Player Matchup

Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BaDIIIBoY
Hades
Level 84
God Stats
18W - 14L
1,560 SR
Queue Stats
92W - 85L
1,454 Elo+
Party 1
Ymir
Ymir
Babsiballertmies
Ymir
Level 58
God Stats
0W - 4L
1,242 SR
Queue Stats
109W - 142L
1,407 Elo+
Solo
Izanami
Izanami
BellaLestrange98
Izanami
Level 57
God Stats
153W - 145L
1,453 SR
Queue Stats
257W - 284L
1,386 Elo+
Solo
Merlin
Merlin
DoK55
Merlin
Level 105
God Stats
1W - 2L
1,827 SR
Queue Stats
31W - 22L
1,489 Elo+
Party 1
Team Averages
Level 81
1,516 SR
1,447 Elo+

VS

Team Averages
Level 77
1,375 SR
1,371 Elo+
Awilix
Awilix
BriBrax
Awilix
Level 115
God Stats
39W - 38L
1,497 SR
Queue Stats
216W - 224L
1,351 Elo+
Party 2
Janus
Janus
Moullllaaahh
Janus
Level 64
God Stats
15W - 15L
1,323 SR
Queue Stats
38W - 29L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
RoronoaFufu
Gilgamesh
Level 56
God Stats
22W - 17L
1,283 SR
Queue Stats
129W - 156L
1,344 Elo+
Party 2
Cernunnos
Cernunnos
Willee-22
Cernunnos
Level 64
God Stats
7W - 8L
1,276 SR
Queue Stats
168W - 201L
1,357 Elo+
Party 2
Ares
Ares
sub-atom-ic
Ares
Level 88
God Stats
13W - 12L
1,495 SR
Queue Stats
34W - 46L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 2 / 0
7,115
508
2,987
8,721
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
BaDIIIBoY
Hades
14
7 / 0 / 1
8,889
635
8,465
9,091
4,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
5,720
409
2,243
11,981
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 0
5,582
399
3,396
8,644
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
DoK55
Merlin
12
0 / 1 / 4
7,652
547
5,296
5,714
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BriBrax
Awilix
12
3 / 2 / 5
7,112
508
5,308
10,920
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 0
6,576
470
3,643
6,526
2,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RoronoaFufu
Gilgamesh
11
0 / 4 / 0
6,297
450
3,177
11,946
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Willee-22
Cernunnos
13
5 / 0 / 6
7,844
560
10,619
5,918
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
3 / 1 / 8
7,621
544
7,411
11,261
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
11
11
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
L
Hades
BaDIIIBoY
Hades
7
0
1
7.5
L
0
4
0
0
L
0
4
0
0
W
Awilix
BriBrax
Awilix
3
2
5
2.75
L
Merlin
DoK55
Merlin
0
1
4
2
W
0
2
0
0
W
Gilgamesh
RoronoaFufu
Gilgamesh
0
4
0
0
W
Cernunnos
Willee-22
Cernunnos
5
0
6
8
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
30,158
44,151
Taken
46,571
19,873
Mitigated
30,226
13,958
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,987
2,733
0
1,024
8,721
3,226
0
1,851
6,768
0
49,083
L
Hades
BaDIIIBoY
Hades
8,465
1,115
120
6,731
9,091
4,753
397
1,017
7,674
59,063
0
L
2,243
531
0
1,835
11,981
7,526
0
4,283
7,698
16,832
0
L
3,396
2,133
0
2,710
8,644
2,533
0
1,383
7,261
0
27,791
W
Awilix
BriBrax
Awilix
5,308
2,290
0
4,251
10,920
4,508
0
3,516
7,344
0
46,071
L
Merlin
DoK55
Merlin
5,296
266
0
1,538
5,714
1,835
229
2,248
3,270
52,828
0
W
3,643
162
0
1,000
6,526
2,579
0
4,328
2,130
45,592
0
W
Gilgamesh
RoronoaFufu
Gilgamesh
3,177
1,050
0
1,882
11,946
9,656
0
3,988
7,934
0
42,305
W
Cernunnos
Willee-22
Cernunnos
10,619
4,587
0
2,039
5,918
2,429
280
203
5,715
0
64,863
W
7,411
428
0
2,600
11,261
11,054
98
3,774
7,444
24,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
35,450
346
Minions Killed
346
0
Camps Cleared
0
1,197,520
Distance Traveled
1,324,512
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,115
508
77
6
0
313,893
0
L
Hades
8,889
635
104
7
0
253,997
0
L
Ymir
5,720
409
19
1
0
193,517
0
L
Izanami
5,582
399
47
3
0
186,162
0
W
Awilix
7,112
508
62
4
0
300,488
0
L
Merlin
7,652
547
99
7
0
249,951
4
W
Janus
6,576
470
98
7
0
268,230
3
W
Gilgamesh
6,297
450
58
4
0
219,416
0
W
Cernunnos
7,844
560
99
7
0
252,275
0
W
Ares
7,621
544
29
2
0
284,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role