Player Matchup

Gilgamesh
Gilgamesh
RMickyy
Gilgamesh
Level 115
God Stats
14W - 11L
1,232 SR
Queue Stats
180W - 192L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ScorpionShane10
Kumbhakarna
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,421 Elo+
Party 3
Nemesis
Nemesis
SenseiPanther
Nemesis
Level 106
God Stats
3W - 1L
1,508 SR
Queue Stats
104W - 103L
1,432 Elo+
Party 1
Charybdis
Charybdis
just_so_Godly
Charybdis
Level 77
God Stats
9W - 6L
1,428 SR
Queue Stats
69W - 63L
1,447 Elo+
Party 3
Poseidon
Poseidon
xBeastP90
Poseidon
Level 81
God Stats
10W - 8L
1,577 SR
Queue Stats
217W - 212L
1,478 Elo+
Party 3
Team Averages
Level 99
1,449 SR
1,449 Elo+

VS

Team Averages
Level 63
1,471 SR
1,408 Elo+
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DoctorNeverWrong
He Bo
Level 82
God Stats
1W - 2L
1,544 SR
Queue Stats
50W - 57L
1,411 Elo+
Solo
Chiron
Chiron
Lardon21
Chiron
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
14W - 29L
1,294 Elo+
Party 2
Charon
Charon
SrLeo1005
Charon
Level 78
God Stats
1W - 1L
1,524 SR
Queue Stats
11W - 11L
1,531 Elo+
Solo
Cernunnos
Cernunnos
ínzer
Cernunnos
Level 61
God Stats
6W - 8L
1,505 SR
Queue Stats
12W - 17L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RMickyy
Gilgamesh
12
1 / 1 / 1
7,521
627
5,371
11,472
9,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
ScorpionShane10
Kumbhakarna
9
0 / 0 / 7
6,494
541
4,747
12,641
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
13
6 / 0 / 2
7,660
638
6,873
11,286
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
just_so_Godly
Charybdis
11
6 / 1 / 3
7,175
598
11,508
6,598
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
xBeastP90
Poseidon
12
2 / 0 / 3
7,377
615
5,044
3,710
1,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 3 / 0
5,403
450
4,387
10,594
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,586
466
3,543
5,249
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Lardon21
Chiron
8
0 / 5 / 0
4,781
398
7,666
10,385
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
SrLeo1005
Charon
8
1 / 3 / 0
5,345
445
5,260
12,555
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
ínzer
Cernunnos
12
1 / 2 / 0
6,527
544
5,768
9,449
3,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
2
2
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
L
0
2
0
0
L
Chiron
Lardon21
Chiron
0
5
0
0
W
Gilgamesh
RMickyy
Gilgamesh
1
1
1
1.5
W
Kumbhakarna
ScorpionShane10
Kumbhakarna
0
0
7
3.5
W
Nemesis
6
0
2
7
L
Charon
SrLeo1005
Charon
1
3
0
0.33
W
Charybdis
just_so_Godly
Charybdis
6
1
3
7.5
W
Poseidon
xBeastP90
Poseidon
2
0
3
3.5
L
Cernunnos
ínzer
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,543
Damage
26,624
45,707
Taken
48,232
27,427
Mitigated
20,017
19,635
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,387
2,480
0
2,240
10,594
3,236
0
1,741
8,853
0
33,725
L
3,543
286
0
750
5,249
1,590
0
2,128
3,121
34,484
0
L
Chiron
Lardon21
Chiron
7,666
3,480
311
2,318
10,385
3,383
0
2,871
7,514
0
30,987
W
Gilgamesh
RMickyy
Gilgamesh
5,371
1,228
0
3,366
11,472
9,834
0
0
11,472
199
51,244
W
Kumbhakarna
ScorpionShane10
Kumbhakarna
4,747
953
271
5,318
12,641
9,216
0
3,337
9,304
18,431
0
W
Nemesis
6,873
2,725
0
5,771
11,286
4,439
0
1,715
9,403
0
55,618
L
Charon
SrLeo1005
Charon
5,260
1,957
0
3,763
12,555
8,102
0
3,051
9,504
21,456
0
W
Charybdis
just_so_Godly
Charybdis
11,508
7,089
115
2,935
6,598
2,239
1,046
1,750
4,848
0
48,212
W
Poseidon
xBeastP90
Poseidon
5,044
1,590
0
1,859
3,710
1,699
367
1,719
1,877
54,343
0
L
Cernunnos
ínzer
Cernunnos
5,768
3,145
0
4,949
9,449
3,706
0
85
9,364
0
46,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
27,642
370
Minions Killed
288
0
Camps Cleared
0
1,197,745
Distance Traveled
1,090,719
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,403
450
56
5
0
249,054
0
L
He Bo
5,586
466
74
6
0
163,143
0
L
Chiron
4,781
398
45
4
0
237,095
0
W
Gilgamesh
7,521
627
104
9
0
208,383
3
W
Kumbhakarna
6,494
541
17
1
0
225,145
0
W
Nemesis
7,660
638
80
7
0
284,457
0
L
Charon
5,345
445
24
2
0
241,081
0
W
Charybdis
7,175
598
70
6
0
219,141
0
W
Poseidon
7,377
615
99
8
0
260,619
0
L
Cernunnos
6,527
544
89
7
0
200,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role