Player Matchup

Cabrakan
Cabrakan
Gold V
Commander_XX
Cabrakan
Gold V
Level 159
God Stats
3W - 2L
1,728 SR
Queue Stats
170W - 185L
1,179 MMR
Solo
Janus
Janus
Gold V
Handlin
Janus
Gold V
Level 147
God Stats
3W - 16L
1,385 SR
Queue Stats
98W - 108L
1,322 MMR
Party 1
Rama
Rama
Silver II
Hungules
Rama
Silver II
Level 114
God Stats
8W - 20L
1,444 SR
Queue Stats
89W - 102L
1,188 MMR
Party 1
Hades
Hades
Silver IV
UncleB1424
Hades
Silver IV
Level 100
God Stats
1W - 0L
1,196 SR
Queue Stats
10W - 18L
1,178 MMR
Solo
Thor
Thor
Gold V
iFootFairy
Thor
Gold V
Level 108
God Stats
9W - 12L
1,439 SR
Queue Stats
260W - 267L
1,229 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,438 SR
1,219 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,479 SR
1,219 MMR
Kuzenbo
Kuzenbo
Gold V
Bigstink85
Kuzenbo
Gold V
Level 156
God Stats
17W - 20L
1,495 SR
Queue Stats
460W - 471L
1,222 MMR
Solo
Merlin
Merlin
Silver I
Dr-Mike_14
Merlin
Silver I
Level 106
God Stats
10W - 17L
1,380 SR
Queue Stats
63W - 75L
1,251 MMR
Solo
Bastet
Bastet
Silver II
Jowrsh
Bastet
Silver II
Level 108
God Stats
36W - 23L
1,539 SR
Queue Stats
282W - 311L
1,224 MMR
Solo
Ullr
Ullr
Gold V
VainJester310
Ullr
Gold V
Level 164
God Stats
138W - 156L
1,576 SR
Queue Stats
593W - 607L
1,228 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
iNoobFilms
Sun Wukong
Silver I
Level 104
God Stats
1W - 3L
1,407 SR
Queue Stats
114W - 121L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Commander_XX
Cabrakan
11
1 / 2 / 4
8,080
449
3,377
14,012
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Handlin
Janus
17
2 / 2 / 2
10,220
568
8,596
9,266
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
1 / 3 / 2
8,994
500
5,652
11,041
4,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
15
1 / 2 / 1
9,284
516
6,349
11,340
7,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 3
9,263
515
9,216
15,174
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangAphroditeMartichorasMulan

VS

Bans
BakasuraKaliThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bigstink85
Kuzenbo
13
0 / 3 / 5
8,253
459
6,453
14,197
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Dr-Mike_14
Merlin
15
4 / 3 / 0
9,122
507
9,580
7,126
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Jowrsh
Bastet
15
2 / 1 / 2
8,810
489
9,290
14,367
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 0
6,371
354
2,623
3,160
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
iNoobFilms
Sun Wukong
16
3 / 0 / 2
10,087
560
9,914
14,044
14,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
7
Kills
10
10
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bigstink85
Kuzenbo
0
3
5
0.83
W
Cabrakan
Commander_XX
Cabrakan
1
2
4
1.5
L
Merlin
Dr-Mike_14
Merlin
4
3
0
1.33
W
Janus
Handlin
Janus
2
2
2
1.5
W
Rama
1
3
2
0.67
L
Bastet
Jowrsh
Bastet
2
1
2
3
W
Hades
1
2
1
0.75
L
1
0
0
1
W
2
1
3
3.5
L
Sun Wukong
iNoobFilms
Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,190
Damage
37,860
60,833
Taken
52,894
40,194
Mitigated
40,665
14,806
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bigstink85
Kuzenbo
6,453
2,154
0
2,604
14,197
16,201
0
5,843
8,202
27,448
0
W
Cabrakan
Commander_XX
Cabrakan
3,377
656
0
4,098
14,012
16,476
0
7,186
6,826
17,734
0
L
Merlin
Dr-Mike_14
Merlin
9,580
190
0
1,055
7,126
3,253
178
2,622
4,436
85,370
0
W
Janus
Handlin
Janus
8,596
297
0
1,875
9,266
4,190
657
2,748
6,518
96,388
0
W
Rama
5,652
4,926
0
4,306
11,041
4,532
714
2,205
8,836
0
65,052
L
Bastet
Jowrsh
Bastet
9,290
2,476
0
3,975
14,367
5,768
0
4,331
9,736
0
67,571
W
Hades
6,349
280
144
3,633
11,340
7,727
288
1,677
9,663
64,495
0
L
2,623
1,416
0
375
3,160
1,137
0
247
2,913
0
24,315
W
9,216
1,465
0
750
15,174
7,269
0
2,217
12,957
0
85,673
L
Sun Wukong
iNoobFilms
Sun Wukong
9,914
1,066
0
5,693
14,044
14,306
247
4,759
9,285
0
77,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
42,643
568
Minions Killed
441
0
Camps Cleared
0
1,727,627
Distance Traveled
1,606,751
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,253
459
33
2
0
364,943
4
W
Cabrakan
8,080
449
26
1
0
364,408
5
L
Merlin
9,122
507
154
9
0
325,395
5
W
Janus
10,220
568
175
10
0
382,378
3
W
Rama
8,994
500
128
7
0
311,122
7
L
Bastet
8,810
489
95
5
0
418,918
0
W
Hades
9,284
516
119
7
0
318,240
8
L
Ullr
6,371
354
41
2
0
122,280
1
W
Thor
9,263
515
120
7
0
351,479
3
L
Sun Wukong
10,087
560
118
7
0
375,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role