Player Matchup

Nike
Nike
CrippledNARWHAL
Nike
Level 89
God Stats
3W - 2L
1,546 SR
Queue Stats
228W - 208L
1,530 Elo+
Solo
Terra
Terra
I-Vei-I
Terra
Level 152
God Stats
6W - 4L
1,617 SR
Queue Stats
363W - 343L
1,521 Elo+
Solo
Scylla
Scylla
NoLivesMatterBro
Scylla
Level 71
God Stats
1W - 3L
1,488 SR
Queue Stats
123W - 108L
1,514 Elo+
Party 2
Chiron
Chiron
RickGrimessS
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,536 Elo+
Solo
Arachne
Arachne
TheRedCommander
Arachne
Level 99
God Stats
10W - 9L
1,365 SR
Queue Stats
111W - 107L
1,506 Elo+
Party 2
Team Averages
Level 96
1,503 SR
1,521 Elo+

VS

Team Averages
Level 135
1,605 SR
1,501 Elo+
Fafnir
Fafnir
Carlosyamalpr
Fafnir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
425W - 383L
1,560 Elo+
Solo
Danzaburou
Danzaburou
DarkLynx24
Danzaburou
Level 155
God Stats
10W - 1L
2,010 SR
Queue Stats
215W - 283L
1,506 Elo+
Party 1
Kali
Kali
Don_Dada_83
Kali
Level 128
God Stats
6W - 3L
1,603 SR
Queue Stats
358W - 386L
1,428 Elo+
Party 3
Janus
Janus
LittleHunter45
Janus
Level 141
God Stats
7W - 11L
1,414 SR
Queue Stats
190W - 255L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
SwampLick
Guan Yu
Level 153
God Stats
2W - 1L
1,498 SR
Queue Stats
66W - 77L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,010
551
18,307
24,829
20,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
I-Vei-I
Terra
14
2 / 2 / 4
9,306
465
6,297
14,668
12,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 1
10,366
518
14,544
10,269
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
14
1 / 7 / 1
8,863
443
6,552
17,507
6,301
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
1 / 0 / 1
6,480
324
1,145
3,035
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,745
437
6,169
14,786
17,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DarkLynx24
Danzaburou
19
7 / 1 / 3
11,916
596
12,966
15,790
7,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 1 / 2
10,404
520
5,946
19,074
9,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 3 / 4
11,030
552
11,830
12,291
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SwampLick
Guan Yu
15
2 / 5 / 3
8,769
438
5,540
20,484
20,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
17
17
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
4
5
2
1
W
Danzaburou
DarkLynx24
Danzaburou
7
1
3
8.5
W
4
1
2
5
L
Terra
I-Vei-I
Terra
2
2
4
2
W
3
3
4
1.67
L
4
3
1
1.5
L
Chiron
1
7
1
0.21
W
Guan Yu
SwampLick
Guan Yu
2
5
3
0.7
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,845
Damage
42,451
70,308
Taken
82,425
44,228
Mitigated
59,929
10,785
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,169
2,002
0
2,660
14,786
17,133
228
5,704
8,928
22,495
0
L
18,307
2,917
0
2,390
24,829
20,677
0
5,674
18,717
2,431
99,143
W
Danzaburou
DarkLynx24
Danzaburou
12,966
7,367
0
9,347
15,790
7,888
3,700
2,437
13,297
0
126,194
W
5,946
2,184
0
2,896
19,074
9,053
301
2,991
15,987
0
87,544
L
Terra
I-Vei-I
Terra
6,297
907
532
2,412
14,668
12,701
0
3,846
10,218
46,893
0
W
11,830
824
0
250
12,291
5,282
263
7,372
4,563
91,290
0
L
14,544
1,107
0
887
10,269
3,731
468
5,215
4,644
82,708
0
L
Chiron
6,552
2,627
438
3,186
17,507
6,301
0
1,527
15,701
0
61,265
W
Guan Yu
SwampLick
Guan Yu
5,540
1,192
875
4,422
20,484
20,573
0
3,357
17,087
0
38,959
L
1,145
874
0
940
3,035
818
0
8
3,027
0
10,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
50,864
462
Minions Killed
553
0
Camps Cleared
0
1,586,333
Distance Traveled
2,008,460
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,745
437
40
2
0
391,076
0
L
Nike
11,010
551
147
7
0
360,467
0
W
Danzaburou
11,916
596
181
9
0
404,731
0
W
Kali
10,404
520
115
6
0
410,607
3
L
Terra
9,306
465
73
4
0
392,211
1
W
Janus
11,030
552
167
8
0
395,592
10
L
Scylla
10,366
518
135
7
0
375,064
0
L
Chiron
8,863
443
84
4
0
346,778
0
W
Guan Yu
8,769
438
50
3
0
406,454
1
L
Arachne
6,480
324
23
1
0
111,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role