Player Matchup

Kumbhakarna
Kumbhakarna
FETT426
Kumbhakarna
Level 149
God Stats
2W - 1L
1,247 SR
Queue Stats
227W - 247L
1,466 Elo+
Solo
Achilles
Achilles
One-Mentality
Achilles
Level 125
God Stats
2W - 3L
1,458 SR
Queue Stats
22W - 17L
1,515 Elo+
Party 1
Geb
Geb
ViTaL_Memoriez
Geb
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
demcie100
Heimdallr
Level 87
God Stats
6W - 6L
1,461 SR
Queue Stats
269W - 260L
1,495 Elo+
Solo
Nu Wa
Nu Wa
iTemperred
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,525 Elo+
Party 1
Team Averages
Level 114
1,433 SR
1,490 Elo+

VS

Team Averages
Level 89
1,572 SR
1,485 Elo+
Vamana
Vamana
Danng3rr_
Vamana
Level 84
God Stats
3W - 2L
1,871 SR
Queue Stats
64W - 81L
1,410 Elo+
Party 2
Janus
Janus
Samurai_doido-
Janus
Level 127
God Stats
4W - 1L
1,622 SR
Queue Stats
93W - 93L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Slaughtxrhouse
Nu Wa
Level 83
God Stats
5W - 3L
1,620 SR
Queue Stats
545W - 542L
1,545 Elo+
Solo
Lancelot
Lancelot
fresh2savage
Lancelot
Level 71
God Stats
0W - 4L
1,245 SR
Queue Stats
57W - 54L
1,531 Elo+
Solo
Loki
Loki
keroko
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FETT426
Kumbhakarna
15
2 / 3 / 16
8,966
897
4,949
15,705
16,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
One-Mentality
Achilles
15
5 / 1 / 15
8,687
869
10,250
11,015
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 12
7,836
784
4,544
11,206
10,637
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
demcie100
Heimdallr
16
8 / 4 / 10
9,757
976
15,466
12,928
6,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
14
3 / 1 / 12
8,767
877
14,854
8,073
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Danng3rr_
Vamana
13
1 / 2 / 7
7,205
721
7,761
16,629
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 7
8,057
806
17,214
7,667
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 8
6,815
682
11,848
8,101
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
fresh2savage
Lancelot
14
7 / 4 / 3
8,245
825
5,842
10,857
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Loki
keroko
Loki
12
2 / 6 / 3
7,244
724
5,707
10,667
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
20
Kills
11
11
Deaths
20
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
Danng3rr_
Vamana
1
2
7
2.25
W
Kumbhakarna
FETT426
Kumbhakarna
2
3
16
3.33
W
Achilles
One-Mentality
Achilles
5
1
15
12.5
L
1
3
7
1.5
L
0
5
8
0.8
W
2
2
12
4
W
Heimdallr
demcie100
Heimdallr
8
4
10
3.25
L
Lancelot
fresh2savage
Lancelot
7
4
3
2.13
W
Nu Wa
3
1
12
9
L
Loki
keroko
Loki
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,063
Damage
48,372
58,927
Taken
53,921
50,257
Mitigated
24,370
22,016
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Danng3rr_
Vamana
7,761
2,217
925
7,325
16,629
10,622
0
8,441
8,071
0
18,684
W
Kumbhakarna
FETT426
Kumbhakarna
4,949
464
1,178
2,459
15,705
16,511
424
6,578
8,577
10,379
0
W
Achilles
One-Mentality
Achilles
10,250
1,673
2,732
3,722
11,015
12,885
311
4,382
6,275
0
14,908
L
17,214
1,028
1,513
2,440
7,667
2,896
0
3,762
3,771
40,004
0
L
11,848
1,708
369
216
8,101
2,609
0
2,543
5,276
24,945
0
W
4,544
490
2,362
1,197
11,206
10,637
318
6,122
5,003
9,619
197
W
Heimdallr
demcie100
Heimdallr
15,466
3,721
1,629
2,321
12,928
6,734
1,515
6,398
6,443
0
33,635
L
Lancelot
fresh2savage
Lancelot
5,842
945
525
1,965
10,857
4,506
0
4,413
6,166
0
16,881
W
Nu Wa
14,854
5,186
1,626
2,790
8,073
3,490
1,871
5,582
2,491
35,583
0
L
Loki
keroko
Loki
5,707
1,193
746
648
10,667
3,737
0
4,991
5,485
0
16,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,013
Gold Earned
37,566
130
Minions Killed
138
0
Camps Cleared
0
992,472
Distance Traveled
1,041,775
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,205
721
16
2
0
196,197
0
W
Kumbhakarna
8,966
897
12
1
0
189,998
0
W
Achilles
8,687
869
12
1
0
222,836
0
L
Janus
8,057
806
47
5
0
191,902
1
L
Nu Wa
6,815
682
29
3
0
171,047
0
W
Geb
7,836
784
4
0
0
209,333
0
W
Heimdallr
9,757
976
45
5
0
193,889
0
L
Lancelot
8,245
825
25
3
0
242,523
0
W
Nu Wa
8,767
877
57
6
0
176,416
0
L
Loki
7,244
724
21
2
0
240,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role