Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Sharkface300
Ravana
Level 123
God Stats
1W - 0L
1,770 SR
Queue Stats
102W - 107L
1,567 Elo+
Solo
Da Ji
Da Ji
Thiefvd
Da Ji
Level 156
God Stats
8W - 7L
1,606 SR
Queue Stats
378W - 354L
1,595 Elo+
Solo
Rama
Rama
Zeusismyslave
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,703 Elo+
Party 2
Yu Huang
Yu Huang
miroir63
Yu Huang
Level 107
God Stats
5W - 3L
1,738 SR
Queue Stats
285W - 271L
1,534 Elo+
Solo
Team Averages
Level 108
1,623 SR
1,580 Elo+

VS

Team Averages
Level 143
1,542 SR
1,499 Elo+
Yemoja
Yemoja
DarkPlays007
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Raijin
Raijin
SEC Swissli
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,448 Elo+
Party 1
Bakasura
Bakasura
SZWEDEN
Bakasura
Level 143
God Stats
3W - 3L
1,610 SR
Queue Stats
84W - 96L
1,506 Elo+
Solo
Bastet
Bastet
ZANZ1
Bastet
Level 142
God Stats
3W - 13L
1,346 SR
Queue Stats
493W - 484L
1,506 Elo+
Solo
Jing Wei
Jing Wei
cullodena
Jing Wei
Level 144
God Stats
1W - 1L
1,753 SR
Queue Stats
176W - 170L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 2 / 7
7,511
835
4,088
11,171
7,021
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
15
2 / 0 / 9
8,960
996
8,958
13,051
14,579
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
Thiefvd
Da Ji
14
4 / 4 / 7
8,361
929
8,214
10,415
7,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 3 / 4
6,844
760
6,294
7,863
3,500
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
miroir63
Yu Huang
16
6 / 1 / 5
8,660
962
10,055
5,949
2,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 2 / 7
8,009
890
6,420
11,566
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
13
0 / 5 / 6
7,069
785
9,617
9,374
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SZWEDEN
Bakasura
5
0 / 0 / 0
5,316
591
0
0
0
Bastet
ZANZ1
Bastet
15
4 / 2 / 4
8,006
890
11,939
9,543
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
cullodena
Jing Wei
15
3 / 4 / 6
7,813
868
9,857
9,855
4,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
13
Kills
10
10
Deaths
13
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
7
2.25
L
Yemoja
3
2
7
3.25
L
Raijin
0
5
6
0.6
L
Bakasura
SZWEDEN
Bakasura
0
0
0
0
W
Ravana
2
0
9
6.5
W
Da Ji
Thiefvd
Da Ji
4
4
7
1.88
L
Bastet
ZANZ1
Bastet
4
2
4
3
W
0
3
4
0.67
L
Jing Wei
cullodena
Jing Wei
3
4
6
1.5
W
Yu Huang
miroir63
Yu Huang
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,609
Damage
37,833
48,449
Taken
40,338
36,040
Mitigated
22,483
22,263
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,088
980
8,046
5,448
11,171
7,021
226
3,652
7,519
13,669
0
L
Yemoja
6,420
1,184
2,662
2,309
11,566
10,346
0
4,296
7,270
9,019
0
L
Raijin
9,617
1,192
911
1,185
9,374
3,777
0
4,146
5,228
18,450
0
L
Bakasura
SZWEDEN
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
8,958
1,734
1,277
3,204
13,051
14,579
114
3,889
9,162
0
15,283
W
Da Ji
Thiefvd
Da Ji
8,214
1,329
1,726
728
10,415
7,992
246
3,235
7,180
225
13,054
L
Bastet
ZANZ1
Bastet
11,939
2,819
1,819
1,666
9,543
4,015
0
2,751
6,792
0
22,380
W
6,294
3,852
508
450
7,863
3,500
352
3,871
3,992
0
18,355
L
Jing Wei
cullodena
Jing Wei
9,857
4,194
1,060
1,563
9,855
4,345
0
2,950
6,905
0
26,154
W
Yu Huang
miroir63
Yu Huang
10,055
578
413
463
5,949
2,948
668
1,390
4,559
20,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
36,213
124
Minions Killed
80
0
Camps Cleared
0
935,744
Distance Traveled
733,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,511
835
35
4
0
178,908
0
L
Yemoja
8,009
890
4
0
0
179,941
0
L
Raijin
7,069
785
25
3
0
166,508
0
L
Bakasura
5,316
591
0
0
0
0
0
W
Ravana
8,960
996
27
3
0
219,633
0
W
Da Ji
8,361
929
16
2
0
198,423
0
L
Bastet
8,006
890
17
2
0
220,117
0
W
Rama
6,844
760
25
3
0
144,657
0
L
Jing Wei
7,813
868
34
4
0
167,052
0
W
Yu Huang
8,660
962
21
2
0
194,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role