Player Matchup

Bellona
Bellona
Chadwaan
Bellona
Level 108
God Stats
0W - 6L
1,069 SR
Queue Stats
319W - 308L
1,521 Elo+
Party 1
Bastet
Bastet
DoomWeasle
Bastet
Level 146
God Stats
1W - 3L
1,490 SR
Queue Stats
153W - 139L
1,538 Elo+
Party 2
Chang'e
Chang'e
ZebraVolleyball
Chang'e
Level 146
God Stats
4W - 1L
1,914 SR
Queue Stats
152W - 143L
1,546 Elo+
Party 2
Ishtar
Ishtar
bluefiveone
Ishtar
Level 129
God Stats
223W - 191L
1,529 SR
Queue Stats
720W - 670L
1,522 Elo+
Solo
Yemoja
Yemoja
naawdahC
Yemoja
Level 27
God Stats
0W - 3L
1,288 SR
Queue Stats
81W - 80L
1,519 Elo+
Party 1
Team Averages
Level 111
1,458 SR
1,529 Elo+

VS

Team Averages
Level 105
1,569 SR
1,548 Elo+
Mulan
Mulan
ImmaculateBlaDe
Mulan
Level 158
God Stats
6W - 6L
1,566 SR
Queue Stats
60W - 44L
1,683 Elo+
Solo
Martichoras
Martichoras
MTL-Lays-Qc
Martichoras
Level 27
God Stats
19W - 17L
1,526 SR
Queue Stats
49W - 40L
1,479 Elo+
Party 3
Chronos
Chronos
SugaryGolf16
Chronos
Level 104
God Stats
17W - 11L
1,680 SR
Queue Stats
335W - 295L
1,568 Elo+
Solo
Bastet
Bastet
jibley98
Bastet
Level 158
God Stats
9W - 5L
1,591 SR
Queue Stats
880W - 834L
1,545 Elo+
Solo
Aphrodite
Aphrodite
mista_fox_520
Aphrodite
Level 79
God Stats
27W - 29L
1,485 SR
Queue Stats
69W - 66L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chadwaan
Bellona
15
0 / 4 / 0
8,266
459
8,445
22,879
23,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
DoomWeasle
Bastet
15
6 / 5 / 1
9,309
517
14,505
19,811
8,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 3 / 0
8,451
470
6,767
14,099
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
15
2 / 3 / 4
9,184
510
13,534
14,044
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
naawdahC
Yemoja
12
0 / 2 / 5
7,709
428
5,269
19,411
18,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 1
11,892
661
24,190
19,495
22,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
MTL-Lays-Qc
Martichoras
15
4 / 4 / 1
8,730
485
13,587
14,369
7,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chronos
SugaryGolf16
Chronos
17
2 / 1 / 5
10,356
575
10,630
11,719
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
jibley98
Bastet
17
4 / 1 / 7
10,400
578
9,167
16,025
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
mista_fox_520
Aphrodite
15
1 / 2 / 7
9,369
521
6,985
13,897
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
17
17
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chadwaan
Bellona
0
4
0
0
L
Bastet
DoomWeasle
Bastet
6
5
1
1.3
W
6
0
1
6.5
W
Martichoras
MTL-Lays-Qc
Martichoras
4
4
1
1.13
W
Chronos
SugaryGolf16
Chronos
2
1
5
4.5
L
0
3
0
0
L
Ishtar
2
3
4
1.33
W
Bastet
jibley98
Bastet
4
1
7
7.5
W
Aphrodite
mista_fox_520
Aphrodite
1
2
7
2.25
L
Yemoja
naawdahC
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,520
Damage
64,559
90,244
Taken
75,505
61,840
Mitigated
50,468
31,058
Healing
35,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chadwaan
Bellona
8,445
2,710
0
6,829
22,879
23,332
0
1,012
21,867
0
71,040
L
Bastet
DoomWeasle
Bastet
14,505
5,374
0
3,852
19,811
8,710
0
2,899
16,912
0
75,178
W
24,190
3,591
0
10,196
19,495
22,414
56
1,735
17,760
0
110,199
W
Martichoras
MTL-Lays-Qc
Martichoras
13,587
4,366
0
1,969
14,369
7,646
1,893
1,731
12,638
0
72,111
W
Chronos
SugaryGolf16
Chronos
10,630
4,003
0
2,610
11,719
4,562
599
5,300
6,419
93,224
0
L
6,767
572
560
4,457
14,099
5,269
0
6,881
7,218
70,506
0
L
Ishtar
13,534
9,990
0
5,191
14,044
6,155
986
2,683
11,361
0
84,550
W
Bastet
jibley98
Bastet
9,167
2,798
0
6,732
16,025
6,584
547
2,355
13,670
0
95,425
W
Aphrodite
mista_fox_520
Aphrodite
6,985
2,067
5,230
8,664
13,897
9,262
1,419
915
12,982
38,443
0
L
Yemoja
naawdahC
Yemoja
5,269
1,792
3,183
6,986
19,411
18,374
0
4,140
15,271
28,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
50,747
501
Minions Killed
586
0
Camps Cleared
0
1,655,150
Distance Traveled
1,759,076
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,266
459
113
6
0
361,123
2
L
Bastet
9,309
517
98
5
0
343,203
0
W
Mulan
11,892
661
145
8
0
353,620
1
W
Martichoras
8,730
485
94
5
0
301,813
0
W
Chronos
10,356
575
175
10
0
366,680
2
L
Chang'e
8,451
470
123
7
0
337,051
0
L
Ishtar
9,184
510
140
8
0
300,722
9
W
Bastet
10,400
578
120
7
0
401,948
4
W
Aphrodite
9,369
521
52
3
0
335,015
4
L
Yemoja
7,709
428
27
2
0
313,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role