Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BIGBUDBUD
Izanami
Level 13
God Stats
3W - 1L
1,514 SR
Queue Stats
26W - 6L
1,574 Elo+
Party 1
King Arthur
King Arthur
DonTBerry
King Arthur
Level 109
God Stats
4W - 0L
1,719 SR
Queue Stats
251W - 57L
1,771 Elo+
Party 1
Horus
Horus
FrickItUpFelix
Horus
Level 25
God Stats
3W - 1L
1,699 SR
Queue Stats
24W - 6L
1,469 Elo+
Party 1
Discordia
Discordia
rimless-drain0
Discordia
Level 58
God Stats
1W - 2L
1,239 SR
Queue Stats
29W - 48L
1,373 Elo+
Solo
Team Averages
Level 66
1,534 SR
1,537 Elo+

VS

Team Averages
Level 100
1,447 SR
1,436 Elo+
Ullr
Ullr
AbsurdCha0s
Ullr
Level 46
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 4L
1,367 Elo+
Solo
Surtr
Surtr
FoolzGold
Surtr
Level 88
God Stats
5W - 4L
1,569 SR
Queue Stats
150W - 186L
1,436 Elo+
Solo
Chiron
Chiron
StReeT BeaTs101
Chiron
Level 126
God Stats
2W - 1L
1,510 SR
Queue Stats
99W - 102L
1,506 Elo+
Solo
He Bo
He Bo
TermedLion1566
He Bo
Level 124
God Stats
0W - 2L
1,260 SR
Queue Stats
59W - 71L
1,455 Elo+
Solo
Janus
Janus
TheSkyfall7u7
Janus
Level 117
God Stats
3W - 2L
1,583 SR
Queue Stats
19W - 27L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 0 / 5
7,694
1,282
4,411
3,606
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
BIGBUDBUD
Izanami
14
7 / 1 / 7
8,991
1,499
13,455
6,530
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DonTBerry
King Arthur
13
2 / 0 / 11
7,439
1,240
7,121
8,303
8,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 0 / 10
7,474
1,246
5,934
7,171
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
rimless-drain0
Discordia
13
3 / 0 / 8
7,913
1,319
10,002
1,796
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

384

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,522
1,087
2,083
5,711
2,624
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
FoolzGold
Surtr
11
0 / 2 / 1
6,499
1,083
5,087
11,944
9,665
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,543
1,091
2,049
5,849
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 7 / 0
6,964
1,161
8,414
13,145
5,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,517
1,086
5,294
7,729
3,199
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
16
Kills
1
1
Deaths
16
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
5
4.5
L
0
3
0
0
W
Izanami
BIGBUDBUD
Izanami
7
1
7
10.5
W
King Arthur
DonTBerry
King Arthur
2
0
11
7.5
L
Surtr
FoolzGold
Surtr
0
2
1
0.25
W
2
0
10
7
L
0
3
0
0
L
1
7
0
0.14
L
0
1
0
0
W
Discordia
rimless-drain0
Discordia
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,923
Damage
22,927
27,406
Taken
44,378
20,078
Mitigated
23,114
6,157
Healing
1,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,411
0
146
354
3,606
1,407
0
2,060
1,396
19,398
0
L
2,083
898
23
248
5,711
2,624
0
2,542
3,130
0
7,819
W
Izanami
BIGBUDBUD
Izanami
13,455
9,507
0
1,485
6,530
2,836
0
3,058
3,472
0
41,710
W
King Arthur
DonTBerry
King Arthur
7,121
879
0
0
8,303
8,086
0
4,227
4,076
0
10,241
L
Surtr
FoolzGold
Surtr
5,087
1,184
0
839
11,944
9,665
0
4,315
7,226
135
7,915
W
5,934
2,431
1,436
2,736
7,171
7,009
0
3,312
3,859
0
6,934
L
2,049
587
216
381
5,849
2,266
0
994
4,539
0
13,642
L
8,414
447
0
0
13,145
5,360
0
4,811
8,005
20,613
0
L
5,294
423
0
0
7,729
3,199
0
1,601
5,997
18,196
0
W
Discordia
rimless-drain0
Discordia
10,002
99
0
0
1,796
740
0
1,036
760
13,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,511
Gold Earned
33,045
150
Minions Killed
107
3
Camps Cleared
3
695,498
Distance Traveled
490,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,694
1,282
50
8
1
137,833
0
L
Ullr
6,522
1,087
15
3
0
80,155
0
W
Izanami
8,991
1,499
79
13
1
122,894
0
W
King Arthur
7,439
1,240
8
1
0
141,485
0
L
Surtr
6,499
1,083
7
1
2
109,930
0
W
Horus
7,474
1,246
5
1
1
144,498
0
L
Chiron
6,543
1,091
16
3
0
77,563
0
L
He Bo
6,964
1,161
33
6
1
118,593
0
L
Janus
6,517
1,086
36
6
0
104,347
0
W
Discordia
7,913
1,319
8
1
0
148,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role