Player Matchup

Neith
Neith
FENTYSINSS
Neith
Level 117
God Stats
4W - 4L
1,474 SR
Queue Stats
309W - 338L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
MIDNIGHTzs
Nu Wa
Level 160
God Stats
41W - 25L
1,604 SR
Queue Stats
1,497W - 1,645L
1,410 Elo+
Party 2
Ne Zha
Ne Zha
PhuqimLuky
Ne Zha
Level 87
God Stats
9W - 11L
1,854 SR
Queue Stats
145W - 129L
1,516 Elo+
Solo
Tyr
Tyr
TheLuxrayKing
Tyr
Level 159
God Stats
4W - 4L
1,425 SR
Queue Stats
291W - 299L
1,512 Elo+
Party 2
Hera
Hera
createdonlyonce
Hera
Level 144
God Stats
33W - 21L
1,535 SR
Queue Stats
238W - 228L
1,499 Elo+
Solo
Team Averages
Level 133
1,578 SR
1,473 Elo+

VS

Team Averages
Level 107
1,564 SR
1,502 Elo+
Terra
Terra
Dab0fRanch
Terra
Level 124
God Stats
3W - 3L
1,425 SR
Queue Stats
148W - 159L
1,531 Elo+
Party 1
Hades
Hades
KingGeminiZEE
Hades
Level 143
God Stats
17W - 11L
1,715 SR
Queue Stats
229W - 244L
1,549 Elo+
Party 1
Neith
Neith
RACZONATANOJ117
Neith
Level 92
God Stats
63W - 71L
1,489 SR
Queue Stats
161W - 175L
1,408 Elo+
Solo
Bellona
Bellona
carrarojoao
Bellona
Level 30
God Stats
18W - 14L
1,717 SR
Queue Stats
81W - 94L
1,483 Elo+
Solo
Thor
Thor
saintsfan707
Thor
Level 146
God Stats
11W - 9L
1,476 SR
Queue Stats
95W - 100L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 2 / 2
7,219
555
3,913
8,772
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
1 / 2 / 6
7,122
548
6,920
5,935
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
PhuqimLuky
Ne Zha
13
0 / 2 / 3
6,997
538
1,770
10,781
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 2
7,283
560
4,830
10,472
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
2 / 1 / 2
7,560
582
8,973
4,677
1,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 0 / 1
6,896
530
2,843
9,679
6,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 4
6,954
535
4,158
10,210
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

3
1 / 1 / 0
4,399
338
1,824
2,659
631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
carrarojoao
Bellona
12
0 / 1 / 2
6,583
506
2,238
12,352
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 3 / 3
6,802
523
7,013
9,687
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
8
9
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
1
0
1
1.5
W
Neith
1
2
2
1
L
2
3
4
1.33
W
Nu Wa
1
2
6
2
W
Ne Zha
PhuqimLuky
Ne Zha
0
2
3
0.75
L
1
1
0
1
W
4
2
2
2.5
L
Bellona
carrarojoao
Bellona
0
1
2
1
W
2
1
2
3
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
18,076
40,637
Taken
44,587
18,840
Mitigated
23,074
7,615
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
2,843
965
842
1,978
9,679
6,783
0
531
9,148
40,246
0
W
Neith
3,913
1,636
0
1,675
8,772
3,536
1,333
1,601
7,171
0
54,481
L
4,158
486
270
3,078
10,210
4,167
0
3,821
6,389
49,444
0
W
Nu Wa
6,920
2,768
0
1,370
5,935
1,885
917
2,520
3,415
40,713
0
W
Ne Zha
PhuqimLuky
Ne Zha
1,770
337
0
1,231
10,781
4,287
165
815
9,966
0
60,469
L
1,824
738
0
180
2,659
631
0
655
2,004
0
9,799
W
4,830
808
0
2,150
10,472
7,436
237
2,065
8,407
0
27,226
L
Bellona
carrarojoao
Bellona
2,238
310
0
6,209
12,352
7,840
0
7,692
4,660
0
48,383
W
8,973
2,895
0
1,189
4,677
1,696
124
0
4,677
58,644
0
L
7,013
376
0
940
9,687
3,653
0
3,194
6,493
0
37,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
31,634
363
Minions Killed
291
0
Camps Cleared
0
1,308,955
Distance Traveled
1,053,126
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,896
530
56
4
0
261,917
4
W
Neith
7,219
555
89
7
0
228,350
0
L
Hades
6,954
535
78
6
0
215,533
0
W
Nu Wa
7,122
548
68
5
0
236,159
0
W
Ne Zha
6,997
538
92
7
0
302,931
4
L
Neith
4,399
338
16
1
0
63,416
0
W
Tyr
7,283
560
33
3
0
283,880
0
L
Bellona
6,583
506
77
6
0
258,153
0
W
Hera
7,560
582
81
6
0
257,635
0
L
Thor
6,802
523
64
5
0
254,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role