Player Matchup

Scylla
Scylla
DenaroTV
Scylla
Level 49
God Stats
5W - 8L
1,460 SR
Queue Stats
111W - 109L
1,322 Elo+
Party 1
Atlas
Atlas
ProffesorChaos71
Atlas
Level 29
God Stats
2W - 3L
1,294 SR
Queue Stats
178W - 193L
1,314 Elo+
Party 1
Neith
Neith
V1rtuoso
Neith
Level 140
God Stats
4W - 13L
1,184 SR
Queue Stats
432W - 452L
1,412 Elo+
Solo
Team Averages
Level 73
1,313 SR
1,349 Elo+

VS

Team Averages
Level 125
1,543 SR
1,395 Elo+
Sun Wukong
Sun Wukong
FERDJAMMER
Sun Wukong
Level 143
God Stats
18W - 14L
1,784 SR
Queue Stats
223W - 232L
1,417 Elo+
Solo
Pele
Pele
Javing
Pele
Level 75
God Stats
23W - 19L
1,539 SR
Queue Stats
37W - 29L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Merigold3119
Nu Wa
Level 158
God Stats
1W - 2L
1,306 SR
Queue Stats
19W - 23L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DenaroTV
Scylla
9
1 / 1 / 3
6,528
816
4,336
5,229
1,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 4
6,344
793
4,966
6,368
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
V1rtuoso
Neith
11
3 / 0 / 1
7,347
918
5,960
4,915
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FERDJAMMER
Sun Wukong
11
1 / 2 / 0
6,424
803
6,313
12,580
7,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Javing
Pele
10
0 / 2 / 1
6,035
754
3,805
7,511
2,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

1
0 / 0 / 0
3,633
454
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
DenaroTV
Scylla
1
1
3
2.5
L
Sun Wukong
FERDJAMMER
Sun Wukong
1
2
0
0.5
L
Pele
Javing
Pele
0
2
1
0.25
L
0
0
0
0
W
0
0
4
2
W
Neith
V1rtuoso
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,262
Damage
10,118
16,512
Taken
20,091
7,967
Mitigated
9,812
3,133
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DenaroTV
Scylla
4,336
716
0
362
5,229
1,304
343
112
5,117
21,865
0
L
Sun Wukong
FERDJAMMER
Sun Wukong
6,313
939
108
3,845
12,580
7,176
0
5,167
6,969
0
24,548
L
Pele
Javing
Pele
3,805
423
0
2,176
7,511
2,636
0
3,517
3,678
0
24,272
L
0
0
0
0
0
0
0
0
0
0
0
W
4,966
1,825
179
1,150
6,368
4,667
124
0
6,368
13,010
232
W
Neith
V1rtuoso
Neith
5,960
2,832
0
1,442
4,915
1,996
84
236
4,679
0
37,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,219
Gold Earned
16,092
108
Minions Killed
56
0
Camps Cleared
0
461,613
Distance Traveled
325,712
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,528
816
21
3
0
158,648
0
L
Sun Wukong
6,424
803
30
4
0
156,701
2
L
Pele
6,035
754
26
3
0
169,011
2
L
Nu Wa
3,633
454
0
0
0
0
0
W
Atlas
6,344
793
17
2
0
147,389
0
W
Neith
7,347
918
70
9
0
155,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role