
9,186
1,338
1,243
2,035
22,567
19,706
1,768
5,514
15,679
0
21,432
L
12,462
961
1,939
1,087
20,957
22,564
0
14,697
5,829
18,790
0
W
Ganesha
15,839
1,238
926
1,381
22,414
21,519
1,922
11,626
9,431
27,520
0
L
5,787
853
362
701
8,376
3,142
0
5,989
2,387
11,703
0
L
Hades
kitxsune
Hades
13,423
3,084
929
4,321
20,835
14,503
348
14,232
6,320
22,214
0
W
Baron Samedi
zombie_cats21
Baron Samedi
27,445
4,920
5,483
6,527
16,372
9,908
2,541
6,371
10,001
50,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,930
Gold Earned
60,597
121
Minions Killed
162
0
Camps Cleared
0
977,799
Distance Traveled
1,397,080
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,167
635
13
1
0
115,157
0
L
Danzaburou
13,291
831
62
4
0
239,604
0
W
Geb
11,316
707
23
1
0
316,947
0
W
Achilles
12,227
764
44
3
0
290,416
0
W
Lancelot
12,775
798
26
2
0
284,041
0
L
Geb
10,610
663
11
1
0
279,193
0
W
Ganesha
10,473
655
3
0
0
254,291
2
L
Eset
8,995
562
14
1
0
134,380
0
L
Hades
9,867
617
21
1
0
209,465
0
W
Baron Samedi
13,806
863
66
4
0
251,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role